org.jzy3d.plot3d.primitives.axes
Class ContourAxeBox
- java.lang.Object
-
- org.jzy3d.plot3d.primitives.axes.AxeBox
-
- org.jzy3d.plot3d.primitives.axes.ContourAxeBox
-
-
Constructor Summary
Constructors Constructor and Description ContourAxeBox(BoundingBox3d bbox)ContourAxeBox(BoundingBox3d bbox, IAxeLayout layout)
-
Method Summary
All Methods Instance Methods Concrete Methods Modifier and Type Method and Description voiddraw(com.jogamp.opengl.GL gl, com.jogamp.opengl.glu.GLU glu, Camera camera)Draws the AxeBox.voiddrawMesh(com.jogamp.opengl.GL gl, com.jogamp.opengl.glu.GLU glu, Camera camera, ContourMesh mesh)java.awt.image.BufferedImagegetContourImage()ContourMeshgetContourMesh()voidsetContourImg(java.awt.image.BufferedImage contourImage, Range xrange, Range yrange)voidsetContourMesh(ContourMesh contour)-
Methods inherited from class org.jzy3d.plot3d.primitives.axes.AxeBox
addAnnotation, cullingDisable, cullingEnable, dispose, doTransform, drawAxisLabel, drawAxisTickNumericLabel, drawAxisTicks, drawFace, drawGrid, drawTickLine, drawTicksAndLabels, drawTicksAndLabelsX, drawTicksAndLabelsY, drawTicksAndLabelsZ, getAnnotations, getAxisTicks, getBoxBounds, getCenter, getLayout, getScale, getSpaceTransformer, getTextRenderer, getView, getWholeBounds, isX, isXDisplayed, isY, isYDisplayed, isZ, isZDisplayed, layoutHorizontal, layoutVertical, setAnnotations, setAxe, setLineWidth, setScale, setSpaceTransformer, setTextRenderer, setView, updateHiddenQuads
-
-
-
-
Constructor Detail
-
ContourAxeBox
public ContourAxeBox(BoundingBox3d bbox, IAxeLayout layout)
-
ContourAxeBox
public ContourAxeBox(BoundingBox3d bbox)
-
-
Method Detail
-
getContourImage
public java.awt.image.BufferedImage getContourImage()
-
setContourImg
public void setContourImg(java.awt.image.BufferedImage contourImage, Range xrange, Range yrange)
-
getContourMesh
public ContourMesh getContourMesh()
-
setContourMesh
public void setContourMesh(ContourMesh contour)
-
draw
public void draw(com.jogamp.opengl.GL gl, com.jogamp.opengl.glu.GLU glu, Camera camera)Description copied from class:AxeBoxDraws the AxeBox. The camera is used to determine which axis is closest to the ur point ov view, in order to decide for an axis on which to diplay the tick values.
-
drawMesh
public void drawMesh(com.jogamp.opengl.GL gl, com.jogamp.opengl.glu.GLU glu, Camera camera, ContourMesh mesh)
-
-
DMelt 3.0 © DataMelt by jWork.ORG