Documentation of 'ec.vector.GeneVectorIndividual' Java class
GeneVectorIndividual
ec.vector

Class GeneVectorIndividual

  • All Implemented Interfaces:
    Prototype, Setup, java.io.Serializable, java.lang.Cloneable, java.lang.Comparable


    public class GeneVectorIndividual
    extends VectorIndividual
    GeneVectorIndividual is a VectorIndividual whose genome is an array of Genes. The default mutation method calls the mutate() method on each gene independently with species.mutationProbability. Initialization calls reset(), which should call reset() on each gene. Do not expect that the genes will actually exist during initialization -- see the default implementation of reset() as an example for how to handle this.

    From ec.Individual:

    In addition to serialization for checkpointing, Individuals may read and write themselves to streams in three ways.

    • writeIndividual(...,DataOutput)/readIndividual(...,DataInput)   This method transmits or receives an individual in binary. It is the most efficient approach to sending individuals over networks, etc. These methods write the evaluated flag and the fitness, then call readGenotype/writeGenotype, which you must implement to write those parts of your Individual special to your functions-- the default versions of readGenotype/writeGenotype throw errors. You don't need to implement them if you don't plan on using read/writeIndividual.
    • printIndividual(...,PrintWriter)/readIndividual(...,LineNumberReader)   This approach transmits or receives an indivdual in text encoded such that the individual is largely readable by humans but can be read back in 100% by ECJ as well. To do this, these methods will encode numbers using the ec.util.Code class. These methods are mostly used to write out populations to files for inspection, slight modification, then reading back in later on. readIndividual reads in the fitness and the evaluation flag, then calls parseGenotype to read in the remaining individual. You are responsible for implementing parseGenotype: the Code class is there to help you. printIndividual writes out the fitness and evaluation flag, then calls genotypeToString and printlns the resultant string. You are responsible for implementing the genotypeToString method in such a way that parseGenotype can read back in the individual println'd with genotypeToString. The default form of genotypeToString simply calls toString, which you may override instead if you like. The default form of parseGenotype throws an error. You are not required to implement these methods, but without them you will not be able to write individuals to files in a simultaneously computer- and human-readable fashion.
    • printIndividualForHumans(...,PrintWriter)   This approach prints an individual in a fashion intended for human consumption only. printIndividualForHumans writes out the fitness and evaluation flag, then calls genotypeToStringForHumans and printlns the resultant string. You are responsible for implementing the genotypeToStringForHumans method. The default form of genotypeToStringForHumans simply calls toString, which you may override instead if you like (though note that genotypeToString's default also calls toString). You should handle one of these methods properly to ensure individuals can be printed by ECJ.

    In general, the various readers and writers do three things: they tell the Fitness to read/write itself, they read/write the evaluated flag, and they read/write the gene array. If you add instance variables to a VectorIndividual or subclass, you'll need to read/write those variables as well.

    Default Base
    vector.gene-vect-ind

    See Also:
    Serialized Form
    • Field Detail

      • P_GENEVECTORINDIVIDUAL

        public static final java.lang.String P_GENEVECTORINDIVIDUAL
        See Also:
        Constant Field Values
      • genome

        public Gene[] genome
    • Constructor Detail

      • GeneVectorIndividual

        public GeneVectorIndividual()
    • Method Detail

      • defaultBase

        public Parameter defaultBase()
        Description copied from interface: Prototype
        Returns the default base for this prototype. This should generally be implemented by building off of the static base() method on the DefaultsForm object for the prototype's package. This should be callable during setup(...).
      • clone

        public java.lang.Object clone()
        Description copied from interface: Prototype
        Creates a new individual cloned from a prototype, and suitable to begin use in its own evolutionary context.

        Typically this should be a full "deep" clone. However, you may share certain elements with other objects rather than clone hem, depending on the situation:

        • If you hold objects which are shared with other instances, don't clone them.
        • If you hold objects which must be unique, clone them.
        • If you hold objects which were given to you as a gesture of kindness, and aren't owned by you, you probably shouldn't clone them.
        • DON'T attempt to clone: Singletons, Cliques, or Groups.
        • Arrays are not cloned automatically; you may need to clone an array if you're not sharing it with other instances. Arrays have the nice feature of being copyable by calling clone() on them.

        Implementations.

        • If no ancestor of yours implements clone(), and you have no need to do clone deeply, and you are abstract, then you should not declare clone().
        • If no ancestor of yours implements clone(), and you have no need to do clone deeply, and you are not abstract, then you should implement it as follows:

           public Object clone() 
               {
               try
                   { 
                   return super.clone();
                   }
               catch ((CloneNotSupportedException e)
                   { throw new InternalError(); } // never happens
               }
                  
        • If no ancestor of yours implements clone(), but you need to deep-clone some things, then you should implement it as follows:

           public Object clone() 
               {
               try
                   { 
                   MyObject myobj = (MyObject) (super.clone());
          
                   // put your deep-cloning code here...
                   }
               catch ((CloneNotSupportedException e)
                   { throw new InternalError(); } // never happens
               return myobj;
               } 
                  
        • If an ancestor has implemented clone(), and you also need to deep clone some things, then you should implement it as follows:

           public Object clone() 
               { 
               MyObject myobj = (MyObject) (super.clone());
          
               // put your deep-cloning code here...
          
               return myobj;
               } 
                  
        Specified by:
        clone in interface Prototype
        Overrides:
        clone in class Individual
      • defaultCrossover

        public void defaultCrossover(EvolutionState state,
                                     int thread,
                                     VectorIndividual ind)
        Description copied from class: VectorIndividual
        Destructively crosses over the individual with another in some default manner. In most implementations provided in ECJ, one-, two-, and any-point crossover is done with a for loop, rather than a possibly more efficient approach like arrayCopy(). The disadvantage is that arrayCopy() takes advantage of a CPU's bulk copying. The advantage is that arrayCopy() would require a scratch array, so you'd be allocing and GCing an array for every crossover. Dunno which is more efficient.
        Overrides:
        defaultCrossover in class VectorIndividual
      • split

        public void split(int[] points,
                          java.lang.Object[] pieces)
        Splits the genome into n pieces, according to points, which *must* be sorted. pieces.length must be 1 + points.length
        Overrides:
        split in class VectorIndividual
      • join

        public void join(java.lang.Object[] pieces)
        Joins the n pieces and sets the genome to their concatenation.
        Overrides:
        join in class VectorIndividual
      • defaultMutate

        public void defaultMutate(EvolutionState state,
                                  int thread)
        Destructively mutates the individual in some default manner. The default form simply randomizes genes to a uniform distribution from the min and max of the gene values.
        Overrides:
        defaultMutate in class VectorIndividual
      • hashCode

        public int hashCode()
        Description copied from class: Individual
        Returns a hashcode for the individual, such that individuals which are equals(...) each other always return the same hash code.
        Specified by:
        hashCode in class Individual
      • genotypeToStringForHumans

        public java.lang.String genotypeToStringForHumans()
        Description copied from class: Individual
        Print to a string the genotype of the Individual in a fashion readable by humans, and not intended to be parsed in again. The fitness and evaluated flag should not be included. The default form simply calls toString(), but you'll probably want to override this to something else.
        Overrides:
        genotypeToStringForHumans in class Individual
      • genotypeToString

        public java.lang.String genotypeToString()
        Description copied from class: Individual
        Print to a string the genotype of the Individual in a fashion intended to be parsed in again via parseGenotype(...). The fitness and evaluated flag should not be included. The default form simply calls toString(), which is almost certainly wrong, and you'll probably want to override this to something else.
        Overrides:
        genotypeToString in class Individual
      • equals

        public boolean equals(java.lang.Object ind)
        Description copied from class: Individual
        Returns true if I am genetically "equal" to ind. This should mostly be interpreted as saying that we are of the same class and that we hold the same data. It should NOT be a pointer comparison.
        Specified by:
        equals in class Individual
      • getGenome

        public java.lang.Object getGenome()
        Description copied from class: VectorIndividual
        Returns the gene array. If you know the type of the array, you can cast it and work on it directly. Otherwise, you can still manipulate it in general, because arrays (like all objects) respond to clone() and can be manipulated with arrayCopy without bothering with their type. This might be useful in creating special generalized crossover operators -- we apologize in advance for the fact that Java doesn't have a template system. :-( The default version returns null.
        Overrides:
        getGenome in class VectorIndividual
      • setGenome

        public void setGenome(java.lang.Object gen)
        Description copied from class: VectorIndividual
        Sets the gene array. See getGenome(). The default version does nothing.
        Overrides:
        setGenome in class VectorIndividual
      • cloneGenes

        public void cloneGenes(java.lang.Object piece)
        Description copied from class: VectorIndividual
        Clones the genes in pieces, and replaces the genes with their copies. Does NOT copy the array, but modifies it in place. If the VectorIndividual holds numbers or booleans etc. instead of genes, nothing is cloned (why bother?).
        Overrides:
        cloneGenes in class VectorIndividual
      • writeGenotype

        public void writeGenotype(EvolutionState state,
                                  java.io.DataOutput dataOutput)
                           throws java.io.IOException
        Description copied from class: Individual
        Writes the genotypic information to a DataOutput. Largely called by writeIndividual(), and nothing else. The default simply throws an error. Various subclasses of Individual override this as appropriate. For example, if your custom individual's genotype consists of an array of integers, you might do this:
        
         dataOutput.writeInt(integers.length);
         for(int x=0;x
        Overrides:
        writeGenotype in class Individual
        Throws:
        java.io.IOException
      • setGenomeLength

        public void setGenomeLength(int len)
        Description copied from class: VectorIndividual
        Sets the genome length. If the length is longer, then it is filled with a default value (likely 0 or false). This may or may not be a valid value -- you will need to set appropriate values here. The default implementation does nothing; but all subclasses in ECJ implement a subset of this.
        Overrides:
        setGenomeLength in class VectorIndividual
      • readGenotype

        public void readGenotype(EvolutionState state,
                                 java.io.DataInput dataInput)
                          throws java.io.IOException
        Description copied from class: Individual
        Reads in the genotypic information from a DataInput, erasing the previous genotype of this Individual. Largely called by readIndividual(), and nothing else. If you are trying to create an Individual from information read in from a stream or DataInput, see the various newIndividual() methods in Species. The default simply throws an error. Various subclasses of Individual override this as appropriate. For example, if your custom individual's genotype consists of an array of integers, you might do this:
        
         integers = new int[dataInput.readInt()];
         for(int x=0;x
        Overrides:
        readGenotype in class Individual
        Throws:
        java.io.IOException

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