ec.rule.breed
Class RuleMutationPipeline
- java.lang.Object
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- ec.BreedingSource
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- ec.BreedingPipeline
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- ec.rule.breed.RuleMutationPipeline
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- All Implemented Interfaces:
- Prototype, Setup, SteadyStateBSourceForm, RandomChoiceChooserD, java.io.Serializable, java.lang.Cloneable
public class RuleMutationPipeline extends BreedingPipeline
RuleMutationPipeline is a BreedingPipeline which implements a simple default Mutation for RuleIndividuals. Normally it takes an individual and returns a mutated child individual. RuleMutationPipeline works by calling mutateRules(...) on each RuleSet in the parent individual.Typical Number of Individuals Produced Per produce(...) call
1Number of Sources
1Default Base
rule.mutate (not that it matters)- See Also:
- Serialized Form
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Field Summary
Fields Modifier and Type Field and Description static intINDS_PRODUCEDstatic intNUM_SOURCESstatic java.lang.StringP_MUTATION-
Fields inherited from class ec.BreedingPipeline
DYNAMIC_SOURCES, likelihood, mybase, P_LIKELIHOOD, P_NUMSOURCES, P_SOURCE, sources, V_SAME
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Fields inherited from class ec.BreedingSource
NO_PROBABILITY, P_PROB, probability
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Constructor Summary
Constructors Constructor and Description RuleMutationPipeline()
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Method Summary
All Methods Instance Methods Concrete Methods Modifier and Type Method and Description ParameterdefaultBase()Returns the default base for this prototype.intnumSources()Returns 1intproduce(int min, int max, int start, int subpopulation, Individual[] inds, EvolutionState state, int thread)Produces n individuals from the given subpopulation and puts them into inds[start...start+n-1], where n = Min(Max(q,min),max), where q is the "typical" number of individuals the BreedingSource produces in one shot, and returns n.inttypicalIndsProduced()Returns 1-
Methods inherited from class ec.BreedingPipeline
clone, finishProducing, individualReplaced, maxChildProduction, minChildProduction, preparePipeline, prepareToProduce, produces, reproduce, setup, sourcesAreProperForm
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Methods inherited from class ec.BreedingSource
getProbability, pickRandom, setProbability, setupProbabilities
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Field Detail
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P_MUTATION
public static final java.lang.String P_MUTATION
- See Also:
- Constant Field Values
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INDS_PRODUCED
public static final int INDS_PRODUCED
- See Also:
- Constant Field Values
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NUM_SOURCES
public static final int NUM_SOURCES
- See Also:
- Constant Field Values
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Method Detail
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defaultBase
public Parameter defaultBase()
Description copied from interface:PrototypeReturns the default base for this prototype. This should generally be implemented by building off of the static base() method on the DefaultsForm object for the prototype's package. This should be callable during setup(...).
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numSources
public int numSources()
Returns 1- Specified by:
numSourcesin classBreedingPipeline
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typicalIndsProduced
public int typicalIndsProduced()
Returns 1- Overrides:
typicalIndsProducedin classBreedingPipeline
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produce
public int produce(int min, int max, int start, int subpopulation, Individual[] inds, EvolutionState state, int thread)Description copied from class:BreedingSourceProduces n individuals from the given subpopulation and puts them into inds[start...start+n-1], where n = Min(Max(q,min),max), where q is the "typical" number of individuals the BreedingSource produces in one shot, and returns n. max must be >= min, and min must be >= 1. For example, crossover might typically produce two individuals, tournament selection might typically produce a single individual, etc.- Specified by:
producein classBreedingSource
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