Documentation of 'ec.app.parity.Parity' Java class
Parity
ec.app.parity

Class Parity

  • All Implemented Interfaces:
    Prototype, Setup, SimpleProblemForm, java.io.Serializable, java.lang.Cloneable


    public class Parity
    extends GPProblem
    implements SimpleProblemForm
    Parity implements the family of n-[even|odd]-Parity problems up to 32-parity. Read the README file in this package for information on how to set up the parameter files to your liking -- it's a big family.

    The Parity family evolves a boolean function on n sets of bits, which returns true if the number of 1's is even (for even-parity) or odd (for odd-parity), false otherwise.

    Parameters

    base.data
    classname, inherits or == ec.app.parity.ParityData
    (the class for the prototypical GPData object for the Parity problem)
    base.even
    bool = true (default) or false
    (is this even-parity (as opposed to odd-parity)?)
    base.bits
    2 >= int <= 31
    (The number of data bits)

    Parameter bases

    base.data species (the GPData object)
    See Also:
    Serialized Form
    • Field Detail

      • doEven

        public boolean doEven
      • numBits

        public int numBits
      • totalSize

        public int totalSize
      • bits

        public int bits
    • Constructor Detail

      • Parity

        public Parity()
    • Method Detail

      • setup

        public void setup(EvolutionState state,
                          Parameter base)
        Description copied from interface: Prototype
        Sets up the object by reading it from the parameters stored in state, built off of the parameter base base. If an ancestor implements this method, be sure to call super.setup(state,base); before you do anything else.

        For prototypes, setup(...) is typically called once for the prototype instance; cloned instances do not receive the setup(...) call. setup(...) may be called more than once; the only guarantee is that it will get called at least once on an instance or some "parent" object from which it was ultimately cloned.

        Specified by:
        setup in interface Prototype
        Specified by:
        setup in interface Setup
        Overrides:
        setup in class GPProblem
      • evaluate

        public void evaluate(EvolutionState state,
                             Individual ind,
                             int subpopulation,
                             int threadnum)
        Description copied from interface: SimpleProblemForm
        Evaluates the individual in ind, if necessary (perhaps not evaluating them if their evaluated flags are true), and sets their fitness appropriately.
        Specified by:
        evaluate in interface SimpleProblemForm

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