Class Uniform
- java.lang.Object
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- ec.gp.GPNodeBuilder
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- ec.gp.build.Uniform
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public class Uniform extends GPNodeBuilder
Uniform implements the algorithm described inBohm, Walter and Andreas Geyer-Schulz. 1996. "Exact Uniform Initialization for Genetic Programming". In Foundations of Genetic Algorithms IV, Richard Belew and Michael Vose, eds. Morgan Kaufmann. 379-407. (ISBN 1-55860-460-X)
The user-provided requested tree size is either provided directly to the Uniform algorithm, or if the size is NOSIZEGIVEN, then Uniform will pick one at random from the GPNodeBuilder probability distribution system (using either max-depth and min-depth, or using num-sizes).
Further, if the user sets the true-dist parameter, the Uniform will ignore the user's specified probability distribution and instead pick from a distribution between the minimum size and the maximum size the user specified, where the sizes are distributed according to the actual number of trees that can be created with that size. Since many more trees of size 10 than size 3 can be created, for example, size 10 will be picked that much more often.
Uniform also prints out the actual number of trees that exist for a given size, return type, and function set. As if this were useful to you. :-)
The algorithm, which is quite complex, is described in pseudocode below. Basically what the algorithm does is this:
- For each function set and return type, determine the number of trees of each size which exist for that function set and tree type. Also determine all the permutations of tree sizes among children of a given node. All this can be done with dynamic programming. Do this just once offline, after the function sets are loaded.
- Using these tables, construct distributions of choices of tree size, child tree size permutations, etc.
- When you need to create a tree, pick a size, then use the distriutions to recursively create the tree (top-down).
Dealing with Zero Distributions
Some domains have NO tree of a certain size. For example, Artificial Ant's function set can make NO trees of size 2. What happens when we're asked to make a tree of (invalid) size 2 in Artificial Ant then? Uniform presently handles it as follows:
- If the system specifically requests a given size that's invalid, Uniform will look for the next larger size which is valid. If it can't find any, it will then look for the next smaller size which is valid.
- If a random choice yields a given size that's invalid, Uniform will pick again.
- If there is *no* valid size for a given return type, which probably indicates an error, Uniform will halt and complain.
Pseudocode:
Func NumTreesOfType(type,size) If NUMTREESOFTYPE[type,size] not defined, // memoize N[type] = all nodes compatible with type NUMTREESOFTYPE[type,size] = Sum(n in N[type], NumTreesRootedByNode(n,size)) return NUMTREESOFTYPE[type,size] Func NumTreesRootedByNode(node,size) If NUMTREESROOTEDBYNODE[node,size] not defined, // memoize count = 0 left = size - 1 If node.children.length = 0 and left = 0 // a valid terminal count = 1 Else if node.children.length <= left // a valid nonterminal For s is 1 to left inclusive // yeah, that allows some illegal stuff, it gets set to 0 count += NumChildPermutations(node,s,left,0) NUMTREESROOTEDBYNODE[node,size] = count return NUMTREESROOTEBYNODE[node,size] Func NumChildPermutations(parent,size,outof,pickchild) // parent is our parent node // size is the size of pickchild's tree that we're considering // pickchild is the child we're considering // outof is the total number of remaining nodes (including size) yet to fill If NUMCHILDPERMUTATIONS[parent,size,outof,pickchild] is not defined, // memoize count = 0 if pickchild = parent.children.length - 1 and outof==size // our last child, outof must be size count = NumTreesOfType(parent.children[pickchild].type,size) else if pickchild < parent.children.length - 1 and outof-size >= (parent.children.length - pickchild-1) // maybe we can fill with terminals cval = NumTreesOfType(parent.children[pickchild].type,size) tot = 0 For s is 1 to outof-size // some illegal stuff, it gets set to 0 tot += NumChildPermutations(parent,s,outof-size,pickchild+1) count = cval * tot NUMCHILDPERMUTATIONS [parent,size,outof,pickchild] = count return NUMCHILDPERMUTATIONS[parent,size,outof,pickchild] For each type type, size size ROOT_D[type,size] = probability distribution of nodes of type and size, derived from NUMTREESOFTYPE[type,size], our node list, and NUMTREESROOTEDBYNODE[node,size] For each parent,outof,pickchild CHILD_D[parent,outof,pickchild] = probability distribution of tree sizes, derived from NUMCHILDPERMUTATIONS[parent,size,outof,pickchild] Func FillNodeWithChildren(parent,pickchild,outof) If pickchild = parent.children.length - 1 // last child Fill parent.children[pickchild] with CreateTreeOfType(parent.children[pickchild].type,outof) Else choose size from CHILD_D[parent,outof,pickchild] Fill parent.pickchildren[pickchild] with CreateTreeOfType(parent.children[pickchild].type,size) FillNodeWithChildren(parent,pickchild+1,outof-size) returnFunc CreateTreeOfType(type,size) Choose node from ROOT_D[type,size] If size > 1 FillNodeWithChildren(node,0,size-1) return nodeParameters
base.true-dist
bool= true or false (default)(should we use the true numbers of trees for each size as the distribution for picking trees, as opposed to the user-specified distribution?) Default Base
gp.build.uniform- See Also:
- Serialized Form
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Field Summary
Fields Modifier and Type Field and Description java.util.Hashtable_functionsetsjava.math.BigInteger[][][]_truesizesdouble[][][][][]CHILD_Djava.util.HashtablefuncnodesGPFunctionSet[]functionsetsintmaxarityintmaxtreesizejava.math.BigInteger[][][][][]NUMCHILDPERMUTATIONSintnumfuncnodesjava.math.BigInteger[][][]NUMTREESOFTYPEjava.math.BigInteger[][][]NUMTREESROOTEDBYNODEstatic java.lang.StringP_TRUEDISTRIBUTIONstatic java.lang.StringP_UNIFORMec.gp.build.UniformGPNodeStorage[][][][]ROOT_Dboolean[][][]ROOT_D_ZEROdouble[][][]truesizesbooleanuseTrueDistribution-
Fields inherited from class ec.gp.GPNodeBuilder
CHECK_BOUNDARY, maxSize, minSize, NOSIZEGIVEN, P_MAXSIZE, P_MINSIZE, P_NUMSIZES, P_SIZE, sizeDistribution
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Constructor Summary
Constructors Constructor and Description Uniform()
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Method Summary
All Methods Instance Methods Concrete Methods Modifier and Type Method and Description voidcomputePercentages()ParameterdefaultBase()Returns the default base for this prototype.intintForNode(GPNode node)GPNodenewRootedTree(EvolutionState state, GPType type, int thread, GPNodeParent parent, GPFunctionSet set, int argposition, int requestedSize)java.math.BigIntegernumChildPermutations(GPInitializer initializer, int functionset, GPNode parent, int size, int outof, int pickchild)java.math.BigIntegernumTreesOfType(GPInitializer initializer, int functionset, int type, int size)java.math.BigIntegernumTreesRootedByNode(GPInitializer initializer, int functionset, GPNode node, int size)intpickSize(EvolutionState state, int thread, int functionset, int type)voidpreprocess(EvolutionState state, int _maxtreesize)voidsetup(EvolutionState state, Parameter base)Sets up the object by reading it from the parameters stored in state, built off of the parameter base base.-
Methods inherited from class ec.gp.GPNodeBuilder
canPick, clone, pickSize
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Field Detail
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P_UNIFORM
public static final java.lang.String P_UNIFORM
- See Also:
- Constant Field Values
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P_TRUEDISTRIBUTION
public static final java.lang.String P_TRUEDISTRIBUTION
- See Also:
- Constant Field Values
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functionsets
public GPFunctionSet[] functionsets
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_functionsets
public java.util.Hashtable _functionsets
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funcnodes
public java.util.Hashtable funcnodes
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numfuncnodes
public int numfuncnodes
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maxarity
public int maxarity
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maxtreesize
public int maxtreesize
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_truesizes
public java.math.BigInteger[][][] _truesizes
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truesizes
public double[][][] truesizes
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useTrueDistribution
public boolean useTrueDistribution
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NUMTREESOFTYPE
public java.math.BigInteger[][][] NUMTREESOFTYPE
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NUMTREESROOTEDBYNODE
public java.math.BigInteger[][][] NUMTREESROOTEDBYNODE
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NUMCHILDPERMUTATIONS
public java.math.BigInteger[][][][][] NUMCHILDPERMUTATIONS
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ROOT_D
public ec.gp.build.UniformGPNodeStorage[][][][] ROOT_D
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ROOT_D_ZERO
public boolean[][][] ROOT_D_ZERO
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CHILD_D
public double[][][][][] CHILD_D
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Method Detail
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defaultBase
public Parameter defaultBase()
Description copied from interface:PrototypeReturns the default base for this prototype. This should generally be implemented by building off of the static base() method on the DefaultsForm object for the prototype's package. This should be callable during setup(...).
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setup
public void setup(EvolutionState state, Parameter base)
Description copied from interface:PrototypeSets up the object by reading it from the parameters stored in state, built off of the parameter base base. If an ancestor implements this method, be sure to call super.setup(state,base); before you do anything else.For prototypes, setup(...) is typically called once for the prototype instance; cloned instances do not receive the setup(...) call. setup(...) may be called more than once; the only guarantee is that it will get called at least once on an instance or some "parent" object from which it was ultimately cloned.
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pickSize
public int pickSize(EvolutionState state, int thread, int functionset, int type)
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preprocess
public void preprocess(EvolutionState state, int _maxtreesize)
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intForNode
public final int intForNode(GPNode node)
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numTreesOfType
public java.math.BigInteger numTreesOfType(GPInitializer initializer, int functionset, int type, int size)
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numTreesRootedByNode
public java.math.BigInteger numTreesRootedByNode(GPInitializer initializer, int functionset, GPNode node, int size)
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numChildPermutations
public java.math.BigInteger numChildPermutations(GPInitializer initializer, int functionset, GPNode parent, int size, int outof, int pickchild)
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computePercentages
public void computePercentages()
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newRootedTree
public GPNode newRootedTree(EvolutionState state, GPType type, int thread, GPNodeParent parent, GPFunctionSet set, int argposition, int requestedSize)
- Specified by:
newRootedTreein classGPNodeBuilder
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