Documentation of 'georegression.metric.ClosestPoint3D_F32' Java class
ClosestPoint3D_F32
georegression.metric

Class ClosestPoint3D_F32



  • public class ClosestPoint3D_F32
    extends java.lang.Object
    Functions related to finding the closest point(s) on one shape from another shape.
    • Constructor Detail

      • ClosestPoint3D_F32

        public ClosestPoint3D_F32()
    • Method Detail

      • closestPoint

        public static Point3D_F32 closestPoint(LineParametric3D_F32 l0,
                                               LineParametric3D_F32 l1,
                                               Point3D_F32 ret)
        Returns the point which minimizes the distance between the two lines in 3D. If the two lines are parallel the result is undefined.
        Parameters:
        l0 - first line. Not modified.
        l1 - second line. Not modified.
        ret - (Optional) Storage for the closest point. If null a new point is declared. Modified.
        Returns:
        Closest point between two lines.
      • closestPoints

        public static boolean closestPoints(LineParametric3D_F32 l0,
                                            LineParametric3D_F32 l1,
                                            float[] param)

        Finds the closest point on line lo to l1 and on l1 to l0. The solution is returned in 'param' as a value of 't' for each line.

        point on l0 = l0.a + param[0]*l0.slope
        point on l1 = l1.a + param[1]*l1.slope

        Parameters:
        l0 - first line. Not modified.
        l1 - second line. Not modified.
        param - param[0] for line0 location and param[1] for line1 location.
        Returns:
        False if the lines are parallel or true if a solution was found.
      • closestPoint

        public static Point3D_F32 closestPoint(LineParametric3D_F32 line,
                                               Point3D_F32 pt,
                                               Point3D_F32 ret)
        Finds the closest point on a line to the specified point.
        Parameters:
        line - Line on which the closest point is being found. Not modified.
        pt - The point whose closest point is being looked for. Not modified.
        ret - Storage for the solution. Can be same as instance as 'pt'. If null is passed in a new point is created. Modified.
      • closestPoint

        public static float closestPoint(LineParametric3D_F32 line,
                                         Point3D_F32 pt)
        Finds the closest point on a line to the specified point as a function of distance along the line. The 3D coordinate of the point at 'd', the returned value, is P = (x,y,z) + (slope.x,slope.y,slope.z)*d.
        Parameters:
        line - Line on which the closest point is being found. Not modified.
        pt - The point whose closest point is being looked for. Not modified.
        Returns:
        The location 'd' along the line of the closeset point
      • closestPoint

        public static Point3D_F32 closestPoint(PlaneNormal3D_F32 plane,
                                               Point3D_F32 point,
                                               Point3D_F32 found)
        Finds the closest point on the plane to the specified point.
        Parameters:
        plane - The plane
        point - The point
        found - (Optional) Storage for the closest point. If null a new point is declared internally.
        Returns:
        The closest point
      • closestPoint

        public static Point3D_F32 closestPoint(PlaneGeneral3D_F32 plane,
                                               Point3D_F32 point,
                                               Point3D_F32 found)
        Finds the closest point on the plane to the specified point.
        Parameters:
        plane - The plane
        point - The point
        found - (Optional) Storage for the closest point. Can be same as instance as 'pt'. If null a new point is declared internally.
        Returns:
        The closest point
      • closestPointOrigin

        public static Point3D_F32 closestPointOrigin(PlaneGeneral3D_F32 plane,
                                                     Point3D_F32 found)
        Finds the closest point on the plane to the origin.
        Parameters:
        plane - The plane
        found - (Optional) Storage for the closest point. Can be same as instance as 'pt'. If null a new point is declared internally.
        Returns:
        The closest point
      • closestPoint

        public static Point3D_F32 closestPoint(LineSegment3D_F32 line,
                                               Point3D_F32 pt,
                                               Point3D_F32 ret)
        Finds the closest point on a line segment to the specified point.
        Parameters:
        line - Line on which the closest point is being found. Not modified.
        pt - The point whose closest point is being looked for. Not modified.
        ret - (Optional) Storage for the solution. Can be same as instance as 'pt'. If null is passed in a new point is created. Modified.
        Returns:
        The closest point
      • closestPoint

        public static Point3D_F32 closestPoint(LineSegment3D_F32 l0,
                                               LineSegment3D_F32 l1,
                                               Point3D_F32 ret)
        Find the point which minimizes its distance from the two line segments.
        Parameters:
        l0 - First line. Not modified.
        l1 - Second line. Not modified.
        ret - (Optional) Storage for the solution. Can be same as instance as 'pt'. If null is passed in a new point is created. Modified.
        Returns:
        The closest point
      • closestPoint

        public static Point3D_F32 closestPoint(Point3D_F32 vertexA,
                                               Point3D_F32 vertexB,
                                               Point3D_F32 vertexC,
                                               Point3D_F32 point,
                                               Point3D_F32 ret)
        Closest point from a 3D triangle to a point.
        Parameters:
        vertexA - Vertex in a 3D triangle.
        vertexB - Vertex in a 3D triangle.
        vertexC - Vertex in a 3D triangle.
        point - Point for which the closest point on the triangle is found
        ret - (Optional) Storage for the solution. If null is passed in a new point is created. Modified.
        Returns:
        The closest point
        See Also:
        DistancePointTriangle3D_F32
      • closestPointT

        public static float closestPointT(LineParametric3D_F32 line,
                                          PlaneNormal3D_F32 plane)

        Computes the closest point along the line to the plane as a function of 't':
        [x, y, z] = [x_0, y_0, z_0] + t·[slopeX, slopeY, slopZ]

        If there is no intersection then Float.NaN is returned.
        Parameters:
        line - The line along which the closest point is being found. Not modified.
        plane - Plane being checked for intersection
        Returns:
        Distance as a function of 't'. NaN if there is no intersection.

DataMelt 3.0 © DataMelt by jWork.ORG

You see the box below because you did not login.