Package processing.opengl
-
Class Summary Class Description FrameBuffer Encapsulates a Frame Buffer Object for offscreen rendering.LinePath TheLinePathclass allows to represent polygonal paths, potentially composed by several disjoint polygonal segments.LinePath.PathIterator LineStroker PGL Processing-OpenGL abstraction layer.PGraphics2D PGraphics3D PGraphicsOpenGL OpenGL renderer.PJOGL PShader This class encapsulates a GLSL shader program, including a vertex and a fragment shader.PShapeOpenGL This class holds a 3D model composed of vertices, normals, colors (per vertex) and texture coordinates (also per vertex).PSurfaceJOGL Texture This class wraps an OpenGL texture.Texture.Parameters This class stores the parameters for a texture: target, internal format, minimization filter and magnification filter.VertexBuffer
DataMelt 3.0 © DataMelt by jWork.ORG