Class PgElementSet
- java.lang.Object
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- jv.object.PsObject
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- jv.project.PgGeometry
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- jv.geom.PgPointSet
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- jv.geom.PgElementSet
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- All Implemented Interfaces:
- java.io.Serializable, java.lang.Cloneable, PsUpdateIf, PgGeometryIf
- Direct Known Subclasses:
- MySurface, PgBndElementSet, PgCatenoid, PgCubeBndElementSet, PgDomain, PgGenusSurface, PgGraph, PgGraphF, PgHelicoid, PgLantern, PgMaxPrinciple, PgParmSurface, PgSmallCubes, PgSmallTetrahedra, PgSphere, PgSurface, PgSurfaceGraph, PgSurfaceOfRotation, PgTube, PgWeierstrass
public class PgElementSet extends PgPointSet
Base class for most geometric surfaces with polygonal faces formed by vertices. The class contains an array with faces, i.e. elements, and each element may have different number of vertices. Each element is an instance of type PiVector containing indices of the vertices which are stored in the superclassPgPointSet. Additionally, there exist instance variables for element normals, element colors, element texture coordinates, and other element properties. Note, that such element properties are not stored with each element but each property is stored in an additional array of same length as the array of elements. If a property is not available then the corresponding array isnull.The dimension of all points is determined as argument of the constructor and cannot be changed later. See
PgPointSetfor details about allocation and access.The number of vertices per element may be the same for all elements of the element set, and assigned using the method
setDimOfElements(int). Or, the size of elements may differ in which casegetDimOfElements()==-1, which is the default case. The advantage of the first case is, that the class is able to do more memory allocations automatically.There exist several utility functions to allocate and modify the number of elements, for example,
allocatessetNumElements(int num)numelements. Internally, there exists a cache to reduce the number of actual memory allocations. The size of the cache is managed by protected methods.Whenever the number of elements is changed, the class automatically adjusts the size of those element properties which are currently in use, i.e. whose array is not
null.Applications may modify the entries of an element and of element properties by direct method calls such as
which sets the element with index ind equal to the components of a vector v by copying. Alternatively, if an application modifies a larger number of elements then the application may prefer to obtain the element array from the element set and directly modify the arraysetElement(int, PiVector)
The same choice is available for arrays containing element properties. Note, that classes like PgElementSet, may not reference all vertices, e.g. if the currently active elements consists of a subset of all vertices. Also note, that the actual size of the element array may differ from m_numElements efficiency reasons. Therefore, do not use element.length but use getNumElements().PiVector [] element = elementSet.getElements(); for (int i=0; i<elementSet.getNumElements(); i++) element[i].copy(v);This class contains mainly basic methods for memory allocation and access to instance variables. Geometric methods operating on element sets such as computing a specific surface or computing the intersection of two surfaces are available in special workshop classes as extensions outside the base JavaView packages.
A good starting to obtain further insight are methods like
computeTorus(if source code access to JavaView is available), or the tutorial applets of JavaView.- See Also:
- Serialized Form
- Author:
- Konrad Polthier
- Version:
- 02.07.06, 3.50 revised (kp) Edge handling improved, including color and size.
17.01.04, 3.20 revised (kp) Use area-weighted element normals to compute vertex normals.
02.01.04, 3.10 revised (kp) Crease angle added.
09.11.02, 3.00 revised (kp) New method setElementTexturesFromList(PdVector[]) added.
11.07.02, 2.90 revised (kp) Explicit methods for removal of colors and normals added.
23.12.01, 2.80 revised (ep) Internationalization.
19.09.01, 2.72 revised (ur) Copy method removes those features, that don't exist in the original PgElementSet.
14.08.01, 2.71 revised (ep) Set vector field names in setJvx.
28.11.00, 2.70 revised (kp) Two new methods setElement() implemented.
17.10.00, 2.60 revised (ep) Bugfix in methodsetDimOfVectors(int).
21.09.00, 2.55 revised (kp) Methods for global backface element color added.
21.07.00, 2.50 revised (kp) Global properties of normals split into vertex and element part.
02.04.00, 2.00 revised (kp) PdColor replaced with Color in lists.
09.02.00, 1.30 revised (kp) Outline mode added which draws a silhouette of a shape.
01.09.99, 1.11 revised (ur) setSize of elements and neighbours in copy(PgElementSet) if m_dimOfElements=-1.
08.07.99, 1.10 revised (kp) BndList array not allocated during init() to avoid loading of class.
20.02.99, 1.02 revised (kp) init() method enabled as reset method.
03.01.99, 1.01 revised (kp) set of get-methods implemented, texture.
01.09.97, 1.00 created (kp)
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Field Summary
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Fields inherited from class jv.object.PsObject
HAS_BOUNDARY_PANEL, HAS_CONFIG_PANEL, HAS_INFO_PANEL, HAS_LABEL_PANEL, HAS_MATERIAL_PANEL, HAS_TEXTURE_PANEL, HAS_VECTOR_PANEL, INSPECTOR_INFO, INSPECTOR_INFO_EXT, IS_DELETED, IS_FIXED, IS_FOCUSSED, IS_PICKED, IS_SELECTED, IS_USED, NUM_TAGS
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Fields inherited from interface jv.project.PgGeometryIf
AMBIENT_H2_HYPERBOLIC, AMBIENT_H3_HYPERBOLIC, AMBIENT_H4_HYPERBOLIC, AMBIENT_PROJECTIONS, AMBIENT_R1_EUCLIDEAN, AMBIENT_R2_EUCLIDEAN, AMBIENT_R3_EUCLIDEAN, AMBIENT_R4_EUCLIDEAN, AMBIENT_R5_EUCLIDEAN, AMBIENT_S1_SPHERE, AMBIENT_S2_SPHERE, AMBIENT_S3_SPHERE, AMBIENT_S4_SPHERE, AMBIENT_SPACES, BLEND_ALPHA, BLEND_MATERIAL, BLEND_REPLACE, FILTER_DIRECT, FILTER_LINEAR, FILTER_QUADRATIC, HAS_METHOD_MENU, INSPECTOR_CONTROL, INSPECTOR_CONTROL_EXT, INSPECTOR_MATERIAL, INSPECTOR_MATERIAL_EXT, INSPECTOR_TEXTURE, INSPECTOR_TEXTURE_EXT, LABEL_BASE, LABEL_CENTER, LABEL_HEAD, LABEL_MIDDLE, LABEL_TAIL, LABEL_TOP, m_numLabelTypes, METHOD_EXT, PERIODIC_BOTH, PERIODIC_HEIGHT, PERIODIC_NONE, PERIODIC_WIDTH, PROJ_KLEIN_BALL, PROJ_PARALLEL, PROJ_POINCARE_BALL, PROJ_STEREOGRAPHIC, PROJ_UPPER_HALFSPACE, SIDE_BACK, SIDE_BOTH, SIDE_FRONT, SIDE_NONE
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Constructor Summary
Constructors Constructor and Description PgElementSet()Constructor of a polyhedral surface in three-dimensional space.PgElementSet(int aVertexDim)Constructor of a polyhedral surface in a space of given dimension.
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Method Summary
All Methods Static Methods Instance Methods Concrete Methods Deprecated Methods Modifier and Type Method and Description intaddElement(PiVector elem)Add a new element to the end of the element list and increment the number of elements.booleanaddElement(PiVector elem, int ind)Deprecated.method is no longer supported, use addElement(PiVector).voidallocateEdgeStars()Enable edges and make edges stars if no edge stars available.booleanapplyModelingMatrix()Multiply the modeling matrix to all vertices and vectors.voidassureBoundary(int num)Allocate boundary polygons and register current element set.booleanassureDimOfElements()Assure correctness of value m_dimOfElements specifying the number of vertices per Element.voidassureEdgeColors()Assures respectively allocates correct length of edge color array.voidassureEdgeSizes()Assures respectively allocates correct length of edge size array.voidassureElementBackColors()Assures respectively allocates correct length of element color array.voidassureElementColors()Assures respectively allocates correct length of element color array.voidassureElementNormals()Assures respectively allocates correct length of element normal array.voidassureElementTextures()Assures respectively allocates correct length of element texture array.booleanblend(double s, PgGeometry ag, double t, PgGeometry bg)Blend between two element sets, used in interpolation and computing the associate surfacesthis = s*ag + t*bg.voidbuildPolygon(PdVector[] polygon, int discr)Generate the vertices for a macro polygon where all edges are subdivided into 'discr' points.voidbuildQuadr(PdVector[] quadr, int uDiscr, int vDiscr)Create a rectangular elements by bilinear interpolation of four given vertices and discretization.voidbuildQuadrFromCurve(PgPolygon[] curve, PgBndConstraint[] bndConstr)Generate the vertices for a macro quadrilateral given by four polygons with pairwise same discretization.voidbuildTriangle(PdVector[] triangle, int discr)Generate the vertices for a macro triangle where all edges are subdivided into 'discr' points.voidbuildTriangleFromCurve(PgPolygon[] curve, PgBndConstraint[] bndConstr)Generate the vertices for a macro triangle given by three polygons with same discretization.booleancheckNeighbour()Deprecated.use checkNeighbour(boolean) instead.booleancheckNeighbour(boolean bMessage)Check correct neighbour connectivity.voidclearTagElement(int ind, int aTag)Clear a single tag of a element.java.lang.Objectclone()Duplicate geometry by recursively cloning all instance variables except inspector panels and lists of registered listeners.booleanclose()Identify and remove all interior boundaries of a geometry, and compress vertex array.voidcomputeCone(int numULines, int numVLines, double bottomRadius, double height)Generate cone in z-direction centered at the origin with given bottom radius and height.voidcomputeCylinder(int numULines, int numVLines, double radius, double length)Generate cylinder in z-direction centered at the origin with given radius and length.voidcomputeDisk(int numULines, int numVLines, double radius)Generate disk in xy-plane with given radius.voidcomputePlane(int numULines, int numVLines, double uMin, double vMin, double uMax, double vMax)Generate rectangle in z=0 plane with given min/max values.voidcomputeRotation(PgPolygon meridian, int numULines)Generate rotational symmetric surface from given meridian around x-axis.voidcomputeSnail(int numULines, int numVLines, double numWindings)Generate a winding snail.voidcomputeSphere(int numULines, int numVLines, double radius)Generate sphere with given radius.voidcomputeTorus(int numULines, int numVLines, double radius, double thick)Generate torus in x-y plane with given radius of soul and thickness of tube.voidcopy(PsObject object)Copy instance variables by duplication, not by copying a reference.voidcopyConnectivity(PgElementSet geom)Copy connectivity of mesh, i.e. element and neighbour array.voidcopyConnectivitySelect(PgElementSet geom, PiVector vertexIndex, PiVector elemIndex)Copy connectivity of mesh, i.e. element and neighbour array.voidcopyElementSet(PgElementSet geom)Copy instance variables of this class but not of its superclass.voidcopyElementSetSelect(PgElementSet geom, PiVector vertexIndex, PiVector elemIndex)Copy instance variables of this class but not of its superclass.voidcopySelect(PsObject object, PiVector elemIndex)Copy only selected elements of argument geometry plus all related attributes and material data.voidfixBoundaries()Constrain all boundary vertices not to move during variations.voidflipEdges()Flip edge of pairs of adjacent triangles if sum of opposite angles is larger than sum of spatial angles at common edge.voidflipOrientation()Change orientation of all elements and invert normal vectors.doublegetArea()Compute total area of polyhedral surface.doublegetAreaOfElement(int elemInd)Compute area of polyhedral element with given index.PgBndPolygon[]getBoundaries()Get array of boundary polygons, some of which may be marked inactive.PdVectorgetCenterOfElement(PdVector center, int e)Compute the barycenter of a geometry element.doublegetCreaseAngle()Get crease angle which is a threshold determining sharp crease edges.intgetDimOfElement(int ind)Get number of vertices of an element with given index.intgetDimOfElements()Get number of vertices per element if it is the same for all elements, otherwise return -1.PiVectorgetEdge(int ind)Deprecated.since JavaView 3.96.031, use getEdgeStar(int).PgEdgeStargetEdge(int vInd1, int vInd2)Create an edge structure with information about edge and adjacent elements.java.awt.Color[]getEdgeColors()Get color array for read and write access, but do not modify the size of any color vector.doublegetEdgeLength(int elemInd, int locInd)Compute length of element edge specified by element index and vertex index.PdVectorgetEdgeSizes()Get array of relative edge sizes for read and write access.PgEdgeStargetEdgeStar(int ind)Get edge object for read and write access, but do not modify the size of any edge.PgEdgeStar[]getEdgeStars()Get edge array for read and write access, but do not modify the size of any edge.PiVectorgetElement(int ind)Get a reference to an individual element.java.awt.ColorgetElementBackColor(int ind)Get a reference to an individual backside element color.java.awt.Color[]getElementBackColors()Get backside element color array for read and write access, but do not modify the size of any color vector.java.awt.ColorgetElementColor(int ind)Get a reference to an individual element color.java.awt.Color[]getElementColors()Get element color array for read and write access, but do not modify the size of any color vector.intgetElementEdge(int elementInd, int locNeighbInd)Get the index of an edge incident to the given element.PiVector[]getElementEdges()Get an array which stores for each element the indices of its incident edges.PdVectorgetElementNormal(int ind)Get a reference to an individual element normal.PdVector[]getElementNormals()Get element normal array for read and write access, but do not modify the size of any normal vector.PiVector[]getElements()Get element array for read and write access.PdVector[]getElementTexture(int ind)Get element texture array of an individual element.PdVector[][]getElementTextures()Get element texture array for read and write access, but do not modify the size of any texture vector.PdVector[]getElementVertices(int elemInd)Get an array with pointers to all vertices of an element.intgetElementWithVertex(int vertexInd)Find first element referencing a given vertex.int[]getFVector()Compute F-vector which shows the number of points, edges, faces, etc.java.awt.ColorgetGlobalBndColor()Get global boundary color which is used if no local colors are available.doublegetGlobalBndSize()Get thickness in pixels of boundary when drawn in display.java.awt.ColorgetGlobalBndTagColor()Get global color of tagged boundaries.java.awt.ColorgetGlobalEdgeColor()Get global edge color which is used if no local colors are available.doublegetGlobalEdgeSize()Get thickness in pixels of edge when drawn in display.java.awt.ColorgetGlobalEdgeTagColor()Get global color of tagged edges.java.awt.ColorgetGlobalElementBackColor()Get global color of backface of elements.java.awt.ColorgetGlobalElementColor()Get global element color which is used if no local colors are available.java.awt.ColorgetGlobalElementNormalColor()Get global element normal color which is used if no local colors are available.doublegetGlobalElementNormalLength()Get length factor of element normal vectors when drawn in display.doublegetGlobalElementNormalSize()Get thickness in pixels of element normals when drawn in display.java.awt.ColorgetGlobalElementTagColor()Get global color of tagged elements.intgetIndexOfBndPolygon(PgBndPolygon bnd)Get index of vector fields, assumes user data is stored in a vector.PgJvxSrcgetJvx()Fills a geometry object with data from this instance, for example, to print to file.PdMatrixgetL2Matrix(PdMatrix mat)Compute L2 matrix S such that L2-norm(u)^2 = u*S*u.doublegetL2Norm()Compute L2 norm of identity map of element set.intgetMaxDimOfElements()Get maximal number of vertices appearing in an element.intgetMaxNumElements()Get total length of allocated element array.PiVectorgetNeighbour(int ind)Get a reference to an individual neighbour vector.intgetNeighbourLocInd(int elemInd, int vInd, int wInd)For a given edge return the local index of the vertex containing the neighbourhood information.PiVector[]getNeighbours()Get neighbour array for read and write access, but do not modify the size of any neighbour vector.intgetNumBoundaries()Return number of (living) boundary polygons.intgetNumBoundaryEdges()Calculate number of boundary edges of a manifold surface using m_neighbour information.intgetNumBoundaryVertices()Count number of boundary vertices assuming boundary vertices have been previously marked.intgetNumEdges()Calculate number of edges of a manifold surface using m_neighbour information.intgetNumEdgeStars()Get number of allocated edge stars.intgetNumElementIndices()Get total number of vertex entries in all elements.intgetNumElements()Get number of elements in element array.intgetNumUnusedVertices()Get the number of unused vertices which are not references by elements.intgetOppVertexInd(int elemInd, int locInd)In the adjacent element find the vertex containing the neighbourhood information for the original element.intgetOppVertexLocInd(int elemInd, int locInd)In the adjacent element find the vertex containing the neighbourhood information for the original element.PiVector[]getSavedElements()Only used when working with non-conforming triangulations.intgetSavedNumVertices()Only used when working with non-conforming triangulations.PgBndPolygongetSelectedBndPolygon()Get the currently selected boundary polygon, or null if there is none.doublegetVertexAngle(int elemInd, int locInd)Compute the element angle specified by element index and local vertex index.PdVector[]getVertexTextures()Get array of all texture coordinates both for vertex and element based textures.static PiVectorgetVertexValence(PgElementSet geom)Compute valence of each vertex, that is, the number of incoming edges.doublegetVolume()Compute total volume of polyhedral surface.doublegetVolumeOfElement(int elemInd)Compute algebraic volume of the cone of a polyhedral element with the origin.booleanhasBoundary()Check whether surface has boundary polygons, assume boundary has been calculated.booleanhasEdgeColors()Check if edge colors have been allocated.booleanhasEdgeSizes()Check if relative edge sizes have been allocated.booleanhasElementBackColors()Check if element back colors have been allocated.booleanhasElementColors()Check if element colors have been allocated.booleanhasElementNormals()Check if element normals have been allocated.booleanhasElementTextures()Check if element textures have been allocated.booleanhasTagElement(int ind, int aTag)Check whether element has given tag.voidinit()Initialize and reset instance variables after call to super.init().PvPickEventintersectionWithLine(PdVector rayBaseWorld, PdVector rayDirWorld)Find intersection of element set with a given ray.booleanisConforming()Returntrueif elementSet is conforming, elsefalse.booleanisEnabledEdges()Check if storage and maintenance of edges is enabled.booleanisShowingBackface()Determines whether drawing of backfacing elements whose normal points away from camera is enabled.booleanisShowingBoundaries()Determines whether drawing of boundary curves is enabled.booleanisShowingEdgeColorFromElements()Determines whether local edge color is induced from element or vertex colors.booleanisShowingEdgeColorFromVertices()Determines whether smooth edge coloring uses vertex colors at vertices, requires vertex colors.booleanisShowingEdgeColors()Determine whether showing of edge colors is enabled.booleanisShowingEdgeLabels()Determines whether showing of edge labels is enabled.booleanisShowingEdges()Determines whether drawing of element edges is enabled.booleanisShowingEdgeSizes()Determine whether showing of edge sizes is enabled.booleanisShowingElementBackColor()Determines whether global element backface color is used.booleanisShowingElementBackColors()Determines whether drawing of individual backface element colors is enabled.booleanisShowingElementColorFromVertices()Determines whether smooth element coloring uses vertex colors at vertices, requires vertex colors.booleanisShowingElementColors()Determines whether global element color is used.booleanisShowingElementFromVertexColors()Deprecated.since JavaView 4.20.015, use #isShowingElementColorFromVertices()booleanisShowingElementLabels()Determines whether showing of element labels is enabled.booleanisShowingElementNormalArrow()Determines whether drawing of arrow of element normals is enabled.booleanisShowingElementNormals()Determines whether drawing of element normals is enabled.booleanisShowingElements()Determines whether drawing of elements is enabled.booleanisShowingElementTexture()Determines whether drawing of element texture is enabled.booleanisShowingElementTextures()Deprecated.use isShowingElementTexture()booleanisShowingSilhouette()Determines whether a polygon is shown along the silhouette if a shape.booleanisShowingSmoothEdgeColors()Determines whether smooth coloring of edges is enabled, currently requires vertex colors.booleanisShowingSmoothElementColors()Determines whether smooth coloring of elements is enabled, currently requires vertex colors.booleanisShowingSmoothLighting()Determines whether smooth lighting is enabled, requires vertex normals.booleanisShowingTaggedBoundaries()Determines whether drawing of tagged boundary curves is enabled.booleanisShowingTaggedEdges()Determines whether drawing of tagged element edges is enabled.booleanisShowingTaggedElements()Determines whether drawing of tagged elements is enabled.voidmakeAlternatingQuadrConn(int uDiscr, int vDiscr, boolean alternateUDir)Make quadrilateral connectivity with quadrilaterals being alternately triangulated.voidmakeCylinderConn(int uDiscr, int vDiscr)Generate element and neighbourhood information for a cylindrical surface.PgEdgeStar[]makeEdgeStars()Generate list of edges from element information of a possibly non-manifold surface.PgEdgeStar[]makeEdgeStarsFromNeighbour()Generate list of edges from the neighbourhood information of a possibly non-manifold surface.booleanmakeElementColorsFromNormal()Create color from the element normals interpreted as RGB values.booleanmakeElementColorsFromXYZ()Create color from the element position within its bounding box which is interpreted as RGB cube.booleanmakeElementColorsFromZ()Create color from the vertical z-height within its bounding box ranging from low blue to high red.booleanmakeElementColorsFromZHue()Create color from the vertical z-height within its bounding box ranging through hue rainbow.booleanmakeElementFromVertexColors()Create element colors as average of all colors of its vertices.booleanmakeElementFromVertexTexture()Create element textures from vertex textures and remove vertex textures.booleanmakeElementNormals()Compute element normals from edge cross products.booleanmakeNeighbour()Generate neighbourhood information for a given manifold polyhedron.voidmakeQuadrBnd(int uDiscr, int vDiscr)Generate boundary information for a quadrilateral surface.voidmakeQuadrConn(int uDiscr, int vDiscr)Generate element and neighbourhood information for a quadrilateral surface.voidmakeQuadrElementTexture(int uDiscr, int vDiscr)Generate default element texture in [0,1]*[0,1] for a quadrilateral surface.voidmakeTriangleBnd(int discr)Generate the boundary of a macro triangle where all edges are subdivided into 'discr' points.voidmakeTriangleConn(int discr)Generate the connectivity for a macro triangle where all edges are subdivided into 'discr' points.booleanmakeVertexFromElementColors()Create vertex colors as average of individual color of all adjacent elements.booleanmakeVertexNormals()Compute vertex normals from adjacent elements (without using element normals).voidmarkBoundary()Tag all boundary vertices as those.booleanmerge(PgGeometryIf aGeom)Merge element set with current object and store union of both objects in 'this'.voidpaint(PvGeometryIf dc)Major rendering method fills an internal container class supplied by the display.java.lang.StringprintEdgeList()Print list of edges to console if previously computed.booleanprojectFromAmbientSpace()Apply projection matrix and perform projection determined by projection flag of the surface in a Euclidean model R3, R2, or R1 with parallel projection.booleanrefineGlobalIntoFour()Deprecated.use refineGlobalIntoFour(boolean) instead.booleanrefineGlobalIntoFour(boolean bInsertMidPoints)Refine elementSet by dividing each triangle into four similar children.PgGeometryreflect(PdMatrix mat, boolean bOrient, boolean bVector)Generate a cloned geometry and transform vertices by a matrix.voidremoveBoundaries()Remove all boundary curves.intremoveDeletedBoundaries()Remove all boundary curves which are marked PsObject.IS_DELETED.voidremoveEdgeColors()Remove local edge colors from a geometry and use global edge color instead.voidremoveEdgeSizes()Remove edge sizes from a geometry.int[]removeElement(int ind)Remove element with given index, and decrement index of all elements with higher index.voidremoveElementBackColors()Remove local backface element colors from a geometry and use global backface element color instead.voidremoveElementColors()Remove local element colors from a geometry and use global element color instead.voidremoveElementEdges()Remove element-edge incidence information from element set.voidremoveElementNormals()Remove element normals from a geometry.int[]removeMarkedElements()Remove all elements which have been markedPsObject.IS_DELETED.int[]removeMarkedVertices()Remove vertices marked with tag PsObject#IS_DELETED from elements.voidremoveTexture()Remove all texture information from surface and switch off showing of texture.booleanremoveUnusedVertices()Remove all points not referenced by elements.booleanresetBoundaryNormals()Remove boundary vertex normal.intselectBndPolygon(PgBndPolygon bnd)Select a boundary polygon.voidsetBoundary(PgBndPolygon[] newBnd)Set new boundary polygons by replacing the previous array with the argument array.voidsetConforming(boolean flag)Set conformality state of geometry and boundary curves, and do not modify connectivity.voidsetCreaseAngle(double angle)Set crease angle which is a threshold determining sharp crease edges.voidsetDimOfColors(int aSize)Let all colors have same number of componentsaSize!voidsetDimOfElement(int ind, int aSize)Set size of a single element and associated data like neighbour list.voidsetDimOfElements(int aSize)Let all elements have same number of vertices {@literal aSize!voidsetDimOfVectors(int aSize)Let all vectors have same number of vectorsaSize!voidsetDimOfVertices(int dim)Set dimension of vertices.voidsetEdgeColors(java.awt.Color[] colorList)Copy edge colors of list to existing array of edge colors.voidsetEdgeSizes(PdVector edgeSize)Assign a set of relative edge sizes.booleansetEdgeStar(int ind, PgEdgeStar edgeStar)Set index vector of edge with given index.booleansetElement(int elemInd, int[] anIndArray)Copy new vertex indices to element at specified position in the element list.voidsetElement(int elemInd, int a, int b, int c)Copy new vertex indices to element at specified position in the element list.voidsetElement(int elemInd, int a, int b, int c, int d)Copy new vertex indices to element at specified position in the element list.booleansetElement(int ind, PiVector newElem)Copy new vertex indices to element at specified position in the element list.booleansetElementBackColor(int ind, java.awt.Color aColor)Copy new color to element color at specified position in the color listvoidsetElementBackColors(java.awt.Color[] color)Copy backface element colors of list to existing array of element colors.booleansetElementColor(int ind, java.awt.Color aColor)Copy new color to element color at specified position in the color listvoidsetElementColors(java.awt.Color[] color)Copy element colors of list to existing array of element colors.voidsetElementEdges(PiVector[] elementEdge)Set an array which stores for each element the indices of its incident edges.booleansetElementNormal(int ind, PdVector aNormal)Copy new normal to element normal at specified position in the normal listvoidsetElementNormals(PdVector[] normal)Copy element normals of list to existing array of element normals.voidsetElements(PiVector[] element)Copy the firstgetNumElements()elements of source array into an existing element array.booleansetElementTexture(int ind, PdVector[] aTexture)Copy new texture coordinates to element texture at specified position in the element texture listvoidsetElementTextures(PdVector[][] texCoords)Use the given textures coordinates as element-based texture coordinates.voidsetElementTexturesFromList(PdVector[] texCoords)Use the given textures coordinates as element-based texture coordinates.booleansetElementVertices(int elemInd, PdVector[] vArray)Copy new element vertices at specified position in the vertex array of PgPointSet.voidsetEnabledEdges(boolean flag)Enable storage and maintenance of edges.voidsetGlobalBndColor(java.awt.Color color)Set global boundary color to be used if no local colors are available.voidsetGlobalBndSize(double size)Set thickness in pixels of boundary when drawn in display.voidsetGlobalBndTagColor(java.awt.Color color)Set global color of tagged boundaries.voidsetGlobalEdgeColor(java.awt.Color color)Set global edge color to be used if no local colors are available.voidsetGlobalEdgeSize(double size)Set thickness in pixels of edge when drawn in display.voidsetGlobalEdgeTagColor(java.awt.Color color)Set global color of tagged edges.voidsetGlobalElementBackColor(java.awt.Color color)Set global color of backface of elements.voidsetGlobalElementColor(java.awt.Color color)Set global element color to be used if no local colors are available.voidsetGlobalElementNormalColor(java.awt.Color color)Set global element normal color to be used if no local colors are available.voidsetGlobalElementNormalLength(double length)Set length factor of element normal vectors when drawn in display.voidsetGlobalElementNormalSize(double size)Set thickness in pixels of element normals when drawn in display.voidsetGlobalElementTagColor(java.awt.Color color)Set global color of tagged elements.voidsetGlobalVertexNormalColor(java.awt.Color color)Set global element normal color to be used if no local colors are available.voidsetGlobalVertexNormalLength(double length)Set length factor of element normal vectors when drawn in display.voidsetGlobalVertexNormalSize(double size)Set thickness in pixels of element normals when drawn in display.voidsetJvx(PgJvxSrc src)Fill this instance with data from a geometry source, for example, previously read from file.voidsetMaxNumElements(int numElements)Major memory allocation routine, all element allocation should be done here.booleansetNeighbour(int ind, PiVector newNeigh)Set neighbour elements of given element.voidsetNeighbours(PiVector[] neighbour)Copy neighbour array to existing array of neighbours.voidsetNumElements(int numElements)Allocate given number of elements, and allocate normals, colors etc.voidsetSavedElements(PiVector[] element)Only used when working with non-conforming triangulations.voidsetSavedNumVertices(int num)Only used when working with non-conforming triangulations.voidsetTagElement(int ind, int aTag)Set a tag of a element.voidshowBackface(boolean flag)Set flag to enable drawing of backfacing elements whose normal points away from camera.voidshowBoundaries(boolean flag)Set flag to enable drawing of boundary curves.voidshowEdgeColorFromElements(boolean flag)Set flag if edge colors are induced from local element or vertex colors.voidshowEdgeColorFromVertices(boolean flag)Set flag to enable smooth edge coloring using vertex colors at vertices, requires vertex colors.voidshowEdgeColors(boolean flag)Set flag to enable drawing of individual edge colors.voidshowEdgeLabels(boolean flag)Set flag to enable drawing of edge labels in display.voidshowEdges(boolean flag)Set flag to enable drawing of element edges.voidshowEdgeSizes(boolean flag)Set flag to enable drawing of edge sizes.voidshowElementBackColor(boolean flag)Set flag to enable drawing of backface color of elements.voidshowElementBackColors(boolean flag)Set flag to enable drawing of individual backface element colors.voidshowElementColorFromVertices(boolean flag)Set flag to enable smooth element coloring using vertex colors at vertices, requires vertex colors.voidshowElementColors(boolean flag)Set flag of using global element color instead of coloring each element individually.voidshowElementFromVertexColors(boolean flag)Deprecated.since JavaView 4.20.015, use #showingElementColorFromVertices(boolean)voidshowElementLabels(boolean flag)Set flag to enable drawing of element labels in display.voidshowElementNormalArrow(boolean flag)Set flag to enable drawing of arrow of element normal.voidshowElementNormals(boolean flag)Set flag to enable drawing of element normals.voidshowElements(boolean flag)Set flag to enable drawing of elements.voidshowElementTexture(boolean flag)Set flag to enable drawing of element texture.voidshowSilhouette(boolean flag)Set flag to enable if a polygon is shown along the silhouette if a shape.voidshowSmoothEdgeColors(boolean flag)Set flag to enable smooth coloring of edges, currently requires vertex colors.voidshowSmoothElementColors(boolean flag)Set flag to enable smooth coloring of elements, currently requires vertex colors.voidshowSmoothLighting(boolean flag)Set flag to enable smooth lighting, requires vertex normals.voidshowTaggedBoundaries(boolean flag)Set flag to enable drawing of boundary curves.voidshowTaggedEdges(boolean flag)Set flag to enable drawing of element edges.voidshowTaggedElements(boolean flag)Set flag to enable drawing of tagged elements.voidshowVertexTexture(boolean flag)Set flag to enable drawing of vertex texture.java.lang.StringtoString()Create a multi-line string representation with detailed information about all instance variables.static booleantriangulate(PgElementSet geom)Triangulate the given element set in place.booleanupdate(java.lang.Object event)Update the class whenever a child has changed.-
Methods inherited from class jv.geom.PgPointSet
addGeometryItem, addVectorField, addVertex, applyAmbientMatrix, assureVertexColors, assureVertexNormals, assureVertexSizes, assureVertexTextures, clearTagVertex, getAmbientBounds, getBounds, getCenterOfBndBox, getCenterOfGravity, getDimOfColors, getDimOfTextures, getDimOfVectors, getEulerCharacteristic, getGlobalVectorColor, getGlobalVectorLength, getGlobalVectorSize, getGlobalVertexColor, getGlobalVertexNormalColor, getGlobalVertexNormalLength, getGlobalVertexNormalSize, getGlobalVertexSize, getGlobalVertexTagColor, getIndexOfVectorField, getMarkedVertices, getMarkedVertices, getMaxNumVertices, getNumVectorFields, getNumVertices, getSelectedVectorField, getShininess, getSpecularColor, getTexture, getTextureImage, getTextureImageName, getTransparency, getVectorField, getVectorField, getVertex, getVertexColor, getVertexColors, getVertexNormal, getVertexNormals, getVertexSize, getVertexSizes, getVertexTexture, getVertices, hasTagVertex, hasVertex, hasVertex, hasVertexColors, hasVertexNormals, hasVertexSizes, hasVertexTextures, isDefaultLabelEnabled, isEnabledIndexLabels, isShowingIndices, isShowingSingleVectorField, isShowingTaggedVertices, isShowingTransparency, isShowingVectorArrow, isShowingVectorArrows, isShowingVectorColors, isShowingVectorField, isShowingVectorFields, isShowingVertexColors, isShowingVertexLabels, isShowingVertexNormalArrow, isShowingVertexNormals, isShowingVertexOutline, isShowingVertexSizes, isShowingVertexTexture, isShowingVertices, makeColorFromVectorLength, makeQuadrVertexTexture, makeVertexColorsFromNormal, makeVertexColorsFromXYZ, makeVertexColorsFromZ, makeVertexColorsFromZHue, makeVertexTextureFromBndBox, makeVertexTextureFromCylinder, makeVertexTextureFromSphere, makeVertexTextureFromUV, projectToSphere, removeAllVectorFields, removeHiddenVectorFields, removeVectorField, removeVertex, removeVertexColors, removeVertexNormals, removeVertexSizes, scale, scale, selectVectorField, setCenterOfBndBox, setDefaultLabelEnabled, setDimOfTextures, setEnabledIndexLabels, setGlobalVectorColor, setGlobalVectorLength, setGlobalVectorSize, setGlobalVertexColor, setGlobalVertexSize, setGlobalVertexSize, setGlobalVertexTagColor, setMaxNumVertices, setNumVertices, setShininess, setSpecularColor, setState, setTagVertex, setTexture, setTextureImage, setTextureImageName, setTransparency, setVertex, setVertex, setVertex, setVertex, setVertexColor, setVertexColors, setVertexNormal, setVertexNormals, setVertexSize, setVertexSizes, setVertexTexture, setVertexTextures, setVertices, showIndices, showSingleVectorField, showTaggedVertices, showTransparency, showVectorArrow, showVectorArrows, showVectorColors, showVectorField, showVectorFields, showVertexColors, showVertexLabels, showVertexNormalArrow, showVertexNormals, showVertexOutline, showVertexSizes, showVertices, translate
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Methods inherited from class jv.project.PgGeometry
addDisplay, addPolygon, clearTagPolygon, convertWorldToModel, fillMethodMenu, fillMethodMenu, getAmbientInvMatrix, getAmbientMatrix, getAmbientProjection, getAmbientSpace, getAuthorInfo, getAuthors, getCenter, getCenterOfElement, getControlPanel, getDiameter, getDimOfSimplex, getDimOfVertices, getDisplayList, getDisplays, getGeometryInfo, getLabelAttribute, getLabelColor, getLabelFont, getLabelSize, getLabelStyle, getMaterialPanel, getModelMatrix, getPolygon, getState, getTitle, getType, getVersion, getVersionType, hasAmbientMatrix, hasDisplay, hasModelMatrix, hasTagPolygon, isConfigurable, isEnabledInstanceSharing, isShowingBndBox, isShowingCenter, isShowingName, isShowingTitle, isVisible, removeDisplay, removeMethodMenus, removePolygon, setAmbientMatrix, setAmbientProjection, setAmbientSpace, setAuthorInfo, setAuthors, setCenter, setDimOfSimplex, setEnabledInstanceSharing, setGeometryInfo, setLabelAttribute, setLabelAttribute, setLabelColor, setLabelFont, setLabelSize, setLabelStyle, setModelMatrix, setPolygon, setTagPolygon, setTitle, setType, setVersion, setVersionType, setVisible, showBndBox, showCenter, showName, showTitle
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Methods inherited from class jv.object.PsObject
addInspector, addUpdateListener, assureInspector, clearTag, clone, clone, getFather, getInfoPanel, getInspector, getName, getNumObjects, getSymbol, hasInspector, hasTag, hasUpdateListener, instanceOf, instanceOf, newInspector, newInspector, removeInspector, removeInspector, removeUpdateListener, setName, setParent, setSymbol, setTag, updatePanels
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Methods inherited from class java.lang.Object
equals, getClass, hashCode, notify, notifyAll, wait, wait, wait
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Methods inherited from interface jv.project.PgGeometryIf
assureInspector, getInfoPanel, getName, hasTag, setName
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Methods inherited from interface jv.object.PsUpdateIf
getFather, setParent
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Constructor Detail
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PgElementSet
public PgElementSet()
Constructor of a polyhedral surface in three-dimensional space.This constructor allows to create a geometry by specifying the class name as string. By default, showing of vertices is enabled.
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PgElementSet
public PgElementSet(int aVertexDim)
Constructor of a polyhedral surface in a space of given dimension. This constructor should be preferred by all applications. By default, showing of vertices is disabled.
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Method Detail
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init
public void init()
Initialize and reset instance variables after call to super.init().- Overrides:
initin classPgPointSet
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getJvx
public PgJvxSrc getJvx()
Fills a geometry object with data from this instance, for example, to print to file.- Specified by:
getJvxin interfacePgGeometryIf- Overrides:
getJvxin classPgPointSet- Returns:
- src a geometry source to be filled with data from this instance.
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setJvx
public void setJvx(PgJvxSrc src)
Fill this instance with data from a geometry source, for example, previously read from file.If src geometry has missing neighbour information then method calculates neighbour information using makeNeighbour(), unless PsJavaView.m_bAutoNeighbour==false.
If src geometry has missing element or vertex normals then method re-calculates normals using makeElementNormals() or makeVertexNormals(), unless PsJavaView.m_bAutoNormals==false.
- Specified by:
setJvxin interfacePgGeometryIf- Overrides:
setJvxin classPgPointSet- Parameters:
src- a geometry source used to fill this instance with data.- Version:
- 07.04.02, 1.20 revised (kp) Adjust range of PuDouble/PuInteger variables.
25.09.00, 1.10 revised (kp) Bug in handling of backface color removed.
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applyModelingMatrix
public boolean applyModelingMatrix()
Multiply the modeling matrix to all vertices and vectors. The modeling matrix of this geometry is set to the identity matrix.- Overrides:
applyModelingMatrixin classPgPointSet- Returns:
trueif operation was applied successfully.- Since:
- JavaView 2.36
- Version:
- 04.09.02, 1.00 created (kp)
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projectFromAmbientSpace
public boolean projectFromAmbientSpace()
Apply projection matrix and perform projection determined by projection flag of the surface in a Euclidean model R3, R2, or R1 with parallel projection. Dimension of vertices may be decremented by one after this operation.- Overrides:
projectFromAmbientSpacein classPgPointSet- Returns:
trueif operation was applied successfully.- Since:
- JavaView 3.99.007
- Version:
- 14.11.07, 1.20 revised (kp) Update existing element normals.
11.11.07, 1.00 created (kp)
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clone
public java.lang.Object clone()
Duplicate geometry by recursively cloning all instance variables except inspector panels and lists of registered listeners. The parent relationship is maintained only within this class but not to external classes. In general, all links of the clone to external objects are set tonull.- Specified by:
clonein interfacePgGeometryIf- Overrides:
clonein classPgPointSet- See Also:
copy(PsObject)- Version:
- 27.07.03, 1.20 revised (kp) Missing assignment of parent to cloned backColor added.
16.09.00, 1.10 revised (kp) Cloning of boundary curves added.
05.07.00, 1.00 created (kp)
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copy
public void copy(PsObject object)
Copy instance variables by duplication, not by copying a reference.The argument was changed from PgGeometry to PsObject since there were problems in J/Link which preferred to use jv.object.PsObject#copy(PsObject) instead of jv.project.PgGeometry#copy(PsObject).
- Overrides:
copyin classPgPointSet- See Also:
clone()- Version:
- 08.11.02, 1.10 revised (kp) Argument changed to PsObject from PgGeometry.
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copyElementSet
public void copyElementSet(PgElementSet geom)
Copy instance variables of this class but not of its superclass.
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copyConnectivity
public void copyConnectivity(PgElementSet geom)
Copy connectivity of mesh, i.e. element and neighbour array.
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copySelect
public void copySelect(PsObject object, PiVector elemIndex)
Copy only selected elements of argument geometry plus all related attributes and material data.- Overrides:
copySelectin classPgPointSet- See Also:
copy(PsObject)- Version:
- 25.04.13, 1.00 created (kp) Created based on copy(PsObject).
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copyConnectivitySelect
public void copyConnectivitySelect(PgElementSet geom, PiVector vertexIndex, PiVector elemIndex)
Copy connectivity of mesh, i.e. element and neighbour array.- See Also:
copyConnectivity(PgElementSet)- Version:
- 25.04.13, 1.00 created (kp) Created based on copyConnectivity(PgElementSet).
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copyElementSetSelect
public void copyElementSetSelect(PgElementSet geom, PiVector vertexIndex, PiVector elemIndex)
Copy instance variables of this class but not of its superclass.- See Also:
copyElementSet(PgElementSet)- Version:
- 25.04.13, 1.00 created (kp) Created based on copycopyElementSet(PgElementSet).
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toString
public java.lang.String toString()
Create a multi-line string representation with detailed information about all instance variables.- Specified by:
toStringin interfacePgGeometryIf- Overrides:
toStringin classPgPointSet- Version:
- 11.07.03, 1.10 revised (kp) Print element normals.
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update
public boolean update(java.lang.Object event)
Update the class whenever a child has changed. Method is usually invoked from the children.- Specified by:
updatein interfacePsUpdateIf- Overrides:
updatein classPgPointSet- Parameters:
event- carries a lot of information- Returns:
- true if event has been handled, otherwise false
- See Also:
PsObject.setParent(PsUpdateIf),PsObject.getFather(),PsObject.addUpdateListener(PsUpdateIf)- Version:
- 23.09.99, 1.01 (kp) Missing tag colors added.
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addElement
public int addElement(PiVector elem)
Add a new element to the end of the element list and increment the number of elements. The neighbour array is automatically updated.If element normals exist then the normal is calculated for the new element too. Note, if vertex normals exist then the normals of the element vertices are currently not recalculated (this behavior might change in the future).
If element colors exist then the color of the new element is the global element color.
- Specified by:
addElementin interfacePgGeometryIf- Overrides:
addElementin classPgGeometry- Parameters:
elem- element to be added to element list- Returns:
- int index of new element in element list
- Version:
- 11.07.03, 2.20 revised (kp) Compute normal of new element if normals exist.
17.07.02, 2.10 revised (kp) Increase total size by 20 percent.
26.05.02, 2.00 revised (kp) Create neighbour and color of new element.
05.12.00, 1.00 created (kp)
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addElement
public boolean addElement(PiVector elem, int ind)
Deprecated. method is no longer supported, use addElement(PiVector).Add a new element at the specified position in the element list. All elements with larger index are moved by one to the end of the list. After adding an element or a set of elements, the neighbour relation is out of date and must be updated by calling makeNeighbour().Length of element must be at least three, and all entries of the index vector must be different.
When the first element is added to an element set then the internal variable m_dimOfElements is set to the length of the first element. The variable dimOfElements is adjusted if it is different from size of the argument element.
- Parameters:
elem- element to be added to element listind- index of element position- Returns:
- false, if index out of range
- Author:
- Samy Khadem-Al-Charieh
- Version:
- 13.06.00, 1.10 revised (kp) Assure that argument element has more than two vertices.
27.08.99, 1.00 created (sk)
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getGlobalElementColor
public java.awt.Color getGlobalElementColor()
Get global element color which is used if no local colors are available.
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getGlobalElementBackColor
public java.awt.Color getGlobalElementBackColor()
Get global color of backface of elements.
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getGlobalElementTagColor
public java.awt.Color getGlobalElementTagColor()
Get global color of tagged elements.
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setGlobalElementColor
public void setGlobalElementColor(java.awt.Color color)
Set global element color to be used if no local colors are available.
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setGlobalElementBackColor
public void setGlobalElementBackColor(java.awt.Color color)
Set global color of backface of elements.
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setGlobalElementTagColor
public void setGlobalElementTagColor(java.awt.Color color)
Set global color of tagged elements.
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getGlobalElementNormalColor
public java.awt.Color getGlobalElementNormalColor()
Get global element normal color which is used if no local colors are available.
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getGlobalElementNormalLength
public double getGlobalElementNormalLength()
Get length factor of element normal vectors when drawn in display.
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getGlobalElementNormalSize
public double getGlobalElementNormalSize()
Get thickness in pixels of element normals when drawn in display.
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setGlobalElementNormalColor
public void setGlobalElementNormalColor(java.awt.Color color)
Set global element normal color to be used if no local colors are available.Note, currently element normal attributes like color, length and size are identical with the settings for vertex normals. The reason is that the material panel would become too messed up if there are sliders for both types of normal vectors. In the future the synchronization of the two normal vectors may be skipped, so it is a good programming practice to make use of the individual methods of each type.
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setGlobalElementNormalLength
public void setGlobalElementNormalLength(double length)
Set length factor of element normal vectors when drawn in display.Note, currently element normal attributes like color, length and size are identical with the settings for vertex normals. The reason is that the material panel would become too messed up if there are sliders for both types of normal vectors. In the future the synchronization of the two normal vectors may be skipped, so it is a good programming practice to make use of the individual methods of each type.
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setGlobalElementNormalSize
public void setGlobalElementNormalSize(double size)
Set thickness in pixels of element normals when drawn in display.Note, currently element normal attributes like color, length and size are identical with the settings for vertex normals. The reason is that the material panel would become too messed up if there are sliders for both types of normal vectors. In the future the synchronization of the two normal vectors may be skipped, so it is a good programming practice to make use of the individual methods of each type.
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setGlobalVertexNormalColor
public void setGlobalVertexNormalColor(java.awt.Color color)
Set global element normal color to be used if no local colors are available.- Overrides:
setGlobalVertexNormalColorin classPgPointSet
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setGlobalVertexNormalLength
public void setGlobalVertexNormalLength(double length)
Set length factor of element normal vectors when drawn in display.- Overrides:
setGlobalVertexNormalLengthin classPgPointSet
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setGlobalVertexNormalSize
public void setGlobalVertexNormalSize(double size)
Set thickness in pixels of element normals when drawn in display.- Overrides:
setGlobalVertexNormalSizein classPgPointSet
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getCreaseAngle
public double getCreaseAngle()
Get crease angle which is a threshold determining sharp crease edges.- Since:
- JavaView 3.03.007
- See Also:
setCreaseAngle(double)- Version:
- 02.01.04, 1.00 created (kp)
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setCreaseAngle
public void setCreaseAngle(double angle)
Set crease angle which is a threshold determining sharp crease edges. In smooth lighting and shading there is no interpolation across crease edges. An edge is a crease edge if the dihedral angle (positive angle between normals) between the two adjacent faces is equal or larger than the crease angle threshold. The crease angle is measure in radians in [0,Pi]. A crease angle 0 induces flat shading and prevents all smoothing, and a crease angle Pi+eps shows all edges with smooth shading.- Since:
- JavaView 3.03.007
- See Also:
getCreaseAngle()- Version:
- 02.01.04, 1.00 created (kp)
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getGlobalEdgeColor
public java.awt.Color getGlobalEdgeColor()
Get global edge color which is used if no local colors are available.
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getGlobalEdgeTagColor
public java.awt.Color getGlobalEdgeTagColor()
Get global color of tagged edges.
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getGlobalEdgeSize
public double getGlobalEdgeSize()
Get thickness in pixels of edge when drawn in display.
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setGlobalEdgeColor
public void setGlobalEdgeColor(java.awt.Color color)
Set global edge color to be used if no local colors are available.
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setGlobalEdgeTagColor
public void setGlobalEdgeTagColor(java.awt.Color color)
Set global color of tagged edges.
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setGlobalEdgeSize
public void setGlobalEdgeSize(double size)
Set thickness in pixels of edge when drawn in display.
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isShowingEdgeColors
public boolean isShowingEdgeColors()
Determine whether showing of edge colors is enabled.
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showEdgeColors
public void showEdgeColors(boolean flag)
Set flag to enable drawing of individual edge colors.
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isShowingEdgeSizes
public boolean isShowingEdgeSizes()
Determine whether showing of edge sizes is enabled.
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showEdgeSizes
public void showEdgeSizes(boolean flag)
Set flag to enable drawing of edge sizes.
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getGlobalBndColor
public java.awt.Color getGlobalBndColor()
Get global boundary color which is used if no local colors are available.
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getGlobalBndTagColor
public java.awt.Color getGlobalBndTagColor()
Get global color of tagged boundaries.
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getGlobalBndSize
public double getGlobalBndSize()
Get thickness in pixels of boundary when drawn in display.
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setGlobalBndColor
public void setGlobalBndColor(java.awt.Color color)
Set global boundary color to be used if no local colors are available.
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setGlobalBndTagColor
public void setGlobalBndTagColor(java.awt.Color color)
Set global color of tagged boundaries.
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setGlobalBndSize
public void setGlobalBndSize(double size)
Set thickness in pixels of boundary when drawn in display.
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isEnabledEdges
public boolean isEnabledEdges()
Check if storage and maintenance of edges is enabled.- Since:
- JavaView 3.96.026
- Author:
- Konrad Polthier
- Version:
- 02.07.06, 1.00 created (kp)
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setEnabledEdges
public void setEnabledEdges(boolean flag)
Enable storage and maintenance of edges. By default, element edges are not permanently stored to reduce memory consumption.When enabled, then just a flag is set. Call makeEdgeStars() to rebuilt the edge array.
When disabled, then internal edge variables are deleted.
- Since:
- JavaView 3.96.026
- See Also:
makeEdgeStars()- Author:
- Konrad Polthier
- Version:
- 02.07.06, 1.00 created (kp)
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getNumEdgeStars
public int getNumEdgeStars()
Get number of allocated edge stars. Edge stars are allocated only if isEnabledEdges()==true.See also getNumEdges() which returns the number of edges of the underlying simplicial complex. Note, getNumEdgeStars() will return 0 if no edgeStars are allocated while getNumEdges() always returns a number related to the simplicial complex. Use getNumEdgesStars() when working with edgeStar array, and use getNumEdges() in combinatorial calculations.
- See Also:
getNumEdges()
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getEdgeStars
public PgEdgeStar[] getEdgeStars()
Get edge array for read and write access, but do not modify the size of any edge. Use makeEdgeStars() or makeNeighbour() to generate edge array. Also note, that the actual size of the array may be larger than number of edges for efficiency reasons. Therefore, do not use length of array.- Since:
- JavaView 3.96.026
- Author:
- Konrad Polthier
- Version:
- 02.07.06, 1.00 created (kp)
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getEdgeStar
public PgEdgeStar getEdgeStar(int ind)
Get edge object for read and write access, but do not modify the size of any edge. Use makeEdgeStars() or makeNeighbour() to generate edge array.- Since:
- JavaView 3.96.026
- Author:
- Konrad Polthier
- Version:
- 02.07.06, 1.00 created (kp)
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getEdge
public PiVector getEdge(int ind)
Deprecated. since JavaView 3.96.031, use getEdgeStar(int).Get a reference to index vector of edge with given index.
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setEdgeStar
public boolean setEdgeStar(int ind, PgEdgeStar edgeStar)Set index vector of edge with given index. Copy new edge to edge at specified position in the edge list. Number of edges is increased if required.- Parameters:
ind- index of edgeedgeStar- array with indices of new edge- Returns:
- boolean false, if index out of range, or argument missing
- Since:
- JavaView 3.96.026
- Author:
- Konrad Polthier
- Version:
- 02.07.06, 1.00 created (kp)
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getElementEdges
public PiVector[] getElementEdges()
Get an array which stores for each element the indices of its incident edges. For each element, the indices of the incident edges are ordered in the same way as the neighbour array.- Returns:
- array of length=numElements with indices of edges
- Since:
- JavaView 3.96.026
- Author:
- Konrad Polthier
- Version:
- 02.07.06, 1.00 created (kp)
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getElementEdge
public int getElementEdge(int elementInd, int locNeighbInd)Get the index of an edge incident to the given element. The local index of edge is in the same order as the neighbour array.- Parameters:
elementInd- Index of an element.locNeighbInd- Local neighbour index of the edge.- Returns:
- index of edge
- Since:
- JavaView 3.96.026
- Author:
- Konrad Polthier
- Version:
- 30.03.07, 1.01 revised (fk) Check if edge index array exists. 02.07.06, 1.00 created (kp)
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setElementEdges
public void setElementEdges(PiVector[] elementEdge)
Set an array which stores for each element the indices of its incident edges. For each element, the indices of the incident edges are ordered in the same way as the neighbour array.- Since:
- JavaView 3.96.026
- Author:
- Konrad Polthier
- Version:
- 02.07.06, 1.00 created (kp)
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removeElementEdges
public void removeElementEdges()
Remove element-edge incidence information from element set.- Since:
- JavaView 3.96.026
- Author:
- Konrad Polthier
- Version:
- 02.07.06, 1.00 created (kp)
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getEdgeColors
public java.awt.Color[] getEdgeColors()
Get color array for read and write access, but do not modify the size of any color vector. Also note, that the actual size of the array may be larger than the number of used edges for efficiency reasons. Therefore, do not use length of array.- Since:
- JavaView 3.96.026
- Author:
- Konrad Polthier
- Version:
- 02.07.06, 1.00 created (kp)
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hasEdgeColors
public boolean hasEdgeColors()
Check if edge colors have been allocated.- Since:
- JavaView 3.96.026
- See Also:
assureEdgeColors()- Author:
- Konrad Polthier
- Version:
- 02.07.06, 1.00 created (kp)
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assureEdgeColors
public void assureEdgeColors()
Assures respectively allocates correct length of edge color array. Length of array is equal to length of edge array.- Since:
- JavaView 3.96.026
- Author:
- Konrad Polthier
- Version:
- 02.07.06, 1.00 created (kp)
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removeEdgeColors
public void removeEdgeColors()
Remove local edge colors from a geometry and use global edge color instead.Showing of edge colors must be switched off explicitly using
showEdgeColors(boolean).- Since:
- JavaView 3.96.026
- Author:
- Konrad Polthier
- Version:
- 02.07.06, 1.00 created (kp)
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setEdgeColors
public void setEdgeColors(java.awt.Color[] colorList)
Copy edge colors of list to existing array of edge colors. Length of argument list must be equal or larger than getNumEdgeStars(). All edge colors are copied. The dimension of all argument colors must be equal to getDimOfColors() of the geometry.Showing of edge colors must be switched on in order to be visible.
- Parameters:
colorList- array with new edge colors- Since:
- JavaView 3.96.026
- Author:
- Konrad Polthier
- Version:
- 02.07.06, 1.00 created (kp)
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getEdgeSizes
public PdVector getEdgeSizes()
Get array of relative edge sizes for read and write access. Also note, that the actual size of the array may be larger than the number of used edges for efficiency reasons. Therefore, do not use length of array.- Since:
- JavaView 3.96.026
- Author:
- Konrad Polthier
- Version:
- 02.07.06, 1.00 created (kp)
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hasEdgeSizes
public boolean hasEdgeSizes()
Check if relative edge sizes have been allocated.- Since:
- JavaView 3.96.026
- See Also:
assureEdgeSizes()- Author:
- Konrad Polthier
- Version:
- 02.07.06, 1.00 created (kp)
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assureEdgeSizes
public void assureEdgeSizes()
Assures respectively allocates correct length of edge size array. Length of array is equal to length of edge array. Dimension of size vector is equal to maximal number of vertices.- Since:
- JavaView 3.96.026
- Author:
- Konrad Polthier
- Version:
- 02.07.06, 1.00 created (kp)
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removeEdgeSizes
public void removeEdgeSizes()
Remove edge sizes from a geometry.Showing of edge sizes must be switched off explicitly using
showEdgeSizes(boolean).- Since:
- JavaView 3.96.026
- Author:
- Konrad Polthier
- Version:
- 02.07.06, 1.00 created (kp)
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setEdgeSizes
public void setEdgeSizes(PdVector edgeSize)
Assign a set of relative edge sizes. Length of argument list must be equal or larger than getNumEdgeStars(). All edge sizes are copied.Showing of edge sizes must be switched on in order to be visible.
- Parameters:
edgeSize- array with new edge size for all edges- Since:
- JavaView 3.96.026
- Author:
- Konrad Polthier
- Version:
- 02.07.06, 1.00 created (kp)
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getElements
public PiVector[] getElements()
Get element array for read and write access.Do not modify the size of any element vector.
Note, that the actual size of the array may be larger than m_numElements for efficiency reasons. Therefore, do not use the length of array.
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getElementColors
public java.awt.Color[] getElementColors()
Get element color array for read and write access, but do not modify the size of any color vector. Note, that subclasses may not reference all element colors. Also note, that the actual size of the color array may be larger than m_numElements for efficiency reasons. Therefore, do not use length of array.
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getElementBackColors
public java.awt.Color[] getElementBackColors()
Get backside element color array for read and write access, but do not modify the size of any color vector. Note, that subclasses may not reference all element colors. Also note, that the actual size of the color array may be larger than m_numElements for efficiency reasons. Therefore, do not use length of array.
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getElementNormals
public PdVector[] getElementNormals()
Get element normal array for read and write access, but do not modify the size of any normal vector. Note, that subclasses may not reference all element normals. Also note, that the actual size of the color may be larger than m_numElements for efficiency reasons. Therefore, do not use length of array.
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getElementTexture
public PdVector[] getElementTexture(int ind)
Get element texture array of an individual element. Returns null if no element texture available, or index out of range.- Since:
- JavaView 2.80.000
- Version:
- 06.06.03, 1.00 created (kp)
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getElementTextures
public PdVector[][] getElementTextures()
Get element texture array for read and write access, but do not modify the size of any texture vector. Note, that subclasses may not reference all element textures. Also note, that the actual size of the texture array may be larger than m_numElements for efficiency reasons. Therefore, do not use length of array. Each element has associated an array of 2-dimensional vectors with normalized texture coordinates.
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getVertexTextures
public PdVector[] getVertexTextures()
Get array of all texture coordinates both for vertex and element based textures. This method overwrites PgPointSet#getVertexTextures if texture is element based.- Overrides:
getVertexTexturesin classPgPointSet- Returns:
- plain array of texture coordinates
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getNeighbours
public PiVector[] getNeighbours()
Get neighbour array for read and write access, but do not modify the size of any neighbour vector. Also note, that the actual size of the array may be larger than m_numElements for efficiency reasons. Therefore, do not use length of array.
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getNumBoundaries
public int getNumBoundaries()
Return number of (living) boundary polygons. This number may be different from number of boundary components and number of boundary edges.- Returns:
- number of boundary segments used
- See Also:
getNumBoundaryEdges()- Author:
- Konrad Polthier
- Version:
- 23.04.05, 2.00 revised (kp) Count boundaries only which are not deleted.
16.09.98, 1.00 created (kp)
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hasBoundary
public boolean hasBoundary()
Check whether surface has boundary polygons, assume boundary has been calculated. TODO: Check for boundary even if boundary polygons have not been calculated yet.- Version:
- 23.04.05, 2.00 revised (kp) No longer count boundaries which are marked deleted.
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getBoundaries
public PgBndPolygon[] getBoundaries()
Get array of boundary polygons, some of which may be marked inactive. If there does not exist a boundary then method returns array of zero length.- Returns:
- a possibly empty array of boundary polygons. Array is never null.
- Version:
- 23.04.05, 2.00 revised (kp) No longer return boundaries which are marked deleted.
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getSelectedBndPolygon
public PgBndPolygon getSelectedBndPolygon()
Get the currently selected boundary polygon, or null if there is none.- Version:
- 20.07.07, 1.00 created (kp)
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selectBndPolygon
public int selectBndPolygon(PgBndPolygon bnd)
Select a boundary polygon.- Version:
- 20.07.07, 1.00 created (kp)
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getIndexOfBndPolygon
public int getIndexOfBndPolygon(PgBndPolygon bnd)
Get index of vector fields, assumes user data is stored in a vector.- Returns:
- index of vector field, or -1 if it does not exist
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removeBoundaries
public void removeBoundaries()
Remove all boundary curves.- Version:
- 11.12.04, 1.10 revised (kp) Explicitly remove link to this elementSet before nulling bnd.
16.09.00, 1.00 created (kp)
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removeDeletedBoundaries
public int removeDeletedBoundaries()
Remove all boundary curves which are marked PsObject.IS_DELETED.- Returns:
- number of deleted boundaries.
- Version:
- 23.04.05, 1.00 created (kp)
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setBoundary
public void setBoundary(PgBndPolygon[] newBnd)
Set new boundary polygons by replacing the previous array with the argument array.- Parameters:
newBnd- array with new boundary polygons of element set.- Version:
- 16.09.00, 1.10 revised (kp) Use num of bnd polygons instead of bnd components.
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assureBoundary
public void assureBoundary(int num)
Allocate boundary polygons and register current element set. If new number of polygons is smaller than old number then try to reuse old polygons.
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isShowingEdges
public boolean isShowingEdges()
Determines whether drawing of element edges is enabled.
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showEdges
public void showEdges(boolean flag)
Set flag to enable drawing of element edges.
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isShowingEdgeColorFromElements
public boolean isShowingEdgeColorFromElements()
Determines whether local edge color is induced from element or vertex colors.
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showEdgeColorFromElements
public void showEdgeColorFromElements(boolean flag)
Set flag if edge colors are induced from local element or vertex colors.
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isShowingSmoothEdgeColors
public boolean isShowingSmoothEdgeColors()
Determines whether smooth coloring of edges is enabled, currently requires vertex colors.
-
showSmoothEdgeColors
public void showSmoothEdgeColors(boolean flag)
Set flag to enable smooth coloring of edges, currently requires vertex colors.
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isShowingEdgeColorFromVertices
public boolean isShowingEdgeColorFromVertices()
Determines whether smooth edge coloring uses vertex colors at vertices, requires vertex colors.
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showEdgeColorFromVertices
public void showEdgeColorFromVertices(boolean flag)
Set flag to enable smooth edge coloring using vertex colors at vertices, requires vertex colors.
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isShowingEdgeLabels
public boolean isShowingEdgeLabels()
Determines whether showing of edge labels is enabled.
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showEdgeLabels
public void showEdgeLabels(boolean flag)
Set flag to enable drawing of edge labels in display.
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isShowingTaggedEdges
public boolean isShowingTaggedEdges()
Determines whether drawing of tagged element edges is enabled.
-
showTaggedEdges
public void showTaggedEdges(boolean flag)
Set flag to enable drawing of element edges.
-
isShowingElementLabels
public boolean isShowingElementLabels()
Determines whether showing of element labels is enabled.
-
isShowingElements
public boolean isShowingElements()
Determines whether drawing of elements is enabled.
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isShowingTaggedElements
public boolean isShowingTaggedElements()
Determines whether drawing of tagged elements is enabled.
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isShowingBackface
public boolean isShowingBackface()
Determines whether drawing of backfacing elements whose normal points away from camera is enabled.
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isShowingElementNormals
public boolean isShowingElementNormals()
Determines whether drawing of element normals is enabled.
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isShowingElementNormalArrow
public boolean isShowingElementNormalArrow()
Determines whether drawing of arrow of element normals is enabled.
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isShowingElementTextures
public boolean isShowingElementTextures()
Deprecated. use isShowingElementTexture()Determines whether drawing of element texture is enabled.
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isShowingElementTexture
public boolean isShowingElementTexture()
Determines whether drawing of element texture is enabled.
-
isShowingSilhouette
public boolean isShowingSilhouette()
Determines whether a polygon is shown along the silhouette if a shape.
-
showSilhouette
public void showSilhouette(boolean flag)
Set flag to enable if a polygon is shown along the silhouette if a shape.
-
isShowingBoundaries
public boolean isShowingBoundaries()
Determines whether drawing of boundary curves is enabled.
-
isShowingTaggedBoundaries
public boolean isShowingTaggedBoundaries()
Determines whether drawing of tagged boundary curves is enabled.
-
isShowingElementColors
public boolean isShowingElementColors()
Determines whether global element color is used.
-
isShowingElementBackColors
public boolean isShowingElementBackColors()
Determines whether drawing of individual backface element colors is enabled.
-
isShowingElementBackColor
public boolean isShowingElementBackColor()
Determines whether global element backface color is used.
-
isShowingSmoothLighting
public boolean isShowingSmoothLighting()
Determines whether smooth lighting is enabled, requires vertex normals.
-
showSmoothLighting
public void showSmoothLighting(boolean flag)
Set flag to enable smooth lighting, requires vertex normals.
-
isShowingSmoothElementColors
public boolean isShowingSmoothElementColors()
Determines whether smooth coloring of elements is enabled, currently requires vertex colors.
-
showSmoothElementColors
public void showSmoothElementColors(boolean flag)
Set flag to enable smooth coloring of elements, currently requires vertex colors.
-
isShowingElementColorFromVertices
public boolean isShowingElementColorFromVertices()
Determines whether smooth element coloring uses vertex colors at vertices, requires vertex colors.- Since:
- JavaView 4.20.015
- Version:
- 10.05.14, 1.00 created (kp)
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showElementColorFromVertices
public void showElementColorFromVertices(boolean flag)
Set flag to enable smooth element coloring using vertex colors at vertices, requires vertex colors.- Since:
- JavaView 4.20.015
- Version:
- 10.05.14, 1.00 created (kp)
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isShowingElementFromVertexColors
public boolean isShowingElementFromVertexColors()
Deprecated. since JavaView 4.20.015, use #isShowingElementColorFromVertices()Determines whether smooth element coloring uses vertex colors, requires vertex colors.
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showElementFromVertexColors
public void showElementFromVertexColors(boolean flag)
Deprecated. since JavaView 4.20.015, use #showingElementColorFromVertices(boolean)Set flag to enable smooth element coloring using vertex colors at vertices, requires vertex colors.
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showElementLabels
public void showElementLabels(boolean flag)
Set flag to enable drawing of element labels in display.
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showElements
public void showElements(boolean flag)
Set flag to enable drawing of elements.
-
showTaggedElements
public void showTaggedElements(boolean flag)
Set flag to enable drawing of tagged elements.
-
showElementBackColor
public void showElementBackColor(boolean flag)
Set flag to enable drawing of backface color of elements.
-
showElementBackColors
public void showElementBackColors(boolean flag)
Set flag to enable drawing of individual backface element colors.
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showBackface
public void showBackface(boolean flag)
Set flag to enable drawing of backfacing elements whose normal points away from camera. If backface is disabled and element set has no element normals then method creates element normals.- Version:
- 16.05.05, 1.60 revised (kp) No longer create element normals, must be done elsewhere.
04.02.05, 1.50 revised (kp) Create element normals only if flag!=true.
15.11.00, 1.10 revised (kp) Create element normals only if flag==true.
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showElementNormals
public void showElementNormals(boolean flag)
Set flag to enable drawing of element normals.
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showElementNormalArrow
public void showElementNormalArrow(boolean flag)
Set flag to enable drawing of arrow of element normal.
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showElementTexture
public void showElementTexture(boolean flag)
Set flag to enable drawing of element texture.
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showVertexTexture
public void showVertexTexture(boolean flag)
Set flag to enable drawing of vertex texture. This method disables element texture whenever vertex texture is enabled, and vice versa.- Overrides:
showVertexTexturein classPgPointSet
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showBoundaries
public void showBoundaries(boolean flag)
Set flag to enable drawing of boundary curves.
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showTaggedBoundaries
public void showTaggedBoundaries(boolean flag)
Set flag to enable drawing of boundary curves.
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showElementColors
public void showElementColors(boolean flag)
Set flag of using global element color instead of coloring each element individually.
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getMaxNumElements
public int getMaxNumElements()
Get total length of allocated element array. Usually, only a subset is filled with data. Method is for internal use, see getNumElements() for daily work.
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setMaxNumElements
public void setMaxNumElements(int numElements)
Major memory allocation routine, all element allocation should be done here. Element and neighbour array are adjusted to new size. All element property arrays, such as element normals, are adjusted if they where allocated before. All element allocation is done in this method. Method should not be called directly unless a specific allocation is required. Usually, a user would specify the number of elements via setNumElements().- Version:
- 14.03.06, 2.00 revised (kp) Method made public to allow better control of allocations.
14.03.03, 1.50 revised (kp) Increase number of vectors of vector field is available.
19.12.00, 1.25 revised (kp) Reset neighbour array if number of elements is decreased.
16.07.00, 1.20 revised (kp) Assure length of element textures if allocated.
11.07.00, 1.10 revised (kp) Assure neighbours if dimOfElements==-1.
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getNumElements
public int getNumElements()
Get number of elements in element array. Note, that the actual size of the element array may be larger for efficiency reasons. Therefore, do not use m_element.length.
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getNumElementIndices
public int getNumElementIndices()
Get total number of vertex entries in all elements. If instance variable m_dimOfElements is unequal to -1 then total number is equal to m_numElements*m_dimOfElements.- Returns:
- int total number of all vertex indices of all elements
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setNumElements
public void setNumElements(int numElements)
Allocate given number of elements, and allocate normals, colors etc. if they already exist. Internally, there may exist more elements than requested serving as buffer and to reduce allocation times.Note, the neighbour array might be initialized to -1 when its size changes.
- Version:
- 18.04.10, 2.90 revised (kp) Invocation of setMaxNumElements and check for instanceSharing adjusted to PgPointSet#setNumVertices.
11.12.04, 2.80 revised (kp) No longer update dimOfElements of numElements is reduced.
05.08.04, 2.70 revised (kp) No action if same number is requested.
24.07.03, 2.60 revised (kp) Cache of maxNumElements reduced if numElements too small.
28.06.03, 2.50 revised (kp) Update dimOfElements when numElements is reduced.
25.03.03, 2.10 revised (kp) Update vector fields too.
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getMaxDimOfElements
public int getMaxDimOfElements()
Get maximal number of vertices appearing in an element. Method returns the same value as getDimOfElements() if all elements have the same size.- Since:
- JavaView 2.84.000
- See Also:
getDimOfElements()- Version:
- 28.06.03, 1.00 created (kp)
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getDimOfElements
public int getDimOfElements()
Get number of vertices per element if it is the same for all elements, otherwise return -1. If elements have different size, then use getMaxDimOfElements() to obtain the maximal size of an element.
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setDimOfElements
public void setDimOfElements(int aSize)
Let all elements have same number of vertices aSize!=0, or individual aSize=-1. It is more efficient to call method beforesetNumElements().Argument must be =-1 or >=3. Other values lead to a warning message.
Note, if aSize!=-1 then this method initializes the neighbour array of all elements to -1.
- Parameters:
aSize- Number of vertices for all elements.- See Also:
setNumElements(int)- Version:
- 13.06.00, 1.20 revised (kp) Assure that argument is =-1 or >=3.
30.07.99, 1.10 revised (kp) Now run until maxNumElements when changing dim.
00.00.98, 1.00 created (kp)
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getDimOfElement
public int getDimOfElement(int ind)
Get number of vertices of an element with given index.- Since:
- JavaView 2.80.000
- See Also:
getDimOfElements(),setDimOfElement(int, int)
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setDimOfElement
public void setDimOfElement(int ind, int aSize)Set size of a single element and associated data like neighbour list. Element must exist already, and index of element must be in range [0,m_numElements-1]. Method may modify instance variable m_dimOfElements. It is more efficient to call method beforesetElement(int, PiVector).New size must be larger than 3, other values lead to a warning message.
Note, this method initializes the neighbour array of this element to -1.
- Parameters:
ind- Index of element to change size.aSize- New number of vertices of element, must be larger than 3.- See Also:
getDimOfElement(int),setDimOfElements(int),setElement(int, PiVector)- Version:
- 19.05.02, 1.40 revised (kp) Method made public.
27.12.01, 1.30 revised (kp) Adjust size of elementTexture too if available.
04.08.00, 1.20 revised (kp) Call setDimOfElements(-1) if new size is different.
13.06.00, 1.10 revised (kp) Assure that argument is =-1 or >=3.
07.03.00, 1.00 created (kp)
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setDimOfColors
public void setDimOfColors(int aSize)
Let all colors have same number of componentsaSize!=0.- Overrides:
setDimOfColorsin classPgPointSet- Parameters:
aSize- Number of components of each color vector.
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setDimOfVertices
public void setDimOfVertices(int dim)
Set dimension of vertices. Make rare use, and try to assign dimension of vertices already in the constructor.- Overrides:
setDimOfVerticesin classPgPointSet- Version:
- 11.11.04, 1.00 created (kp)
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setDimOfVectors
public void setDimOfVectors(int aSize)
Let all vectors have same number of vectorsaSize!=0. It is more efficient to call method beforesetNumVertices().- Overrides:
setDimOfVectorsin classPgPointSet- Parameters:
aSize- Number of coordinates of each element.- See Also:
PgPointSet.setDimOfVectors(int)- Version:
- 17.10.00, 2.00 revised (ep) Corrected bounds of loop for element normals.
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assureDimOfElements
public boolean assureDimOfElements()
Assure correctness of value m_dimOfElements specifying the number of vertices per Element. If value is incorrect thensetDimOfElements(int)is called to set the correct value. Note: this check does not include the size of elements with index in {m_numElements, m_maxNumElements-1}.- Returns:
- true if m_dimOfElements had the correct value.
- See Also:
setDimOfElements(int)
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hasElementColors
public boolean hasElementColors()
Check if element colors have been allocated.- See Also:
assureElementColors()
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hasElementBackColors
public boolean hasElementBackColors()
Check if element back colors have been allocated.- See Also:
assureElementBackColors()
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hasElementNormals
public boolean hasElementNormals()
Check if element normals have been allocated.- See Also:
assureElementNormals()- Version:
- 13.12.00, 1.10 revised (kp) No longer check for unit length of normals.
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hasElementTextures
public boolean hasElementTextures()
Check if element textures have been allocated.- See Also:
assureElementTextures()
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assureElementColors
public void assureElementColors()
Assures respectively allocates correct length of element color array. Length of array is equal to length of element array.
-
assureElementBackColors
public void assureElementBackColors()
Assures respectively allocates correct length of element color array. Length of array is equal to length of element array.
-
assureElementNormals
public void assureElementNormals()
Assures respectively allocates correct length of element normal array. Length of array is equal to length of element array. Dimension of normal vectors is equal to dimension of vertices.
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assureElementTextures
public void assureElementTextures()
Assures respectively allocates correct length of element texture array. Length of array is equal to length of element array. Dimension of normal vectors is equal togetDimOfTextures().- Version:
- 24.06.05, 1.10 revised (kp) No longer remove vertex textures.
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paint
public void paint(PvGeometryIf dc)
Major rendering method fills an internal container class supplied by the display. Seejv.project.PgGeometryIffor detailed information.- Specified by:
paintin interfacePgGeometryIf- Overrides:
paintin classPgPointSet- See Also:
PgGeometryIf
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makeQuadrElementTexture
public void makeQuadrElementTexture(int uDiscr, int vDiscr)Generate default element texture in [0,1]*[0,1] for a quadrilateral surface.- Parameters:
uDiscr- Number of lines inudirection.vDiscr- Number of lines invdirection.- Author:
- Konrad Polthier
- Version:
- 28.12.08, 1.10 revised (kp) If discretization is too small then setNumElements(0).
20.08.99, 1.02 revised (ur) Orientation of all elements changed to be counter-clockwise in (i,j) domain.
03.08.99, 1.00 created (kp)
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makeQuadrConn
public void makeQuadrConn(int uDiscr, int vDiscr)Generate element and neighbourhood information for a quadrilateral surface. Method generates only topological information, no coordinates are required.- Parameters:
uDiscr- Number of lines inudirection.vDiscr- Number of lines invdirection.- See Also:
makeCylinderConn(int, int)- Author:
- Konrad Polthier
- Version:
- 28.12.08, 1.10 revised (kp) If discretization is too small then setNumElements(0).
20.08.99, 1.02 revised (ur) Orientation of all elements changed to be counter-clockwise in (i,j) domain.
13.02.99, 1.01 revised (kp) Orientation of triangles changed to be counter-clockwise and identical to rectangular case.
19.10.97, 1.00 created (kp)
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makeAlternatingQuadrConn
public void makeAlternatingQuadrConn(int uDiscr, int vDiscr, boolean alternateUDir)Make quadrilateral connectivity with quadrilaterals being alternately triangulated. Quadrilaterals are triangulated along a diagonal. If alternateUDir==true then along uDir the diagonal is changed from one quadrilateral to the next, and kept the same along the vDir. Otherwise the flipping happens along the vDir.- Parameters:
uDiscr- Number of lines inudirection.vDiscr- Number of lines invdirection.alternateUDir- Determines if diagonals are flipped along uDir or vDir.- See Also:
makeCylinderConn(int, int)- Author:
- Konrad Polthier
- Version:
- 28.12.08, 1.10 revised (kp) If discretization is too small then setNumElements(0).
20.08.99, 1.02 revised (ur) Orientation of all elements changed to be counter-clockwise in (i,j) domain
13.02.99, 1.01 revised (kp) Orientation of triangles changed to be counter-clockwise and identical to rectangular case.
19.10.97, 1.00 created (kp)
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makeCylinderConn
public void makeCylinderConn(int uDiscr, int vDiscr)Generate element and neighbourhood information for a cylindrical surface. Method generates only topological information, no coordinates are required. Remark: In contrast to makeQuadrConn this method produces a cylinder with exactly vDiscr vertices and vDiscr elements around the tube. Therefore, the number of elements differ between makeQuadrConn and makeCylinderConn.- Parameters:
uDiscr- Number of lines inudirection.vDiscr- Number of lines invdirection.- See Also:
makeQuadrConn(int, int)- Author:
- Konrad Polthier
- Version:
- 28.12.08, 1.40 revised (kp) If discretization is too small then setNumElements(0).
29.10.03, 1.30 revised (kp) Case vDiscr==2 now produces a topological cylinder instead of a band.
07.11.99, 1.20 revised (kp) Degenerate case with vDiscr==1 no longer allowed since problems with makeNeighbour().
20.08.99, 1.10 revised (ur) Orientation of all elements changed to be counter-clockwise in (i,j) domain.
13.02.99, 1.00 created (kp) from makeQuadrConn
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makeQuadrBnd
public void makeQuadrBnd(int uDiscr, int vDiscr)Generate boundary information for a quadrilateral surface. Method generates only topological information, no coordinates are required. Boundary runs counter-clockwise around (i,j) domain, where i increments by vDiscr along x-axis and j increments by 1 along y-axis.- Parameters:
uDiscr- Number of lines inudirection.vDiscr- Number of lines invdirection.- See Also:
makeQuadrConn(int, int),getBoundaries()- Author:
- Konrad Polthier
- Version:
- 11.08.14, 1.50 revised (kp) Reset closedness status of bndPolygons.
21.12.97, 1.00 created (kp)
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makeTriangleConn
public void makeTriangleConn(int discr)
Generate the connectivity for a macro triangle where all edges are subdivided into 'discr' points. Method generates only topological information, no coordinates are required.- Parameters:
discr- number of points on each edge- See Also:
makeTriangleBnd(int)- Author:
- Konrad Polthier
- Version:
- 28.12.08, 1.10 revised (kp) If discretization is too small then setNumElements(0).
20.08.99, 1.20 revised (ur) Orientation of all elements changed to be counter-clockwise in (i,j) domain, analog to makeQuadrConn
11.04.99, 1.10 revised (kp) Orientation of triangle changed.
21.10.97, 1.00 created (kp)
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makeTriangleBnd
public void makeTriangleBnd(int discr)
Generate the boundary of a macro triangle where all edges are subdivided into 'discr' points. Method generates only topological information, no coordinates are required.- Parameters:
discr- number of points on each edge- See Also:
makeTriangleConn(int)- Author:
- Konrad Polthier
- Version:
- 21.12.97, 1.00 created (kp)
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flipOrientation
public void flipOrientation()
Change orientation of all elements and invert normal vectors.- Overrides:
flipOrientationin classPgPointSet- See Also:
PgPointSet.flipOrientation()- Author:
- Konrad Polthier
- Version:
- 15.06.06, 1.20 revised (kp) Direct replacement rules which avoid internal array allocations,
missing inversion of element textures added.
30.01.99, 1.05 revised (kp) Neighbour corrected.
04.10.98, 1.02 revised (kp) Invert normals too.
21.12.97, 1.01 revised (kp) Use invert().
21.10.97, 1.00 created (kp)
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getVertexValence
public static PiVector getVertexValence(PgElementSet geom)
Compute valence of each vertex, that is, the number of incoming edges. This method requires correct neighbour information.- Returns:
- vector with the valence of each vertex, its length equals the number of vertices.
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flipEdges
public void flipEdges()
Flip edge of pairs of adjacent triangles if sum of opposite angles is larger than sum of spatial angles at common edge. Valid for triangulations only. This algorithm tries to avoid degenerate triangulations, say, having valence 3 vertices.- Author:
- Konrad Polthier
- Version:
- 15.10.03, 2.30 revised (ur) Handling of triangles with different orientation corrected.
15.01.03, 2.20 revised (kh) Do not flip edge if both vertices are selected.
07.09.02, 2.10 revised (kp) Flip until no more flips useful.
25.01.02, 2.00 revised (kp) Stability increased, no longer depends on normal.
30.10.98, 1.00 created (kp)
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allocateEdgeStars
public void allocateEdgeStars()
Enable edges and make edges stars if no edge stars available.- Author:
- Matthias Nieser, Konrad Polthier
- Version:
- 12.02.2008, 1.00 created (kp)
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makeEdgeStars
public PgEdgeStar[] makeEdgeStars()
Generate list of edges from element information of a possibly non-manifold surface. Method does not use neighbour information but computes the edge list solely based on information of the m_element array.The routine computes an array of edges temporarily in a single pass through all elements. Additionally, it stores the (1, 2, ..) elements sharing an edge.
The method allows an edge to be shared by more than two elements, i.e. non-manifold polyhedra. Method consists of code from previous version of
makeNeighbour(), which now calls makeEdgeStars(). Therefore, the method does not use any neighbour information.During edge collection, each edge is stored in the array edgesAtVertex at an index equal to the lowest of its two vertex indices. After the collection, each entry of edgesAtVertex is a vector containing those edges emanating from this vertex to vertices with higher vertex index. The entry at index i in edgesAtVertex is an array which contains all edges emanating from vertex with index i to vertices with higher index.
This algorithm requires the array edgesAtVertex to have size equal to largest vertex index referenced from an element, but has a linear runtime when finding entries with identical edges. When collection is finished, usually some array entries will be
null. The return parameter is an array of edges constructed from edgesAtVertex.Note, think about using
getEdge(int,int)to obtain just a few edges.If element set is non-manifold then the number of edges returned by this method may differ from the number which getNumEdgeStars() returns and getNumEdges() since the later relies on a correct neighbour information which is not used here.
- Returns:
- array with all edges, size equals number of edges.
- See Also:
getNumEdgeStars(),getEdgeStars(),getEdge(int, int)- Author:
- Konrad Polthier
- Version:
- 02.07.06, 3.00 revised (kp) Renamed to makeEdgeStars() from getEdgeList().
17.09.00, 2.10 revised (kp) Bug removed in vertex counting, one vertex was missing.
23.06.00, 2.00 revised (kp) List of edges changed from vector to array.
22.08.99, 1.10 revised (kp) Method now also works if vertices haven't been created yet.
10.04.99, 1.00 created (kp) Code taken from method makeNeighbour().
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makeEdgeStarsFromNeighbour
public PgEdgeStar[] makeEdgeStarsFromNeighbour()
Generate list of edges from the neighbourhood information of a possibly non-manifold surface. Method computes the edge list based on information of the m_neighbour and m_element arrays.The routine computes an array of edges temporarily in a single pass through all elements. Additionally, it stores the 1 or 2 elements sharing an edge.
This method does not allow an edge to be shared by more than two elements; for non-manifold edges the neighbourhood information must be set correctly in m_neighbour. By this method the edge list can be reconstructed for models saved to a jvx file.
During edge collection, each edge is stored in the array edgesAtVertex at an index equal to the lowest of its two vertex indices. After the collection, each entry of edgesAtVertex is a vector containing those edges emanating from this vertex to vertices with higher vertex index.
This algorithm requires the array edgesAtVertex to have size equal to largest vertex index referenced from an element, but has a linear runtime when finding entries with identical edges. When collection is finished, usually some array entries will be
null. The return parameter is an array of edges constructed from edgesAtVertex.- Returns:
- array with all edges, size equals number of edges.
- See Also:
getNumEdgeStars(),getEdgeStars(),getEdge(int, int),makeEdgeStars()- Author:
- Ulrich Reitebuch
- Version:
- 07.01.08, 1.00 created (ur) Code taken from method makeEdgeStars() and modified.
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printEdgeList
public java.lang.String printEdgeList()
Print list of edges to console if previously computed.- Author:
- Konrad Polthier
- Version:
- 23.06.00, 1.10 revised (kp) Edge list change from vector to an array.
10.04.99, 1.00 created (kp)
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makeNeighbour
public boolean makeNeighbour()
Generate neighbourhood information for a given manifold polyhedron. The routine computes an array of edges temporarily in a single pass through all elements, and uses this information to fill out the neighbour instance variable. The diagram
details this.
Since version 2.60 the construction of the edge list is outsourced in
getEdgeStars().Edges belonging to more than two elements become a boundary edge in each element.
- Returns:
- boolean false, if polyhedron is not a manifold, i.e. an edge is shared by more than two elements.
- Author:
- Konrad Polthier
- Version:
- 21.12.00, 2.70 revised (kp) Edges with more than two elements all become boundary edges.
10.04.99, 2.60 revised (kp) Edge construction moved into separate method.
31.10.98, 2.50 revised (kp) Opposite vertex local index change from k+2 to k-1, no difference for triangulations
16.09.98, 2.00 revised (kp) Optimized, O(n*n) replaced with O(n) algorithm
23.11.97, 1.00 created (kp)
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makeElementNormals
public boolean makeElementNormals()
Compute element normals from edge cross products. For each element, a normal is computed at each of its vertices as the cross product of the adjacent edges. These vertex normals are then added, and the normalized sum used as element normal. This strategy reduces the effect of non-planar elements.Method works reliably only for convex planar elements.
Dimension of vertices must be equal to 3.
- See Also:
makeVertexNormals()- Author:
- Konrad Polthier
- Version:
- 12.03.14, 2.00 revised (kp) Optimized for triangle meshes.
22.08.07, 1.70 revised (kp) Return false if dimension not 3.
11.11.04, 1.60 revised (kp) Keep dimension of normals and vertices the same.
24.02.01, 1.50 revised (kp) Speed enhanced.
23.12.97, 1.00 created (kp)
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makeVertexNormals
public boolean makeVertexNormals()
Compute vertex normals from adjacent elements (without using element normals). For each vertex compute for each element a normal vector from two edges. The contribution of these element normals is proportional to the element area.Dimension of vertices must be equal to 3.
- Overrides:
makeVertexNormalsin classPgPointSet- See Also:
makeElementNormals()- Author:
- Konrad Polthier
- Version:
- 12.03.14, 3.00 revised (kp) Optimized for triangle meshes.
22.08.07, 2.50 revised (kp) Return false if dimension not 3.
14.03.05, 2.40 revised (kp) Better normal computation at faces with degenerate edges.
14.12.04, 2.30 revised (kp) Normals are now aligned to a half-space of first normal at each vertex.
11.11.04, 2.20 revised (kp) Keep dimension of normals and vertices the same.
16.04.04, 2.10 revised (kp) Contribution of adjacent element normals weighted by element area.
25.03.01, 2.00 revised (kp) Compute vertex normal independent of element normal.
23.12.97, 1.00 created (kp) Original version takes average of all adjacent element normals.
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buildQuadr
public void buildQuadr(PdVector[] quadr, int uDiscr, int vDiscr)
Create a rectangular elements by bilinear interpolation of four given vertices and discretization. This method creates the vertices, the connectivity is generated in makeQuadrConn.- Parameters:
quadr- array with four vertices of macro patchuDiscr- number of vertices along u-directionvDiscr- number of vertices along v-direction- See Also:
makeQuadrConn(int, int)- Author:
- Konrad Polthier
- Version:
- 07.12.97, 1.00 revised (kp)
07.12.97, 1.00 created (kp)
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buildTriangle
public void buildTriangle(PdVector[] triangle, int discr)
Generate the vertices for a macro triangle where all edges are subdivided into 'discr' points. This method creates the vertices, the connectivity is generated in makeTriangleConn. TODO: Method should be split, and coordinate stuff move to PgPointSet.- Parameters:
triangle- array with three vertices of macro patchdiscr- number of points on each edge- See Also:
makeTriangleBnd(int)- Author:
- Konrad Polthier
- Version:
- 07.12.97, 1.00 created (kp)
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buildPolygon
public void buildPolygon(PdVector[] polygon, int discr)
Generate the vertices for a macro polygon where all edges are subdivided into 'discr' points. This method creates the vertices, the connectivity is generated in makePolygonConn.TODO: Method should be split, and coordinate stuff move to PgPointSet.
- Parameters:
polygon- triangle array with three vertices of macro patchdiscr- number of points on each edge- See Also:
makeTriangleBnd(int)- Author:
- Konrad Polthier
- Version:
- 07.12.97, 1.00 created (kp)
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buildTriangleFromCurve
public void buildTriangleFromCurve(PgPolygon[] curve, PgBndConstraint[] bndConstr)
Generate the vertices for a macro triangle given by three polygons with same discretization. This method creates the vertices, the connectivity is generated in makeTriangleConn. Boundary constraints are assigned to boundary curves of resulting element set. TODO: Method should be split, and coordinate stuff move to PgPointSet.- Parameters:
curve- array with three polygons with same number of verticesbndConstr- boundary constraints assigned to boundary polygons- See Also:
makeTriangleConn(int)- Author:
- Konrad Polthier
- Version:
- 07.12.97, 1.00 created (kp)
-
buildQuadrFromCurve
public void buildQuadrFromCurve(PgPolygon[] curve, PgBndConstraint[] bndConstr)
Generate the vertices for a macro quadrilateral given by four polygons with pairwise same discretization. curve[0] and curve[2] respectively curve[1] and curve[3] must have same discretization. This method creates the vertices, the connectivity is generated in makeTriangleConn. Boundary constraints are assigned to boundary curves of resulting element set. TODO: Method should be split, and coordinate stuff move to PgPointSet.- Parameters:
curve- array with four polygons with pairwise same number of verticesbndConstr- boundary constraints assigned to boundary polygons- See Also:
makeTriangleConn(int)- Author:
- Konrad Polthier
- Version:
- 07.12.97, 1.00 created (kp)
-
close
public boolean close()
Identify and remove all interior boundaries of a geometry, and compress vertex array. Currently, the method requires a list of precomputed boundary curves. The method should be extend to use edge and neighbour information to determine boundaries.- Returns:
trueif successful- See Also:
removeUnusedVertices()- Author:
- Konrad Polthier
- Version:
- 19.04.99, 1.01 revised (kp) Call to method
removeUnusedVertices()added
10.12.97, 1.00 created (kp)
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getNumUnusedVertices
public int getNumUnusedVertices()
Get the number of unused vertices which are not references by elements. This method is very cheap and should be- Returns:
- number of unused vertices
- Author:
- Konrad Polthier
- Version:
- 26.12.01, 1.00 revised (kp)
26.12.01, 1.00 created (kp)
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removeUnusedVertices
public boolean removeUnusedVertices()
Remove all points not referenced by elements. E.g. after application of methodclose()vertices are no longer in used since elements are identified long interior boundary curves. First, the method computes where each point is moved to, then all point data is moved and the vertex indices are changed. This routine is O(n).- Returns:
trueif method was successful- Author:
- Konrad Polthier
- Version:
- 26.12.01, 1.50 revised (kp) Early quit if there are no unused vertices.
17.12.00, 1.30 revised (ep) Handle vector fields.
12.02.00, 1.20 revised (kp) Additional check whether bnd refers to valid vertices.
17.10.99, 1.10 revised (kp) Rename from previous name compress(). Texture added.
00.00.98, 1.00 created (kp)
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removeMarkedVertices
public int[] removeMarkedVertices()
Remove vertices marked with tag PsObject#IS_DELETED from elements. Remove all elements containing a marked vertex, and remove all marked vertices. It is necessary to keep a valid element set after removal of vertices in the superclass.- Overrides:
removeMarkedVerticesin classPgPointSet- Returns:
- array with indices of new positions of all previously existing vertices
- Version:
- 22.04.02, 1.50 revised (kp) Update list of boundary vertices. 15.06.00, 1.00 created (kp)
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removeElement
public int[] removeElement(int ind)
Remove element with given index, and decrement index of all elements with higher index. Method just marks element with tagPsObject.IS_DELETEDand invokesremoveMarkedElements().- Specified by:
removeElementin interfacePgGeometryIf- Overrides:
removeElementin classPgGeometry- Parameters:
ind- index of element which is to be deleted- Returns:
- Array with indices of new positions of all previously existing elements
- Author:
- Konrad Polthier
- Version:
- 20.07.00, 1.10 revised (kp) Return value changed to index array from boolean.
14.07.00, 1.00 created (kp)
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removeMarkedElements
public int[] removeMarkedElements()
Remove all elements which have been markedPsObject.IS_DELETED. E.g. after application of methodclose()elements are no longer in use since elements are shrunk at zero-length boundary curves. First, the method computes where each element is moved to, then all element data is moved and the references to the element in bnd curves is changed. This routine is O(n).Method assumes that there exist no references to marked elements. Otherwise application of this method would lead to unpredictable results.
- Returns:
- Array with indices of new positions of all previously existing elements
- Author:
- Konrad Polthier
- Version:
- 17.12.00, 1.20 revised (ep) Handle vector fields.
20.07.00, 1.10 revised (kp) Return value changed to index array from boolean.
13.01.00, 1.01 revised (kp) Slight bug found by (ur) removed.
17.10.99, 1.00 created (kp)
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merge
public boolean merge(PgGeometryIf aGeom)
Merge element set with current object and store union of both objects in 'this'. Number of points and elements is the sum of both objects. List of boundary curves is the union of both objects, i.e. both objects are not identified along common boundary curves. This identification can be made by a later call toclose().The merged geometry will local colors allocated and assigned if
1. both the global color of both geometries are different, or 2. either geometry has local colors.If local colors are allocated but one of the geometries does not have local colors then its local colors are be assumed to be its global color. The merged geometry will show globalVertexColors if1. the global color of both geometries is the same, and 2. both geometries are showing the global color.In all other cases the merged geometry will show local colors. The global color of the merged geometry is never changed.- Specified by:
mergein interfacePgGeometryIf- Overrides:
mergein classPgPointSet- Parameters:
aGeom- elementSet to be merged into 'this'- Returns:
trueif method was successful- See Also:
close()- Author:
- Konrad Polthier
- Version:
- 08.07.06, 2.50 revised (kp) Handling of edges implemented.
12.09.02, 2.20 revised (kp) Merging of colors revised.
01.10.01, 2.11 revised (ur) Set individual element colors to global color in a geometry, if only the other geometry has element colors.
22.07.00, 2.10 revised (kp) Argument changed to class PgGeometryIf.
15.06.00, 2.00 revised (kp) Argument changed to class PgGeometry.
01.06.99, 1.01 revised (kp) Added missing assureElementNormals(), -Colors().
10.12.97, 1.00 created (kp)
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refineGlobalIntoFour
public boolean refineGlobalIntoFour()
Deprecated. use refineGlobalIntoFour(boolean) instead.Refine elementSet by dividing each triangle into four similar children.
-
refineGlobalIntoFour
public boolean refineGlobalIntoFour(boolean bInsertMidPoints)
Refine elementSet by dividing each triangle into four similar children. Initially we triangulate the elementSet; this method requires correct neighbour information. On return the neighbour information is correct. The refinement scheme is sketched in the following image
.- Parameters:
bInsertMidPoints- flag, if new vertices shall be computed to edge mid points.- Returns:
trueif method was successful- Author:
- Konrad Polthier
- Version:
- 22.08.05, 2.80 revised (ur) Normalize new normals.
25.01.02, 2.70 revised (ur) Make correct neighbourhood for not oriented triangulations. Remove initial call of makeNeighbour().
09.05.01, 2.60 revised (kp) Handling of vertex and element normals added.
22.01.01, 2.50 revised (ep) Handling of vertex based vector fields.
18.12.00, 2.40 revised (ep) Handling of element based vector fields.
21.11.00, 2.30 revised (ur) Blending of element textures added.
20.11.00, 2.20 revised (ur) Blending of vertex textures added.
07.11.00, 2.10 revised (ur) Use colors of parent triangles for new subtriangles and blend vertex colors for new vertices.
13.01.00, 2.00 revised (kp) Subdivision schemes incorporated.
16.09.98, 1.00 created (kp)
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getElementWithVertex
public int getElementWithVertex(int vertexInd)
Find first element referencing a given vertex.- Author:
- Konrad Polthier
- Version:
- 03.09.99, 1.00 revised (kp)
03.09.99, 1.00 created (kp)
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getEdge
public PgEdgeStar getEdge(int vInd1, int vInd2)
Create an edge structure with information about edge and adjacent elements. Two vertex indices of an edge are given as parameters. Method does not use neighbour information of element set.Note, method runs through all elements to find an edge. So, do not use this method in inner loops but create an edge array instead using
getEdgeStars().- Parameters:
vInd1- Index of edge vertices in global vertex array of elementSet.vInd2- Index of edge vertices in global vertex array of elementSet.- Returns:
- Edge structure with information about adjacent elements
- See Also:
getEdgeStars()- Author:
- Konrad Polthier
- Version:
- 24.02.01, 1.10 revised (kp) Speed up.
03.09.99, 1.00 created (kp)
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clearTagElement
public void clearTagElement(int ind, int aTag)Clear a single tag of a element. For possible tags seePvGeometryIf.- Specified by:
clearTagElementin interfacePgGeometryIf- Overrides:
clearTagElementin classPgGeometry
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hasTagElement
public boolean hasTagElement(int ind, int aTag)Check whether element has given tag. For possible tags seePvGeometryIf.- Specified by:
hasTagElementin interfacePgGeometryIf- Overrides:
hasTagElementin classPgGeometry
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setTagElement
public void setTagElement(int ind, int aTag)Set a tag of a element. For possible tags seePvGeometryIf.- Specified by:
setTagElementin interfacePgGeometryIf- Overrides:
setTagElementin classPgGeometry
-
getElementVertices
public PdVector[] getElementVertices(int elemInd)
Get an array with pointers to all vertices of an element. Vertices appear in the array in the same order as in the element.- Author:
- Konrad Polthier
- Version:
- 08.06.99, 1.01 revised (kp) Cousin method removed allowing to pass vector array as argument.
12.12.97, 1.00 created (kp)
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getElement
public PiVector getElement(int ind)
Get a reference to an individual element.- Specified by:
getElementin interfacePgGeometryIf- Overrides:
getElementin classPgGeometry- Parameters:
ind- index of element- Returns:
- reference to element vector with given index
-
getNeighbour
public PiVector getNeighbour(int ind)
Get a reference to an individual neighbour vector.- Parameters:
ind- index of element
-
getElementColor
public java.awt.Color getElementColor(int ind)
Get a reference to an individual element color.- Parameters:
ind- index of element
-
getElementBackColor
public java.awt.Color getElementBackColor(int ind)
Get a reference to an individual backside element color.- Parameters:
ind- index of element
-
getElementNormal
public PdVector getElementNormal(int ind)
Get a reference to an individual element normal.- Parameters:
ind- index of element
-
setElementVertices
public boolean setElementVertices(int elemInd, PdVector[] vArray)Copy new element vertices at specified position in the vertex array of PgPointSet. Destination element including data array must already exists.- Parameters:
elemInd- index of elementvArray- array with new coordinates of element vertices- Returns:
- boolean false, if index out of range, or argument missing
- Version:
- 12.12.97, 1.00 created (kp)
-
setElement
public void setElement(int elemInd, int a, int b, int c)Copy new vertex indices to element at specified position in the element list. Number of elements is increased if required. Dimension of elements is adjusted if necessary.- Parameters:
elemInd- index of elementa- new vertex index of elementb- new vertex index of elementc- new vertex index of element- Version:
- 28.11.00, 1.00 created (kp)
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setElement
public void setElement(int elemInd, int a, int b, int c, int d)Copy new vertex indices to element at specified position in the element list. Number of elements is increased if required. Dimension of elements is adjusted if necessary.- Parameters:
elemInd- index of elementa- new vertex index of elementb- new vertex index of elementc- new vertex index of elementd- new vertex index of element- Version:
- 28.11.00, 1.00 created (kp)
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setElement
public boolean setElement(int elemInd, int[] anIndArray)Copy new vertex indices to element at specified position in the element list. Number of elements is increased if required. Dimension of elements is adjusted if necessary.- Parameters:
elemInd- index of elementanIndArray- array with new vertex indices of element- Returns:
- boolean false, if element and array have different
-
setElement
public boolean setElement(int ind, PiVector newElem)Copy new vertex indices to element at specified position in the element list. Number of elements is increased if required.- Specified by:
setElementin interfacePgGeometryIf- Overrides:
setElementin classPgGeometry- Parameters:
ind- index of elementnewElem- vector with new indices of element- Returns:
- boolean false, if element and array have different
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setNeighbour
public boolean setNeighbour(int ind, PiVector newNeigh)Set neighbour elements of given element. Index must be a valid element index, and length of neighbour entries must be equal to size of specified element.Usually, an applications calls makeNeighbour() instead of calling this low level method. This method is provided for efficiency.
- Parameters:
ind- index of elementnewNeigh- vector with indices of neighbour elements- Returns:
- boolean false, if element and array have different
- Since:
- JavaView 3.24.001
- Version:
- 16.05.04, 1.00 created (kp)
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setElementColor
public boolean setElementColor(int ind, java.awt.Color aColor)Copy new color to element color at specified position in the color list- Parameters:
ind- index of elementaColor- color to be copied to color list- Returns:
- boolean false, if index out of range, or argument missing
- Version:
- 24.02.01, 1.10 revised (kp) Invoke assureElement...() only if destination array too small.
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setElementBackColor
public boolean setElementBackColor(int ind, java.awt.Color aColor)Copy new color to element color at specified position in the color list- Parameters:
ind- index of elementaColor- color to be copied to color list- Returns:
- boolean false, if index out of range, or argument missing
- Version:
- 24.02.01, 1.10 revised (kp) Invoke assureElement...() only if destination array too small.
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setElementNormal
public boolean setElementNormal(int ind, PdVector aNormal)Copy new normal to element normal at specified position in the normal list- Parameters:
ind- index of elementaNormal- normal to be copied to normal list- Returns:
- boolean false, if index out of range, or argument missing
- Version:
- 24.02.01, 1.10 revised (kp) Invoke assureElement...() only if destination array too small.
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setElementTexture
public boolean setElementTexture(int ind, PdVector[] aTexture)Copy new texture coordinates to element texture at specified position in the element texture list- Parameters:
ind- index of elementaTexture- array with texture coordinates to be copied- Returns:
- boolean false, if index out of range, or argument missing
- Version:
- 24.02.01, 1.10 revised (kp) Invoke assureElement...() only if destination array too small.
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setElements
public void setElements(PiVector[] element)
Copy the firstgetNumElements()elements of source array into an existing element array. If source array is too small then abort operation. Assure size of neighbour array, but recomputation of neighbour information must be invoked explicitly usingmakeNeighbour().Appearance of elements with 2 or less vertices should be avoid. They lead to a setting of m_dimOfElements=2.
- Parameters:
element- array of element vectors to be copied- Version:
- 09.11.02, 2.00 revised (kp) Full revision handling elements with 2 or less vertices.
24.02.01, 1.10 revised (kp) Call assureNeighbours() only if new value of m_dimOfElements==1.
-
removeElementColors
public void removeElementColors()
Remove local element colors from a geometry and use global element color instead.Showing of element colors must be switched off explicitly using
showElementColors(boolean).
-
setElementColors
public void setElementColors(java.awt.Color[] color)
Copy element colors of list to existing array of element colors. Length of argument list must be equal or larger than getNumElements().Showing of element colors must be switched on in order to be visible.
- Parameters:
color- array with new element colors
-
removeElementBackColors
public void removeElementBackColors()
Remove local backface element colors from a geometry and use global backface element color instead.Showing of backface element colors must be switched off explicitly using
showElementBackColor(boolean).
-
setElementBackColors
public void setElementBackColors(java.awt.Color[] color)
Copy backface element colors of list to existing array of element colors. Length of argument list must be equal or larger than getNumElements().Showing of back element colors must be switched on in order to be visible.
- Parameters:
color- array with new element colors
-
removeElementNormals
public void removeElementNormals()
Remove element normals from a geometry.Showing of element normals must be switched off explicitly using
showElementColors(boolean).
-
setElementNormals
public void setElementNormals(PdVector[] normal)
Copy element normals of list to existing array of element normals. Length of argument list must be equal or larger than getNumElements(). All element normals are copied. The dimension of all argument normals must be equal same as dimension of vectors.Showing of element normals must be switched on in order to be visible.
- Parameters:
normal- array with new element normals
-
setElementTextures
public void setElementTextures(PdVector[][] texCoords)
Use the given textures coordinates as element-based texture coordinates. Length of argument list must be equal or larger than getNumElements(). All element textures are copied. The dimension of all argument textures must be equal togetDimOfTextures()of the geometry.Showing of textures must be switched on in order to be visible.
- Parameters:
texCoords- array with new element textures- See Also:
setElementTexturesFromList(PdVector [])
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setElementTexturesFromList
public void setElementTexturesFromList(PdVector[] texCoords)
Use the given textures coordinates as element-based texture coordinates. Length of argument list must be equal or larger thangetNumElementIndices(). All textures coordinates are copied. The dimension of all argument texture vectors must be equal to getDimOfTextures() of the geometry.In contrast to the method
setElementTextures(PdVector [][])the texture coordinates of the double vector are simply linearized, that means, if the first element has n-vertices, then the first n-textures coordinates are used as texture coordinates of this element.Showing of textures must be switched on in order to be visible.
- Parameters:
texCoords- array with new element textures- Since:
- JavaView 2.45
- See Also:
setElementTextures(PdVector [][])- Version:
- 09.11.02, 1.00 created (kp)
-
removeTexture
public void removeTexture()
Remove all texture information from surface and switch off showing of texture. Removes texture image and texture coordinates from elements and vertices both.- Overrides:
removeTexturein classPgPointSet- Version:
- 25.01.02, 1.00 created (kp)
-
setNeighbours
public void setNeighbours(PiVector[] neighbour)
Copy neighbour array to existing array of neighbours. Length of argument list must be equal or larger than getNumElements(). All neighbour information is copied.- Parameters:
neighbour- array with neighbour information- See Also:
makeNeighbour()
-
getNeighbourLocInd
public int getNeighbourLocInd(int elemInd, int vInd, int wInd)For a given edge return the local index of the vertex containing the neighbourhood information. For triangles, return the local index of the third vertex in the element[anElem], i.e. the vertex not on the edge (vInd, wInd).Modified to handle elements with more than three edges too. The 'neighbour vertex' is now defined as the place which stores the neighbourhood information for edge (vInd, wInd) in m_neighbour. If i is the lowest local index of both edge vertices, then i+elemLen-1 is the searched position. In case of a triangle, i+elemLen-1 == i+2, so nothing is changed for triangles.
- Parameters:
vInd- index of first vertex of an element edge, not local indiceswInd- index of second vertex of an element edge, not local indiceselemInd- an element index- Returns:
- local index of the vertex containing the neighbourhood information for given edge
- See Also:
getOppVertexLocInd(int, int)- Author:
- Konrad Polthier
- Version:
- 03.09.99, 2.00 revised (kp) Renamed from getOtherVertexLocInd().
11.04.99, 1.50 revised (kp) otherVertex redefined to allow general polygons, nothing changed in case of triangles. See documentation above.
12.12.97, 1.00 created (kp)
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getOppVertexInd
public int getOppVertexInd(int elemInd, int locInd)In the adjacent element find the vertex containing the neighbourhood information for the original element. Return the index of the vertex in the adjacent element whose neighbour entry references to the original element.- Parameters:
elemInd- an element indexlocInd- local index such thatm_neighbour[elemInd].m_data[locInd]==neighElemIndis the adjacent element.- Returns:
- index of the vertex in adjacent triangle containing the neighbourhood information for common edge, or -1.
- See Also:
getOppVertexLocInd(int, int)- Author:
- Konrad Polthier
- Version:
- 01.10.00, 1.10 revised (kp) Check if element edge is boundary.
14.01.00, 1.00 created (kp)
-
getOppVertexLocInd
public int getOppVertexLocInd(int elemInd, int locInd)In the adjacent element find the vertex containing the neighbourhood information for the original element. Return the local index of the vertex in the adjacent element whose neighbour entry references to the original element. Modified to handle elements with more than three edges too. The 'otherVertex' is now defined as the place which stores the neighbourhood information for edge (vInd, wInd) in m_neighbour. If i is the lowest local index of both edge vertices, then(i-1+nov)%novis the searched position. In case of a triangle,(i-1+nov)%nov == (i+2)%nov, so nothing has changed for triangles.Returns -2 in case of bug in neighbourhood. Use makeNeighbour() to create a new neighbourhood.
- Parameters:
elemInd- an element indexlocInd- local index such thatm_neighbour[elemInd].m_data[locInd]==neighElemIndis the adjacent element.- Returns:
- local index of the vertex in adjacent triangle containing the neighbourhood information for common edge.
- See Also:
getNeighbourLocInd(int, int, int)- Author:
- Konrad Polthier
- Version:
- 15.05.04, 1.90 revised (kp) Return -2 in case of error in neighbourhood.
28.05.02, 1.80 revised (kp) Compare vertex indices of edge too if reference to element is found.
11.04.99, 1.50 revised (kp) otherVertex redefined to allow general polygons, nothing changed in case of triangles. See documentation above.
12.12.97, 1.00 created (kp)
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getAreaOfElement
public double getAreaOfElement(int elemInd)
Compute area of polyhedral element with given index.- Author:
- Konrad Polthier
- Version:
- 12.12.97, 1.00 revised (kp)
12.12.97, 1.00 created (kp)
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getArea
public double getArea()
Compute total area of polyhedral surface.- Author:
- Konrad Polthier
- Version:
- 12.12.97, 1.00 revised (kp)
12.12.97, 1.00 created (kp)
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getVolumeOfElement
public double getVolumeOfElement(int elemInd)
Compute algebraic volume of the cone of a polyhedral element with the origin.A sphere with positively oriented triangles such that normals point outward will have a positive volume.
- Author:
- Konrad Polthier
- Version:
- 04.09.02, 1.10 revised (kp) Sign of volume added.
12.12.97, 1.00 created (kp)
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getVolume
public double getVolume()
Compute total volume of polyhedral surface. If surface is not closed, then the volume of the cone of the surface with the origin is computed.- Author:
- Konrad Polthier
- Version:
- 12.12.97, 1.00 revised (kp)
12.12.97, 1.00 created (kp)
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getL2Norm
public double getL2Norm()
Compute L2 norm of identity map of element set. Elements are temporarily triangulated if they have more than three vertices.- Author:
- Konrad Polthier
- Version:
- 21.07.99, 1.00 revised (kp)
21.07.99, 1.00 created (kp)
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getL2Matrix
public PdMatrix getL2Matrix(PdMatrix mat)
Compute L2 matrix S such that L2-norm(u)^2 = u*S*u. Elements must be triangulated.- Author:
- Konrad Polthier
- Version:
- 25.10.02, 1.01 revised (kp) Use m_dim.
21.07.99, 1.00 created (kp)
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getEdgeLength
public double getEdgeLength(int elemInd, int locInd)Compute length of element edge specified by element index and vertex index.- Parameters:
elemInd- index of elementlocInd- local index of vertex whose neighbour refers to this edge- Returns:
- length of edge
- Author:
- Konrad Polthier
- Version:
- 24.06.99, 1.01 revised (kp) Adjusted to element sizes larger than 3
12.12.97, 1.00 created (kp)
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getVertexAngle
public double getVertexAngle(int elemInd, int locInd)Compute the element angle specified by element index and local vertex index.- Parameters:
elemInd- index of elementlocInd- local index of vertex- Returns:
- angle between edges at vertex
- Author:
- Konrad Polthier
- Version:
- 24.06.99, 1.01 revised (kp) Adjusted to element sizes larger than 3
12.12.97, 1.00 created (kp)
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computeRotation
public void computeRotation(PgPolygon meridian, int numULines)
Generate rotational symmetric surface from given meridian around x-axis. Surface has connectivity of a rectangle. Useclose()to remove interior boundaries. Compute vertex normals.- Overrides:
computeRotationin classPgPointSet- Parameters:
meridian- meridian given as polygonnumULines- discretization in angular direction
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computeCone
public void computeCone(int numULines, int numVLines, double bottomRadius, double height)Generate cone in z-direction centered at the origin with given bottom radius and height. Surface has connectivity of a rectangle. Useclose()to remove interior boundaries. Compute vertex normals. Sample method to have simple geometry available for test purposes.- Overrides:
computeConein classPgPointSet- Parameters:
numULines- discretization in angular directionnumVLines- discretization in z-axis directionbottomRadius- radius of bottom disk of coneheight- height of cone from bottom disk to tip- Version:
- 29.12.03, 1.00 created (kp)
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computeCylinder
public void computeCylinder(int numULines, int numVLines, double radius, double length)Generate cylinder in z-direction centered at the origin with given radius and length. Surface has connectivity of a rectangle. Useclose()to remove interior boundaries. Compute vertex normals. Sample method to have simple geometry available for test purposes.- Overrides:
computeCylinderin classPgPointSet- Parameters:
numULines- discretization in angular directionnumVLines- discretization in z-axis directionradius- radius of cylinderlength- height of cylinder
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computeDisk
public void computeDisk(int numULines, int numVLines, double radius)Generate disk in xy-plane with given radius. Surface has connectivity of a rectangle. Useclose()to remove interior boundaries. Compute vertex normals. Sample method to have simple geometry available for test purposes.- Overrides:
computeDiskin classPgPointSet- Parameters:
numULines- discretization in radial directionnumVLines- discretization in angular directionradius- radius of disk
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computePlane
public void computePlane(int numULines, int numVLines, double uMin, double vMin, double uMax, double vMax)Generate rectangle in z=0 plane with given min/max values. Surface has connectivity of a rectangle. Useclose()to remove interior boundaries. Compute vertex normals. Sample method to have simple geometry available for test purposes.- Overrides:
computePlanein classPgPointSet- Parameters:
numULines- discretization in x directionnumVLines- discretization in y directionuMin- u coordinate of lower left corner of rectanglevMin- v coordinate of lower left corner of rectangleuMax- u coordinate of upper right corner of rectanglevMax- v coordinate of upper right corner of rectangle
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computeSphere
public void computeSphere(int numULines, int numVLines, double radius)Generate sphere with given radius. Surface has connectivity of a rectangle. Useclose()to remove interior boundaries. Compute vertex normals. Sample method to have simple geometry available for test purposes.- Overrides:
computeSpherein classPgPointSet- Parameters:
numULines- discretization in angular directionnumVLines- discretization in meridian directionradius- radius of sphere
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computeTorus
public void computeTorus(int numULines, int numVLines, double radius, double thick)Generate torus in x-y plane with given radius of soul and thickness of tube. Surface has connectivity of a rectangle. Useclose()to remove interior boundaries. Compute vertex normals. Sample method to have simple geometry available for test purposes.- Overrides:
computeTorusin classPgPointSet- Parameters:
numULines- discretization in angular directionnumVLines- discretization in meridian directionradius- radius of soulthick- radius of torus tube
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computeSnail
public void computeSnail(int numULines, int numVLines, double numWindings)Generate a winding snail. Sample method to have simple geometry available for test purposes.- Overrides:
computeSnailin classPgPointSet- Parameters:
numULines- discretization in angular directionnumVLines- discretization in meridian directionnumWindings- number of half-turns of snail house
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getNumBoundaryEdges
public int getNumBoundaryEdges()
Calculate number of boundary edges of a manifold surface using m_neighbour information. This number may be different from number of boundary components and number of boundary segments.If surface is non-manifold and neighbour information is not correct then this method may determine a wrong number of boundary edges.
- Returns:
- number of boundary edges
- See Also:
getNumBoundaries(),getNumEdges()- Author:
- Konrad Polthier
- Version:
- 16.09.98, 1.00 revised (kp)
16.09.98, 1.00 created (kp)
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getNumEdges
public int getNumEdges()
Calculate number of edges of a manifold surface using m_neighbour information.If neighbour information is missing, then each element edge is counted. Algorithm runs once over all elements and counts an edge if the index of the adjacent element is smaller than the index of the current element.
If surface is non-manifold and neighbour information is not correct then this method may determine a wrong number of edges.
See also getNumEdges() which returns the number of edges of the underlying simplicial complex. Note, getNumEdgeStars() will return 0 if no edgeStars are allocated while getNumEdges() always returns a number related to the simplicial complex. Use getNumEdgesStars() when working with edgeStar array, and use getNumEdges() in combinatorial calculations.
- Returns:
- number of edges
- See Also:
getNumEdgeStars(),getNumBoundaryEdges()- Author:
- Konrad Polthier
- Version:
- 31.12.97, 1.00 created (kp)
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fixBoundaries
public void fixBoundaries()
Constrain all boundary vertices not to move during variations. This is method imposes the simplest kind of constraints to boundary polygons used in variational problems.- Author:
- Konrad Polthier
- Version:
- 19.04.00, 1.00 revised (kp)
19.04.00, 1.00 created (kp)
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markBoundary
public void markBoundary()
Tag all boundary vertices as those. Assume a correct neighbour connectivity. Method is used in conjunction with getNumBoundaryVertices(). Method handles non-conforming element sets too.- Author:
- Konrad Polthier
- Version:
- 15.05.06, 1.30 revised (kp) Better check if neighbour has not been allocated.
03.09.99, 1.20 revised (kp) Added switch for handling non-conforming elementSets.
30.07.99, 1.10 revised (kp) Method failed on elements with different lengths.
21.05.99, 1.00 created (kp)
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getNumBoundaryVertices
public int getNumBoundaryVertices()
Count number of boundary vertices assuming boundary vertices have been previously marked.- See Also:
markBoundary()- Author:
- Konrad Polthier
- Version:
- 21.05.99, 1.00 revised (kp)
21.05.99, 1.00 created (kp)
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blend
public boolean blend(double s, PgGeometry ag, double t, PgGeometry bg)Blend between two element sets, used in interpolation and computing the associate surfacesthis = s*ag + t*bg.- Specified by:
blendin interfacePgGeometryIf- Overrides:
blendin classPgPointSet- Parameters:
s- weight of vertices of first geometryag- first geometry used for blendingt- weight of vertices of second geometrybg- second geometry used for blending- Returns:
- true on success
- Author:
- Konrad Polthier
- Version:
- 08.07.06, 2.50 revised (kp) Handling of edges implemented.
10.03.02, 2.10 revised (kp) Interpolation of vector fields implemented.
10.11.01, 2.00 revised (kp) Interpolation of material properties enabled.
30.12.97, 1.00 created (kp)
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isConforming
public boolean isConforming()
Returntrueif elementSet is conforming, elsefalse.
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setConforming
public void setConforming(boolean flag)
Set conformality state of geometry and boundary curves, and do not modify connectivity. Mainly used to temporarily switch conformality state, use a conforming method, and the restore the previous state by calling makeNonConformal().
-
triangulate
public static boolean triangulate(PgElementSet geom)
Triangulate the given element set in place. Each element is split into triangles using the methodPgUtil.triangulate(PdVector [], int).- Parameters:
geom- Surface with polygonal faces. Modified after this calling method.- Returns:
- true on success
- See Also:
PgUtil.triangulate(PdVector [], int)- Author:
- Konrad Polthier
- Version:
- 13.08.07, 1.91 revised (fk) Add argument check.
, 20.01.05, 1.90 revised (kp) Copy tags and labels of patch to subtriangles.
16.05.04, 1.80 revised (kp) Recompute normals if they exist.
25.09.01, 1.70 revised (ur) Store new element textures before storing global indices for new triangles.
02.03.01, 1.60 revised (kp) Assign element normals and backface element colors to children.
12.02.01, 1.50 revised (kp) Element normals no longer needed for triangulation algorithm.
21.11.00, 1.40 revised (ur) Adjust element textures added.
15.11.00, 1.30 revised (kp) Removed bnd if method fails while updating the bnd.
07.11.00, 1.20 revised (ur) use element colors of parent elements for new triangles.
09.06.00. 1.10 revised (ep) Ensure correct maxNumElements.
05.07.98, 1.00 created (kp)
-
checkNeighbour
public boolean checkNeighbour()
Deprecated. use checkNeighbour(boolean) instead.Check correct neighbour connectivity.
-
checkNeighbour
public boolean checkNeighbour(boolean bMessage)
Check correct neighbour connectivity. For each triangle ensure that:- length of each neighbour array has same size as element array - it does not reference itself - it is neighbour of each adjacent element - it and its neighbour join an edge with common vertices.- Parameters:
bMessage- Flag to send a message to the console.- Returns:
- true if neighbour connectivity is correct
- Author:
- Konrad Polthier
- Version:
- 17.12.08, 1.20 revised (ur) Don't generate message text if sending message is switched off.
28.01.02, 1.10 revised (ur) Flag added to avoid the message to console.
31.01.00, 1.01 revised (kp) Allow reference of adjacent elements even if differently oriented.
31.10.98, 1.00 created (kp)
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intersectionWithLine
public PvPickEvent intersectionWithLine(PdVector rayBaseWorld, PdVector rayDirWorld)
Find intersection of element set with a given ray. Method is used for interactive picking. Base and direction of ray must be given in 3D world coordinates.- Specified by:
intersectionWithLinein interfacePgGeometryIf- Overrides:
intersectionWithLinein classPgPointSet- Parameters:
rayBaseWorld- 3D base point of ray eventually hitting the surface.rayDirWorld- 3D direction vector of ray eventually hitting the surface.- Returns:
- full information about hit element, barycentric coordinates etc.
- Author:
- Konrad Polthier
- Version:
- 04.09.06, 2.31 revised (kp) Bary now contains element index.
01.04.06, 2.30 revised (kp) Conversion of world to model coordinate move to this method from PvDisplay.
15.02.05, 2.20 revised (kp) Use horizontal distance, diameter constraint removed.
25.03.01, 2.10 revised (kp) Use point on geometry as vertex, use rayBase as viewBase.
04.03.01, 2.00 revised (kp) Rewritten intersectionWithLine() to handle vertices in dim 2 and 3.
02.12.00, 1.10 revised (kp) Use minDist as distance, use rayBase as vertex.
04.10.99, 1.00 created (kp)
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getSavedNumVertices
public int getSavedNumVertices()
Only used when working with non-conforming triangulations.
-
setSavedNumVertices
public void setSavedNumVertices(int num)
Only used when working with non-conforming triangulations.
-
getSavedElements
public PiVector[] getSavedElements()
Only used when working with non-conforming triangulations.
-
setSavedElements
public void setSavedElements(PiVector[] element)
Only used when working with non-conforming triangulations.
-
makeElementColorsFromXYZ
public boolean makeElementColorsFromXYZ()
Create color from the element position within its bounding box which is interpreted as RGB cube. If dimension of vertices is smaller than three then only the first vertex components are used in the color computation.- Author:
- Konrad Polthier
- Version:
- 27.09.01, 1.10 revised (kp) Correct if vertex dimension larger than three.
22.08.00, 1.00 created (kp)
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makeElementColorsFromZ
public boolean makeElementColorsFromZ()
Create color from the vertical z-height within its bounding box ranging from low blue to high red. If dimension of vertices is smaller than three then the highest vertex component are used instead of the z-component in the color computation.- Author:
- Konrad Polthier
- Version:
- 16.04.05, 1.20 revised (kp) Both colors flipped to better sync with Maple.
27.09.01, 1.10 revised (kp) Correct if vertex dimension larger than three.
22.08.00, 1.00 created (kp)
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makeElementColorsFromZHue
public boolean makeElementColorsFromZHue()
Create color from the vertical z-height within its bounding box ranging through hue rainbow. If dimension of vertices is smaller than three then the highest vertex component are used instead of the z-component in the color computation.- Author:
- Konrad Polthier
- Version:
- 17.04.05, 1.20 revised (kp) Expand color spectrum to [magenta,red] from [blue,red].
27.09.01, 1.10 revised (kp) Correct if vertex dimension larger than three.
22.08.00, 1.00 created (kp)
-
makeElementColorsFromNormal
public boolean makeElementColorsFromNormal()
Create color from the element normals interpreted as RGB values. If dimension of vertices is smaller than three then the color wheel or stick is used.- Author:
- Konrad Polthier
- Version:
- 14.03.14, 1.00 created (kp)
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makeElementFromVertexColors
public boolean makeElementFromVertexColors()
Create element colors as average of all colors of its vertices. Vertex colors must be available.- Author:
- Konrad Polthier
- Version:
- 18.03.01, 1.00 created (kp)
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makeVertexFromElementColors
public boolean makeVertexFromElementColors()
Create vertex colors as average of individual color of all adjacent elements. Local element colors must be available.- Author:
- Konrad Polthier
- Version:
- 18.03.01, 1.00 created (kp)
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makeElementFromVertexTexture
public boolean makeElementFromVertexTexture()
Create element textures from vertex textures and remove vertex textures. Vertex textures must be available.- Author:
- Ulrich Reitebuch
- Version:
- 23.04.05, 1.10 revised (kp) Remove vertex textures after conversion.
04.12.01, 1.00 created (ur)
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reflect
public PgGeometry reflect(PdMatrix mat, boolean bOrient, boolean bVector)
Generate a cloned geometry and transform vertices by a matrix. For example, this method is called to calculate mirror images of a geometry. Orientation of geometry affects surface vectors.- Specified by:
reflectin interfacePgGeometryIf- Overrides:
reflectin classPgPointSet- Parameters:
mat- 3*3 or 4*4 transformation matrixbOrient- flag whether to keep the orientation of the geometrybVector- flag whether to keep the orientation of vectors- Returns:
- new reflected copy of the geometry
- Author:
- Konrad Polthier
- Version:
- 20.03.01, 1.20 revised (kp) Neighbour array of reflected geometry corrected.
12.12.00, 1.10 revised (kp) Additional argument added for orientation of vectors.
16.11.00, 1.00 created (kp)
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resetBoundaryNormals
public boolean resetBoundaryNormals()
Remove boundary vertex normal. Often boundary vertex normals can not be determined correctly. This method allows to reset these normal to zero. The boundary is determined from the neighbour information.- Returns:
- false if vertex normals are missing
- Author:
- Konrad Polthier
- Version:
- 29.05.01, 1.00 revised (kp)
29.05.01, 1.00 created (kp)
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getFVector
public int[] getFVector()
Compute F-vector which shows the number of points, edges, faces, etc.Note, the number of vertices may include some vertices which are not referenced by elements. The number of unused vertices must be subtracted from the number of vertices found in the F-vector when computing the Euler characteristic.
- Overrides:
getFVectorin classPgPointSet- Version:
- 20.12.01, 1.10 revised (kp) Renamed to getFVector() from getEulerNumbers().
04.11.01, 1.00 created (kp)
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getCenterOfElement
public PdVector getCenterOfElement(PdVector center, int e)
Compute the barycenter of a geometry element.- Parameters:
center- Buffer for the center. May be null.e- Index of the element.- Returns:
- Argument center is filled with the position of the barycenter.
- Version:
- 22.06.09, 1.00 created (mn)
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