edu.cornell.lassp.houle.RngPack
Class RandomShuffle
- java.lang.Object
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- edu.cornell.lassp.houle.RngPack.RandomElement
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- edu.cornell.lassp.houle.RngPack.RandomShuffle
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- All Implemented Interfaces:
- java.lang.Cloneable
public class RandomShuffle extends RandomElement
RandomShuffle uses one random number generator to shuffle the numbers produced by another to obliterate sequential correlations. To initialize a RandomShuffle, pass it two RandomElements. The first RandomElement is used to generate a table of random numbers and the second is used to choose one from the table. An example of usage is,RandomElement markov=new RandomShuffle(new Ranecu(),new Ranmar(),32)
which would generate a deck of 32 numbers from RANECU and use RANMAR to choose from the deck.
References:- F. James; Comp. Phys. Comm. 60 (1990) p 329-344
- D. Knuth; The Art of Computer Programming vol. 2, sec 3.2.2
Source code is available.
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Constructor Summary
Constructors Constructor and Description RandomShuffle(RandomElement ga, RandomElement gb, int ds)
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Method Summary
All Methods Instance Methods Concrete Methods Modifier and Type Method and Description doubleraw()The generator.
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Constructor Detail
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RandomShuffle
public RandomShuffle(RandomElement ga, RandomElement gb, int ds)
- Parameters:
ga- generator to fill shuffle deckgb- geberator to choose from shuffle deckds- the size of the shuffle deck
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Method Detail
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raw
public double raw()
The generator.- Specified by:
rawin classRandomElement- Returns:
- a random double in the range [0,1]
- See Also:
RandomElement.raw()
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