Documentation of 'processing.opengl.PGL' Java class
PGL
processing.opengl

Class PGL

  • Direct Known Subclasses:
    PJOGL


    public abstract class PGL
    extends java.lang.Object
    Processing-OpenGL abstraction layer. Needs to be implemented by subclasses using specific OpenGL-Java bindings. It includes a full GLES 2.0 interface.
    • Field Detail

      • primaryPGL

        public boolean primaryPGL
        true if this is the GL interface for a primary surface PGraphics
      • REQUESTED_DEPTH_BITS

        public static int REQUESTED_DEPTH_BITS
      • REQUESTED_STENCIL_BITS

        public static int REQUESTED_STENCIL_BITS
      • REQUESTED_ALPHA_BITS

        public static int REQUESTED_ALPHA_BITS
      • reqNumSamples

        public int reqNumSamples
      • FRAMEBUFFER_ERROR

        public static final java.lang.String FRAMEBUFFER_ERROR
        See Also:
        Constant Field Values
      • MISSING_FBO_ERROR

        public static final java.lang.String MISSING_FBO_ERROR
        See Also:
        Constant Field Values
      • MISSING_GLSL_ERROR

        public static final java.lang.String MISSING_GLSL_ERROR
        See Also:
        Constant Field Values
      • MISSING_GLFUNC_ERROR

        public static final java.lang.String MISSING_GLFUNC_ERROR
        See Also:
        Constant Field Values
      • UNSUPPORTED_GLPROF_ERROR

        public static final java.lang.String UNSUPPORTED_GLPROF_ERROR
        See Also:
        Constant Field Values
      • NONPRIMARY_ERROR

        public static final java.lang.String NONPRIMARY_ERROR
        See Also:
        Constant Field Values
      • presentX

        public float presentX
      • presentY

        public float presentY
      • FALSE

        public static int FALSE
      • TRUE

        public static int TRUE
      • INT

        public static int INT
      • BYTE

        public static int BYTE
      • SHORT

        public static int SHORT
      • FLOAT

        public static int FLOAT
      • BOOL

        public static int BOOL
      • UNSIGNED_INT

        public static int UNSIGNED_INT
      • UNSIGNED_BYTE

        public static int UNSIGNED_BYTE
      • UNSIGNED_SHORT

        public static int UNSIGNED_SHORT
      • RGB

        public static int RGB
      • RGBA

        public static int RGBA
      • ALPHA

        public static int ALPHA
      • LUMINANCE

        public static int LUMINANCE
      • LUMINANCE_ALPHA

        public static int LUMINANCE_ALPHA
      • UNSIGNED_SHORT_5_6_5

        public static int UNSIGNED_SHORT_5_6_5
      • UNSIGNED_SHORT_4_4_4_4

        public static int UNSIGNED_SHORT_4_4_4_4
      • UNSIGNED_SHORT_5_5_5_1

        public static int UNSIGNED_SHORT_5_5_5_1
      • RGBA4

        public static int RGBA4
      • RGB5_A1

        public static int RGB5_A1
      • RGB565

        public static int RGB565
      • RGB8

        public static int RGB8
      • RGBA8

        public static int RGBA8
      • ALPHA8

        public static int ALPHA8
      • READ_ONLY

        public static int READ_ONLY
      • WRITE_ONLY

        public static int WRITE_ONLY
      • READ_WRITE

        public static int READ_WRITE
      • TESS_WINDING_NONZERO

        public static int TESS_WINDING_NONZERO
      • TESS_WINDING_ODD

        public static int TESS_WINDING_ODD
      • GENERATE_MIPMAP_HINT

        public static int GENERATE_MIPMAP_HINT
      • FASTEST

        public static int FASTEST
      • NICEST

        public static int NICEST
      • DONT_CARE

        public static int DONT_CARE
      • VENDOR

        public static int VENDOR
      • RENDERER

        public static int RENDERER
      • VERSION

        public static int VERSION
      • EXTENSIONS

        public static int EXTENSIONS
      • SHADING_LANGUAGE_VERSION

        public static int SHADING_LANGUAGE_VERSION
      • MAX_SAMPLES

        public static int MAX_SAMPLES
      • SAMPLES

        public static int SAMPLES
      • ALIASED_LINE_WIDTH_RANGE

        public static int ALIASED_LINE_WIDTH_RANGE
      • ALIASED_POINT_SIZE_RANGE

        public static int ALIASED_POINT_SIZE_RANGE
      • DEPTH_BITS

        public static int DEPTH_BITS
      • STENCIL_BITS

        public static int STENCIL_BITS
      • CCW

        public static int CCW
      • CW

        public static int CW
      • VIEWPORT

        public static int VIEWPORT
      • ARRAY_BUFFER

        public static int ARRAY_BUFFER
      • ELEMENT_ARRAY_BUFFER

        public static int ELEMENT_ARRAY_BUFFER
      • PIXEL_PACK_BUFFER

        public static int PIXEL_PACK_BUFFER
      • MAX_VERTEX_ATTRIBS

        public static int MAX_VERTEX_ATTRIBS
      • STATIC_DRAW

        public static int STATIC_DRAW
      • DYNAMIC_DRAW

        public static int DYNAMIC_DRAW
      • STREAM_DRAW

        public static int STREAM_DRAW
      • STREAM_READ

        public static int STREAM_READ
      • BUFFER_SIZE

        public static int BUFFER_SIZE
      • BUFFER_USAGE

        public static int BUFFER_USAGE
      • POINTS

        public static int POINTS
      • LINE_STRIP

        public static int LINE_STRIP
      • LINE_LOOP

        public static int LINE_LOOP
      • LINES

        public static int LINES
      • TRIANGLE_FAN

        public static int TRIANGLE_FAN
      • TRIANGLE_STRIP

        public static int TRIANGLE_STRIP
      • TRIANGLES

        public static int TRIANGLES
      • CULL_FACE

        public static int CULL_FACE
      • FRONT

        public static int FRONT
      • BACK

        public static int BACK
      • FRONT_AND_BACK

        public static int FRONT_AND_BACK
      • POLYGON_OFFSET_FILL

        public static int POLYGON_OFFSET_FILL
      • UNPACK_ALIGNMENT

        public static int UNPACK_ALIGNMENT
      • PACK_ALIGNMENT

        public static int PACK_ALIGNMENT
      • TEXTURE_2D

        public static int TEXTURE_2D
      • TEXTURE_RECTANGLE

        public static int TEXTURE_RECTANGLE
      • TEXTURE_BINDING_2D

        public static int TEXTURE_BINDING_2D
      • TEXTURE_BINDING_RECTANGLE

        public static int TEXTURE_BINDING_RECTANGLE
      • MAX_TEXTURE_SIZE

        public static int MAX_TEXTURE_SIZE
      • TEXTURE_MAX_ANISOTROPY

        public static int TEXTURE_MAX_ANISOTROPY
      • MAX_TEXTURE_MAX_ANISOTROPY

        public static int MAX_TEXTURE_MAX_ANISOTROPY
      • MAX_VERTEX_TEXTURE_IMAGE_UNITS

        public static int MAX_VERTEX_TEXTURE_IMAGE_UNITS
      • MAX_TEXTURE_IMAGE_UNITS

        public static int MAX_TEXTURE_IMAGE_UNITS
      • MAX_COMBINED_TEXTURE_IMAGE_UNITS

        public static int MAX_COMBINED_TEXTURE_IMAGE_UNITS
      • NUM_COMPRESSED_TEXTURE_FORMATS

        public static int NUM_COMPRESSED_TEXTURE_FORMATS
      • COMPRESSED_TEXTURE_FORMATS

        public static int COMPRESSED_TEXTURE_FORMATS
      • NEAREST

        public static int NEAREST
      • LINEAR

        public static int LINEAR
      • LINEAR_MIPMAP_NEAREST

        public static int LINEAR_MIPMAP_NEAREST
      • LINEAR_MIPMAP_LINEAR

        public static int LINEAR_MIPMAP_LINEAR
      • CLAMP_TO_EDGE

        public static int CLAMP_TO_EDGE
      • REPEAT

        public static int REPEAT
      • TEXTURE0

        public static int TEXTURE0
      • TEXTURE1

        public static int TEXTURE1
      • TEXTURE2

        public static int TEXTURE2
      • TEXTURE3

        public static int TEXTURE3
      • TEXTURE_MIN_FILTER

        public static int TEXTURE_MIN_FILTER
      • TEXTURE_MAG_FILTER

        public static int TEXTURE_MAG_FILTER
      • TEXTURE_WRAP_S

        public static int TEXTURE_WRAP_S
      • TEXTURE_WRAP_T

        public static int TEXTURE_WRAP_T
      • TEXTURE_WRAP_R

        public static int TEXTURE_WRAP_R
      • TEXTURE_CUBE_MAP

        public static int TEXTURE_CUBE_MAP
      • TEXTURE_CUBE_MAP_POSITIVE_X

        public static int TEXTURE_CUBE_MAP_POSITIVE_X
      • TEXTURE_CUBE_MAP_POSITIVE_Y

        public static int TEXTURE_CUBE_MAP_POSITIVE_Y
      • TEXTURE_CUBE_MAP_POSITIVE_Z

        public static int TEXTURE_CUBE_MAP_POSITIVE_Z
      • TEXTURE_CUBE_MAP_NEGATIVE_X

        public static int TEXTURE_CUBE_MAP_NEGATIVE_X
      • TEXTURE_CUBE_MAP_NEGATIVE_Y

        public static int TEXTURE_CUBE_MAP_NEGATIVE_Y
      • TEXTURE_CUBE_MAP_NEGATIVE_Z

        public static int TEXTURE_CUBE_MAP_NEGATIVE_Z
      • VERTEX_SHADER

        public static int VERTEX_SHADER
      • FRAGMENT_SHADER

        public static int FRAGMENT_SHADER
      • INFO_LOG_LENGTH

        public static int INFO_LOG_LENGTH
      • SHADER_SOURCE_LENGTH

        public static int SHADER_SOURCE_LENGTH
      • COMPILE_STATUS

        public static int COMPILE_STATUS
      • LINK_STATUS

        public static int LINK_STATUS
      • VALIDATE_STATUS

        public static int VALIDATE_STATUS
      • SHADER_TYPE

        public static int SHADER_TYPE
      • DELETE_STATUS

        public static int DELETE_STATUS
      • FLOAT_VEC2

        public static int FLOAT_VEC2
      • FLOAT_VEC3

        public static int FLOAT_VEC3
      • FLOAT_VEC4

        public static int FLOAT_VEC4
      • FLOAT_MAT2

        public static int FLOAT_MAT2
      • FLOAT_MAT3

        public static int FLOAT_MAT3
      • FLOAT_MAT4

        public static int FLOAT_MAT4
      • INT_VEC2

        public static int INT_VEC2
      • INT_VEC3

        public static int INT_VEC3
      • INT_VEC4

        public static int INT_VEC4
      • BOOL_VEC2

        public static int BOOL_VEC2
      • BOOL_VEC3

        public static int BOOL_VEC3
      • BOOL_VEC4

        public static int BOOL_VEC4
      • SAMPLER_2D

        public static int SAMPLER_2D
      • SAMPLER_CUBE

        public static int SAMPLER_CUBE
      • LOW_FLOAT

        public static int LOW_FLOAT
      • MEDIUM_FLOAT

        public static int MEDIUM_FLOAT
      • HIGH_FLOAT

        public static int HIGH_FLOAT
      • LOW_INT

        public static int LOW_INT
      • MEDIUM_INT

        public static int MEDIUM_INT
      • HIGH_INT

        public static int HIGH_INT
      • CURRENT_VERTEX_ATTRIB

        public static int CURRENT_VERTEX_ATTRIB
      • VERTEX_ATTRIB_ARRAY_BUFFER_BINDING

        public static int VERTEX_ATTRIB_ARRAY_BUFFER_BINDING
      • VERTEX_ATTRIB_ARRAY_ENABLED

        public static int VERTEX_ATTRIB_ARRAY_ENABLED
      • VERTEX_ATTRIB_ARRAY_SIZE

        public static int VERTEX_ATTRIB_ARRAY_SIZE
      • VERTEX_ATTRIB_ARRAY_STRIDE

        public static int VERTEX_ATTRIB_ARRAY_STRIDE
      • VERTEX_ATTRIB_ARRAY_TYPE

        public static int VERTEX_ATTRIB_ARRAY_TYPE
      • VERTEX_ATTRIB_ARRAY_NORMALIZED

        public static int VERTEX_ATTRIB_ARRAY_NORMALIZED
      • VERTEX_ATTRIB_ARRAY_POINTER

        public static int VERTEX_ATTRIB_ARRAY_POINTER
      • BLEND

        public static int BLEND
      • ONE

        public static int ONE
      • ZERO

        public static int ZERO
      • SRC_ALPHA

        public static int SRC_ALPHA
      • DST_ALPHA

        public static int DST_ALPHA
      • ONE_MINUS_SRC_ALPHA

        public static int ONE_MINUS_SRC_ALPHA
      • ONE_MINUS_DST_COLOR

        public static int ONE_MINUS_DST_COLOR
      • ONE_MINUS_SRC_COLOR

        public static int ONE_MINUS_SRC_COLOR
      • DST_COLOR

        public static int DST_COLOR
      • SRC_COLOR

        public static int SRC_COLOR
      • SAMPLE_ALPHA_TO_COVERAGE

        public static int SAMPLE_ALPHA_TO_COVERAGE
      • SAMPLE_COVERAGE

        public static int SAMPLE_COVERAGE
      • KEEP

        public static int KEEP
      • REPLACE

        public static int REPLACE
      • INCR

        public static int INCR
      • DECR

        public static int DECR
      • INVERT

        public static int INVERT
      • INCR_WRAP

        public static int INCR_WRAP
      • DECR_WRAP

        public static int DECR_WRAP
      • NEVER

        public static int NEVER
      • ALWAYS

        public static int ALWAYS
      • EQUAL

        public static int EQUAL
      • LESS

        public static int LESS
      • LEQUAL

        public static int LEQUAL
      • GREATER

        public static int GREATER
      • GEQUAL

        public static int GEQUAL
      • NOTEQUAL

        public static int NOTEQUAL
      • FUNC_ADD

        public static int FUNC_ADD
      • FUNC_MIN

        public static int FUNC_MIN
      • FUNC_MAX

        public static int FUNC_MAX
      • FUNC_REVERSE_SUBTRACT

        public static int FUNC_REVERSE_SUBTRACT
      • FUNC_SUBTRACT

        public static int FUNC_SUBTRACT
      • DITHER

        public static int DITHER
      • CONSTANT_COLOR

        public static int CONSTANT_COLOR
      • CONSTANT_ALPHA

        public static int CONSTANT_ALPHA
      • ONE_MINUS_CONSTANT_COLOR

        public static int ONE_MINUS_CONSTANT_COLOR
      • ONE_MINUS_CONSTANT_ALPHA

        public static int ONE_MINUS_CONSTANT_ALPHA
      • SRC_ALPHA_SATURATE

        public static int SRC_ALPHA_SATURATE
      • SCISSOR_TEST

        public static int SCISSOR_TEST
      • STENCIL_TEST

        public static int STENCIL_TEST
      • DEPTH_TEST

        public static int DEPTH_TEST
      • DEPTH_WRITEMASK

        public static int DEPTH_WRITEMASK
      • COLOR_BUFFER_BIT

        public static int COLOR_BUFFER_BIT
      • DEPTH_BUFFER_BIT

        public static int DEPTH_BUFFER_BIT
      • STENCIL_BUFFER_BIT

        public static int STENCIL_BUFFER_BIT
      • FRAMEBUFFER

        public static int FRAMEBUFFER
      • COLOR_ATTACHMENT0

        public static int COLOR_ATTACHMENT0
      • COLOR_ATTACHMENT1

        public static int COLOR_ATTACHMENT1
      • COLOR_ATTACHMENT2

        public static int COLOR_ATTACHMENT2
      • COLOR_ATTACHMENT3

        public static int COLOR_ATTACHMENT3
      • RENDERBUFFER

        public static int RENDERBUFFER
      • DEPTH_ATTACHMENT

        public static int DEPTH_ATTACHMENT
      • STENCIL_ATTACHMENT

        public static int STENCIL_ATTACHMENT
      • READ_FRAMEBUFFER

        public static int READ_FRAMEBUFFER
      • DRAW_FRAMEBUFFER

        public static int DRAW_FRAMEBUFFER
      • DEPTH24_STENCIL8

        public static int DEPTH24_STENCIL8
      • DEPTH_COMPONENT

        public static int DEPTH_COMPONENT
      • DEPTH_COMPONENT16

        public static int DEPTH_COMPONENT16
      • DEPTH_COMPONENT24

        public static int DEPTH_COMPONENT24
      • DEPTH_COMPONENT32

        public static int DEPTH_COMPONENT32
      • STENCIL_INDEX

        public static int STENCIL_INDEX
      • STENCIL_INDEX1

        public static int STENCIL_INDEX1
      • STENCIL_INDEX4

        public static int STENCIL_INDEX4
      • STENCIL_INDEX8

        public static int STENCIL_INDEX8
      • DEPTH_STENCIL

        public static int DEPTH_STENCIL
      • FRAMEBUFFER_COMPLETE

        public static int FRAMEBUFFER_COMPLETE
      • FRAMEBUFFER_INCOMPLETE_ATTACHMENT

        public static int FRAMEBUFFER_INCOMPLETE_ATTACHMENT
      • FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT

        public static int FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT
      • FRAMEBUFFER_INCOMPLETE_DIMENSIONS

        public static int FRAMEBUFFER_INCOMPLETE_DIMENSIONS
      • FRAMEBUFFER_INCOMPLETE_FORMATS

        public static int FRAMEBUFFER_INCOMPLETE_FORMATS
      • FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER

        public static int FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER
      • FRAMEBUFFER_INCOMPLETE_READ_BUFFER

        public static int FRAMEBUFFER_INCOMPLETE_READ_BUFFER
      • FRAMEBUFFER_UNSUPPORTED

        public static int FRAMEBUFFER_UNSUPPORTED
      • FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE

        public static int FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE
      • FRAMEBUFFER_ATTACHMENT_OBJECT_NAME

        public static int FRAMEBUFFER_ATTACHMENT_OBJECT_NAME
      • FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL

        public static int FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL
      • FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE

        public static int FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE
      • RENDERBUFFER_WIDTH

        public static int RENDERBUFFER_WIDTH
      • RENDERBUFFER_HEIGHT

        public static int RENDERBUFFER_HEIGHT
      • RENDERBUFFER_RED_SIZE

        public static int RENDERBUFFER_RED_SIZE
      • RENDERBUFFER_GREEN_SIZE

        public static int RENDERBUFFER_GREEN_SIZE
      • RENDERBUFFER_BLUE_SIZE

        public static int RENDERBUFFER_BLUE_SIZE
      • RENDERBUFFER_ALPHA_SIZE

        public static int RENDERBUFFER_ALPHA_SIZE
      • RENDERBUFFER_DEPTH_SIZE

        public static int RENDERBUFFER_DEPTH_SIZE
      • RENDERBUFFER_STENCIL_SIZE

        public static int RENDERBUFFER_STENCIL_SIZE
      • RENDERBUFFER_INTERNAL_FORMAT

        public static int RENDERBUFFER_INTERNAL_FORMAT
      • MULTISAMPLE

        public static int MULTISAMPLE
      • LINE_SMOOTH

        public static int LINE_SMOOTH
      • POLYGON_SMOOTH

        public static int POLYGON_SMOOTH
      • SYNC_GPU_COMMANDS_COMPLETE

        public static int SYNC_GPU_COMMANDS_COMPLETE
      • ALREADY_SIGNALED

        public static int ALREADY_SIGNALED
      • CONDITION_SATISFIED

        public static int CONDITION_SATISFIED
    • Method Detail

      • dispose

        public void dispose()
      • setPrimary

        public void setPrimary(boolean primary)
      • smoothToSamples

        public static int smoothToSamples(int smooth)
      • getNative

        public abstract java.lang.Object getNative()
      • requestFBOLayer

        @Deprecated
        public void requestFBOLayer()
        Deprecated. 
      • enableFBOLayer

        public void enableFBOLayer()
      • disableFBOLayer

        public void disableFBOLayer()
      • resetFBOLayer

        public void resetFBOLayer()
      • initPresentMode

        public void initPresentMode(float x,
                                    float y,
                                    int stopColor)
      • presentMode

        public boolean presentMode()
      • presentX

        public float presentX()
      • presentY

        public float presentY()
      • insideStopButton

        public boolean insideStopButton(float x,
                                        float y)
      • threadIsCurrent

        public boolean threadIsCurrent()
      • setThread

        public void setThread(java.lang.Thread thread)
      • drawTexture

        public void drawTexture(int target,
                                int id,
                                int width,
                                int height,
                                int X0,
                                int Y0,
                                int X1,
                                int Y1)
        Not an approved function, this will change or be removed in the future.
      • drawTexture

        public void drawTexture(int target,
                                int id,
                                int texW,
                                int texH,
                                int viewX,
                                int viewY,
                                int viewW,
                                int viewH,
                                int texX0,
                                int texY0,
                                int texX1,
                                int texY1,
                                int scrX0,
                                int scrY0,
                                int scrX1,
                                int scrY1)
        Not an approved function, this will change or be removed in the future.
      • drawTexture

        public void drawTexture(int target,
                                int id,
                                int texW,
                                int texH,
                                int viewX,
                                int viewY,
                                int viewW,
                                int viewH,
                                int viewF,
                                int texX0,
                                int texY0,
                                int texX1,
                                int texY1,
                                int scrX0,
                                int scrY0,
                                int scrX1,
                                int scrY1)
      • flush

        public abstract void flush()
      • finish

        public abstract void finish()
      • hint

        public abstract void hint(int target,
                                  int hint)
      • enable

        public abstract void enable(int value)
      • disable

        public abstract void disable(int value)
      • getBooleanv

        public abstract void getBooleanv(int value,
                                         java.nio.IntBuffer data)
      • getIntegerv

        public abstract void getIntegerv(int value,
                                         java.nio.IntBuffer data)
      • getFloatv

        public abstract void getFloatv(int value,
                                       java.nio.FloatBuffer data)
      • isEnabled

        public abstract boolean isEnabled(int value)
      • getString

        public abstract java.lang.String getString(int name)
      • getError

        public abstract int getError()
      • errorString

        public abstract java.lang.String errorString(int err)
      • genBuffers

        public abstract void genBuffers(int n,
                                        java.nio.IntBuffer buffers)
      • deleteBuffers

        public abstract void deleteBuffers(int n,
                                           java.nio.IntBuffer buffers)
      • bindBuffer

        public abstract void bindBuffer(int target,
                                        int buffer)
      • bufferData

        public abstract void bufferData(int target,
                                        int size,
                                        java.nio.Buffer data,
                                        int usage)
      • bufferSubData

        public abstract void bufferSubData(int target,
                                           int offset,
                                           int size,
                                           java.nio.Buffer data)
      • isBuffer

        public abstract void isBuffer(int buffer)
      • getBufferParameteriv

        public abstract void getBufferParameteriv(int target,
                                                  int value,
                                                  java.nio.IntBuffer data)
      • mapBuffer

        public abstract java.nio.ByteBuffer mapBuffer(int target,
                                                      int access)
      • mapBufferRange

        public abstract java.nio.ByteBuffer mapBufferRange(int target,
                                                           int offset,
                                                           int length,
                                                           int access)
      • unmapBuffer

        public abstract void unmapBuffer(int target)
      • fenceSync

        public abstract long fenceSync(int condition,
                                       int flags)
      • deleteSync

        public abstract void deleteSync(long sync)
      • clientWaitSync

        public abstract int clientWaitSync(long sync,
                                           int flags,
                                           long timeout)
      • depthRangef

        public abstract void depthRangef(float n,
                                         float f)
      • viewport

        public abstract void viewport(int x,
                                      int y,
                                      int w,
                                      int h)
      • readPixels

        public void readPixels(int x,
                               int y,
                               int width,
                               int height,
                               int format,
                               int type,
                               java.nio.Buffer buffer)
      • readPixels

        public void readPixels(int x,
                               int y,
                               int width,
                               int height,
                               int format,
                               int type,
                               long offset)
      • vertexAttrib1f

        public abstract void vertexAttrib1f(int index,
                                            float value)
      • vertexAttrib2f

        public abstract void vertexAttrib2f(int index,
                                            float value0,
                                            float value1)
      • vertexAttrib3f

        public abstract void vertexAttrib3f(int index,
                                            float value0,
                                            float value1,
                                            float value2)
      • vertexAttrib4f

        public abstract void vertexAttrib4f(int index,
                                            float value0,
                                            float value1,
                                            float value2,
                                            float value3)
      • vertexAttrib1fv

        public abstract void vertexAttrib1fv(int index,
                                             java.nio.FloatBuffer values)
      • vertexAttrib2fv

        public abstract void vertexAttrib2fv(int index,
                                             java.nio.FloatBuffer values)
      • vertexAttrib3fv

        public abstract void vertexAttrib3fv(int index,
                                             java.nio.FloatBuffer values)
      • vertexAttrib4fv

        public abstract void vertexAttrib4fv(int index,
                                             java.nio.FloatBuffer values)
      • vertexAttribPointer

        public abstract void vertexAttribPointer(int index,
                                                 int size,
                                                 int type,
                                                 boolean normalized,
                                                 int stride,
                                                 int offset)
      • enableVertexAttribArray

        public abstract void enableVertexAttribArray(int index)
      • disableVertexAttribArray

        public abstract void disableVertexAttribArray(int index)
      • drawArrays

        public void drawArrays(int mode,
                               int first,
                               int count)
      • drawArraysImpl

        public abstract void drawArraysImpl(int mode,
                                            int first,
                                            int count)
      • drawElements

        public void drawElements(int mode,
                                 int count,
                                 int type,
                                 int offset)
      • drawElementsImpl

        public abstract void drawElementsImpl(int mode,
                                              int count,
                                              int type,
                                              int offset)
      • lineWidth

        public abstract void lineWidth(float width)
      • frontFace

        public abstract void frontFace(int dir)
      • cullFace

        public abstract void cullFace(int mode)
      • polygonOffset

        public abstract void polygonOffset(float factor,
                                           float units)
      • pixelStorei

        public abstract void pixelStorei(int pname,
                                         int param)
      • texImage2D

        public abstract void texImage2D(int target,
                                        int level,
                                        int internalFormat,
                                        int width,
                                        int height,
                                        int border,
                                        int format,
                                        int type,
                                        java.nio.Buffer data)
      • copyTexImage2D

        public abstract void copyTexImage2D(int target,
                                            int level,
                                            int internalFormat,
                                            int x,
                                            int y,
                                            int width,
                                            int height,
                                            int border)
      • texSubImage2D

        public abstract void texSubImage2D(int target,
                                           int level,
                                           int xOffset,
                                           int yOffset,
                                           int width,
                                           int height,
                                           int format,
                                           int type,
                                           java.nio.Buffer data)
      • copyTexSubImage2D

        public abstract void copyTexSubImage2D(int target,
                                               int level,
                                               int xOffset,
                                               int yOffset,
                                               int x,
                                               int y,
                                               int width,
                                               int height)
      • compressedTexImage2D

        public abstract void compressedTexImage2D(int target,
                                                  int level,
                                                  int internalFormat,
                                                  int width,
                                                  int height,
                                                  int border,
                                                  int imageSize,
                                                  java.nio.Buffer data)
      • compressedTexSubImage2D

        public abstract void compressedTexSubImage2D(int target,
                                                     int level,
                                                     int xOffset,
                                                     int yOffset,
                                                     int width,
                                                     int height,
                                                     int format,
                                                     int imageSize,
                                                     java.nio.Buffer data)
      • texParameteri

        public abstract void texParameteri(int target,
                                           int pname,
                                           int param)
      • texParameterf

        public abstract void texParameterf(int target,
                                           int pname,
                                           float param)
      • texParameteriv

        public abstract void texParameteriv(int target,
                                            int pname,
                                            java.nio.IntBuffer params)
      • texParameterfv

        public abstract void texParameterfv(int target,
                                            int pname,
                                            java.nio.FloatBuffer params)
      • generateMipmap

        public abstract void generateMipmap(int target)
      • genTextures

        public abstract void genTextures(int n,
                                         java.nio.IntBuffer textures)
      • deleteTextures

        public abstract void deleteTextures(int n,
                                            java.nio.IntBuffer textures)
      • getTexParameteriv

        public abstract void getTexParameteriv(int target,
                                               int pname,
                                               java.nio.IntBuffer params)
      • getTexParameterfv

        public abstract void getTexParameterfv(int target,
                                               int pname,
                                               java.nio.FloatBuffer params)
      • isTexture

        public abstract boolean isTexture(int texture)
      • activeTexture

        public void activeTexture(int texture)
      • bindTexture

        public void bindTexture(int target,
                                int texture)
      • createShader

        public abstract int createShader(int type)
      • shaderSource

        public abstract void shaderSource(int shader,
                                          java.lang.String source)
      • compileShader

        public abstract void compileShader(int shader)
      • releaseShaderCompiler

        public abstract void releaseShaderCompiler()
      • deleteShader

        public abstract void deleteShader(int shader)
      • shaderBinary

        public abstract void shaderBinary(int count,
                                          java.nio.IntBuffer shaders,
                                          int binaryFormat,
                                          java.nio.Buffer binary,
                                          int length)
      • createProgram

        public abstract int createProgram()
      • attachShader

        public abstract void attachShader(int program,
                                          int shader)
      • detachShader

        public abstract void detachShader(int program,
                                          int shader)
      • linkProgram

        public abstract void linkProgram(int program)
      • useProgram

        public abstract void useProgram(int program)
      • deleteProgram

        public abstract void deleteProgram(int program)
      • getActiveAttrib

        public abstract java.lang.String getActiveAttrib(int program,
                                                         int index,
                                                         java.nio.IntBuffer size,
                                                         java.nio.IntBuffer type)
      • getAttribLocation

        public abstract int getAttribLocation(int program,
                                              java.lang.String name)
      • bindAttribLocation

        public abstract void bindAttribLocation(int program,
                                                int index,
                                                java.lang.String name)
      • getUniformLocation

        public abstract int getUniformLocation(int program,
                                               java.lang.String name)
      • getActiveUniform

        public abstract java.lang.String getActiveUniform(int program,
                                                          int index,
                                                          java.nio.IntBuffer size,
                                                          java.nio.IntBuffer type)
      • uniform1i

        public abstract void uniform1i(int location,
                                       int value)
      • uniform2i

        public abstract void uniform2i(int location,
                                       int value0,
                                       int value1)
      • uniform3i

        public abstract void uniform3i(int location,
                                       int value0,
                                       int value1,
                                       int value2)
      • uniform4i

        public abstract void uniform4i(int location,
                                       int value0,
                                       int value1,
                                       int value2,
                                       int value3)
      • uniform1f

        public abstract void uniform1f(int location,
                                       float value)
      • uniform2f

        public abstract void uniform2f(int location,
                                       float value0,
                                       float value1)
      • uniform3f

        public abstract void uniform3f(int location,
                                       float value0,
                                       float value1,
                                       float value2)
      • uniform4f

        public abstract void uniform4f(int location,
                                       float value0,
                                       float value1,
                                       float value2,
                                       float value3)
      • uniform1iv

        public abstract void uniform1iv(int location,
                                        int count,
                                        java.nio.IntBuffer v)
      • uniform2iv

        public abstract void uniform2iv(int location,
                                        int count,
                                        java.nio.IntBuffer v)
      • uniform3iv

        public abstract void uniform3iv(int location,
                                        int count,
                                        java.nio.IntBuffer v)
      • uniform4iv

        public abstract void uniform4iv(int location,
                                        int count,
                                        java.nio.IntBuffer v)
      • uniform1fv

        public abstract void uniform1fv(int location,
                                        int count,
                                        java.nio.FloatBuffer v)
      • uniform2fv

        public abstract void uniform2fv(int location,
                                        int count,
                                        java.nio.FloatBuffer v)
      • uniform3fv

        public abstract void uniform3fv(int location,
                                        int count,
                                        java.nio.FloatBuffer v)
      • uniform4fv

        public abstract void uniform4fv(int location,
                                        int count,
                                        java.nio.FloatBuffer v)
      • uniformMatrix2fv

        public abstract void uniformMatrix2fv(int location,
                                              int count,
                                              boolean transpose,
                                              java.nio.FloatBuffer mat)
      • uniformMatrix3fv

        public abstract void uniformMatrix3fv(int location,
                                              int count,
                                              boolean transpose,
                                              java.nio.FloatBuffer mat)
      • uniformMatrix4fv

        public abstract void uniformMatrix4fv(int location,
                                              int count,
                                              boolean transpose,
                                              java.nio.FloatBuffer mat)
      • validateProgram

        public abstract void validateProgram(int program)
      • isShader

        public abstract boolean isShader(int shader)
      • getShaderiv

        public abstract void getShaderiv(int shader,
                                         int pname,
                                         java.nio.IntBuffer params)
      • getAttachedShaders

        public abstract void getAttachedShaders(int program,
                                                int maxCount,
                                                java.nio.IntBuffer count,
                                                java.nio.IntBuffer shaders)
      • getShaderInfoLog

        public abstract java.lang.String getShaderInfoLog(int shader)
      • getShaderSource

        public abstract java.lang.String getShaderSource(int shader)
      • getShaderPrecisionFormat

        public abstract void getShaderPrecisionFormat(int shaderType,
                                                      int precisionType,
                                                      java.nio.IntBuffer range,
                                                      java.nio.IntBuffer precision)
      • getVertexAttribfv

        public abstract void getVertexAttribfv(int index,
                                               int pname,
                                               java.nio.FloatBuffer params)
      • getVertexAttribiv

        public abstract void getVertexAttribiv(int index,
                                               int pname,
                                               java.nio.IntBuffer params)
      • getVertexAttribPointerv

        public abstract void getVertexAttribPointerv(int index,
                                                     int pname,
                                                     java.nio.ByteBuffer data)
      • getUniformfv

        public abstract void getUniformfv(int program,
                                          int location,
                                          java.nio.FloatBuffer params)
      • getUniformiv

        public abstract void getUniformiv(int program,
                                          int location,
                                          java.nio.IntBuffer params)
      • isProgram

        public abstract boolean isProgram(int program)
      • getProgramiv

        public abstract void getProgramiv(int program,
                                          int pname,
                                          java.nio.IntBuffer params)
      • getProgramInfoLog

        public abstract java.lang.String getProgramInfoLog(int program)
      • scissor

        public abstract void scissor(int x,
                                     int y,
                                     int w,
                                     int h)
      • sampleCoverage

        public abstract void sampleCoverage(float value,
                                            boolean invert)
      • stencilFunc

        public abstract void stencilFunc(int func,
                                         int ref,
                                         int mask)
      • stencilFuncSeparate

        public abstract void stencilFuncSeparate(int face,
                                                 int func,
                                                 int ref,
                                                 int mask)
      • stencilOp

        public abstract void stencilOp(int sfail,
                                       int dpfail,
                                       int dppass)
      • stencilOpSeparate

        public abstract void stencilOpSeparate(int face,
                                               int sfail,
                                               int dpfail,
                                               int dppass)
      • depthFunc

        public abstract void depthFunc(int func)
      • blendEquation

        public abstract void blendEquation(int mode)
      • blendEquationSeparate

        public abstract void blendEquationSeparate(int modeRGB,
                                                   int modeAlpha)
      • blendFunc

        public abstract void blendFunc(int src,
                                       int dst)
      • blendFuncSeparate

        public abstract void blendFuncSeparate(int srcRGB,
                                               int dstRGB,
                                               int srcAlpha,
                                               int dstAlpha)
      • blendColor

        public abstract void blendColor(float red,
                                        float green,
                                        float blue,
                                        float alpha)
      • colorMask

        public abstract void colorMask(boolean r,
                                       boolean g,
                                       boolean b,
                                       boolean a)
      • depthMask

        public abstract void depthMask(boolean mask)
      • stencilMask

        public abstract void stencilMask(int mask)
      • stencilMaskSeparate

        public abstract void stencilMaskSeparate(int face,
                                                 int mask)
      • clearColor

        public abstract void clearColor(float r,
                                        float g,
                                        float b,
                                        float a)
      • clearDepth

        public abstract void clearDepth(float d)
      • clearStencil

        public abstract void clearStencil(int s)
      • clear

        public abstract void clear(int buf)
      • bindFramebuffer

        public void bindFramebuffer(int target,
                                    int framebuffer)
      • deleteFramebuffers

        public abstract void deleteFramebuffers(int n,
                                                java.nio.IntBuffer framebuffers)
      • genFramebuffers

        public abstract void genFramebuffers(int n,
                                             java.nio.IntBuffer framebuffers)
      • bindRenderbuffer

        public abstract void bindRenderbuffer(int target,
                                              int renderbuffer)
      • deleteRenderbuffers

        public abstract void deleteRenderbuffers(int n,
                                                 java.nio.IntBuffer renderbuffers)
      • genRenderbuffers

        public abstract void genRenderbuffers(int n,
                                              java.nio.IntBuffer renderbuffers)
      • renderbufferStorage

        public abstract void renderbufferStorage(int target,
                                                 int internalFormat,
                                                 int width,
                                                 int height)
      • framebufferRenderbuffer

        public abstract void framebufferRenderbuffer(int target,
                                                     int attachment,
                                                     int rendbuferfTarget,
                                                     int renderbuffer)
      • framebufferTexture2D

        public abstract void framebufferTexture2D(int target,
                                                  int attachment,
                                                  int texTarget,
                                                  int texture,
                                                  int level)
      • checkFramebufferStatus

        public abstract int checkFramebufferStatus(int target)
      • isFramebuffer

        public abstract boolean isFramebuffer(int framebuffer)
      • getFramebufferAttachmentParameteriv

        public abstract void getFramebufferAttachmentParameteriv(int target,
                                                                 int attachment,
                                                                 int pname,
                                                                 java.nio.IntBuffer params)
      • isRenderbuffer

        public abstract boolean isRenderbuffer(int renderbuffer)
      • getRenderbufferParameteriv

        public abstract void getRenderbufferParameteriv(int target,
                                                        int pname,
                                                        java.nio.IntBuffer params)
      • blitFramebuffer

        public abstract void blitFramebuffer(int srcX0,
                                             int srcY0,
                                             int srcX1,
                                             int srcY1,
                                             int dstX0,
                                             int dstY0,
                                             int dstX1,
                                             int dstY1,
                                             int mask,
                                             int filter)
      • renderbufferStorageMultisample

        public abstract void renderbufferStorageMultisample(int target,
                                                            int samples,
                                                            int format,
                                                            int width,
                                                            int height)
      • readBuffer

        public abstract void readBuffer(int buf)
      • drawBuffer

        public abstract void drawBuffer(int buf)

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