Documentation of 'ec.gp.koza.FullBuilder' Java class
FullBuilder
ec.gp.koza

Class FullBuilder

  • All Implemented Interfaces:
    Prototype, Setup, java.io.Serializable, java.lang.Cloneable


    public class FullBuilder
    extends KozaBuilder
    FullBuilder is a GPNodeBuilder which implements the FULL tree building method described in Koza I/II.

    GROW works by choosing a random integer d between minDepth and maxDepth, inclusive. It then grows a full tree of depth d.

    Actually, claiming to implement the Koza I/II approach is a bit of a fib -- Koza's original code is somewhat ad-hoc. In the Koza approach, d is chosen in a kind of round-robin fashion rather than at random, if RAMPED HALF/HALF is used. Also, for all three algorithms (RAMPED HALF/HALF, GROW, FULL), the algorithm will not generate a tree consisting of a single terminal, unless forced to.

    This implementation instead follows lil-gp's approach, which is to choose d at random from between minDepth and maxDepth, inclusive, and to allow trees consisting of single terminals.

    Determining what various algorithms do is a little confusing, mostly because the source code for lil-gp and Koza don't actually quite do what they claim. The table below lists the depth values actually used (counting nodes, rather than edges, for depth). It's probably not what you had expected!


    Koza I Min
    Koza I Max
    Koza II Min
    Koza II Max
    lil-gp Min
    lil-gp Max
    ECJ Min
    ECJ Max
    GROW (mut)
    5
    5
    5
    5
     
     
    5
    5
    GROW (new)
    7
    7
    6? 7?
    6? 7?
    3
    7
    5
    5
    FULL (new)
    7
    7
    6? 7?
    6? 7?
    3
    7
     
     
    HALF (new)
    2
    6
    2
    5? 6?
    3
    7
    2
    6


    The table cell is empty when that parameter is not defined by the system by default. Koza II has two values each because of a possible typo in the text -- while page 656 gives one maximum, page 671 gives another. Note the odd fact that in Koza I/II GROW and FULL have effectively one-deeper tree values than HALF does, even though they use the same code parameters! This is because of a quirk in Koza's code.

    This algorithm ignores requestedSize, so no pipelines can ask it to grow a tree of a specific fixed size. The algorithm also ignores any user-provided size distributions.

    Parameters

    base.min-depth
    int >= 1
    (smallest "maximum" depth the builder may use for building a tree. 2 is the default.)
    base.max-depth
    int >= base.min-depth
    (largest "maximum" depth the builder may use for building a tree. 6 is the default.)

    Default Base
    gp.koza.full

    See Also:
    Serialized Form
    • Constructor Detail

      • FullBuilder

        public FullBuilder()
    • Method Detail

      • defaultBase

        public Parameter defaultBase()
        Description copied from interface: Prototype
        Returns the default base for this prototype. This should generally be implemented by building off of the static base() method on the DefaultsForm object for the prototype's package. This should be callable during setup(...).

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