Documentation of 'ec.breed.ReproductionPipeline' Java class
ReproductionPipeline
ec.breed

Class ReproductionPipeline

  • All Implemented Interfaces:
    Prototype, Setup, SteadyStateBSourceForm, RandomChoiceChooserD, java.io.Serializable, java.lang.Cloneable


    public class ReproductionPipeline
    extends BreedingPipeline
    ReproductionPipeline is a BreedingPipeline which simply makes a copy of the individuals it recieves from its source. If the source is another BreedingPipeline, the individuals have already been cloned, so ReproductionPipeline won't clone them again...unless you force it to do so by turning on the must-clone parameter.

    Typical Number of Individuals Produced Per produce(...) call
    ...as many as the child produces

    Number of Sources
    1

    Parameters

    base.must-clone
    bool = true or false (default)
    (do we always clone our individuals, or only clone if the individual hasn't already been cloned by our source? Typically you want false)

    Default Base
    breed.reproduce

    See Also:
    Serialized Form
    • Constructor Detail

      • ReproductionPipeline

        public ReproductionPipeline()
    • Method Detail

      • defaultBase

        public Parameter defaultBase()
        Description copied from interface: Prototype
        Returns the default base for this prototype. This should generally be implemented by building off of the static base() method on the DefaultsForm object for the prototype's package. This should be callable during setup(...).
      • numSources

        public int numSources()
        Description copied from class: BreedingPipeline
        Returns the number of sources to this pipeline. Called during BreedingPipeline's setup. Be sure to return a value > 0, or DYNAMIC_SOURCES which indicates that setup should check the parameter file for the parameter "num-sources" to make its determination.
        Specified by:
        numSources in class BreedingPipeline
      • setup

        public void setup(EvolutionState state,
                          Parameter base)
        Description copied from class: BreedingSource
        Sets up the BreedingPipeline. You can use state.output.error here because the top-level caller promises to call exitIfErrors() after calling setup. Note that probability might get modified again by an external source if it doesn't normalize right.

        The most common modification is to normalize it with some other set of probabilities, then set all of them up in increasing summation; this allows the use of the fast static BreedingSource-picking utility method, BreedingSource.pickRandom(...). In order to use this method, for example, if four breeding source probabilities are {0.3, 0.2, 0.1, 0.4}, then they should get normalized and summed by the outside owners as: {0.3, 0.5, 0.6, 1.0}.

        Specified by:
        setup in interface Prototype
        Specified by:
        setup in interface Setup
        Overrides:
        setup in class BreedingPipeline
        See Also:
        Prototype.setup(EvolutionState,Parameter)
      • produce

        public int produce(int min,
                           int max,
                           int start,
                           int subpopulation,
                           Individual[] inds,
                           EvolutionState state,
                           int thread)
        Description copied from class: BreedingSource
        Produces n individuals from the given subpopulation and puts them into inds[start...start+n-1], where n = Min(Max(q,min),max), where q is the "typical" number of individuals the BreedingSource produces in one shot, and returns n. max must be >= min, and min must be >= 1. For example, crossover might typically produce two individuals, tournament selection might typically produce a single individual, etc.
        Specified by:
        produce in class BreedingSource

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