Documentation of 'cern.colt.matrix.tint.impl.SparseIntMatrix3D' Java class
SparseIntMatrix3D
cern.colt.matrix.tint.impl

Class SparseIntMatrix3D

  • All Implemented Interfaces:
    java.io.Serializable, java.lang.Cloneable


    public class SparseIntMatrix3D
    extends IntMatrix3D
    Sparse hashed 3-d matrix holding int elements. First see the package summary and javadoc tree view to get the broad picture.

    Implementation:

    Note that this implementation is not synchronized. Uses a OpenLongIntHashMap, which is a compact and performant hashing technique.

    Cells that

    • are never set to non-zero values do not use any memory.
    • switch from zero to non-zero state do use memory.
    • switch back from non-zero to zero state also do use memory. However, their memory is automatically reclaimed from time to time. It can also manually be reclaimed by calling trimToSize().
    See Also:
    Serialized Form
    • Constructor Detail

      • SparseIntMatrix3D

        public SparseIntMatrix3D(int[][][] values)
        Constructs a matrix with a copy of the given values. values is required to have the form values[slice][row][column] and have exactly the same number of rows in in every slice and exactly the same number of columns in in every row.

        The values are copied. So subsequent changes in values are not reflected in the matrix, and vice-versa.

        Parameters:
        values - The values to be filled into the new matrix.
        Throws:
        java.lang.IllegalArgumentException - if for any 1 <= slice < values.length: values[slice].length != values[slice-1].length .
        java.lang.IllegalArgumentException - if for any 1 <= row < values[0].length: values[slice][row].length != values[slice][row-1].length .
      • SparseIntMatrix3D

        public SparseIntMatrix3D(int slices,
                                 int rows,
                                 int columns)
        Constructs a matrix with a given number of slices, rows and columns and default memory usage. All entries are initially 0.
        Parameters:
        slices - the number of slices the matrix shall have.
        rows - the number of rows the matrix shall have.
        columns - the number of columns the matrix shall have.
        Throws:
        java.lang.IllegalArgumentException - if (int)slices*columns*rows > Integer.MAX_VALUE.
        java.lang.IllegalArgumentException - if slices<0 || rows<0 || columns<0.
      • SparseIntMatrix3D

        public SparseIntMatrix3D(int slices,
                                 int rows,
                                 int columns,
                                 int initialCapacity,
                                 double minLoadFactor,
                                 double maxLoadFactor)
        Constructs a matrix with a given number of slices, rows and columns using memory as specified. All entries are initially 0. For details related to memory usage see OpenLongIntHashMap.
        Parameters:
        slices - the number of slices the matrix shall have.
        rows - the number of rows the matrix shall have.
        columns - the number of columns the matrix shall have.
        initialCapacity - the initial capacity of the hash map. If not known, set initialCapacity=0 or small.
        minLoadFactor - the minimum load factor of the hash map.
        maxLoadFactor - the maximum load factor of the hash map.
        Throws:
        java.lang.IllegalArgumentException - if initialCapacity < 0 || (minLoadFactor < 0.0 || minLoadFactor >= 1.0) || (maxLoadFactor <= 0.0 || maxLoadFactor >= 1.0) || (minLoadFactor >= maxLoadFactor) .
        java.lang.IllegalArgumentException - if (double)columns*rows > Integer.MAX_VALUE.
        java.lang.IllegalArgumentException - if slices<0 || rows<0 || columns<0.
    • Method Detail

      • assign

        public IntMatrix3D assign(int value)
        Description copied from class: IntMatrix3D
        Sets all cells to the state specified by value.
        Overrides:
        assign in class IntMatrix3D
        Parameters:
        value - the value to be filled into the cells.
        Returns:
        this (for convenience only).
      • cardinality

        public int cardinality()
        Description copied from class: IntMatrix3D
        Returns the number of cells having non-zero values; ignores tolerance.
        Overrides:
        cardinality in class IntMatrix3D
        Returns:
        the number of cells having non-zero values.
      • ensureCapacity

        public void ensureCapacity(int minCapacity)
        Description copied from class: AbstractMatrix
        Ensures that the receiver can hold at least the specified number of non-zero (non-null) cells without needing to allocate new internal memory. If necessary, allocates new internal memory and increases the capacity of the receiver.

        This default implementation does nothing. Override this method if necessary.

        Overrides:
        ensureCapacity in class AbstractMatrix
        Parameters:
        minCapacity - the desired minimum number of non-zero (non-null) cells.
      • getQuick

        public int getQuick(int slice,
                            int row,
                            int column)
        Description copied from class: IntMatrix3D
        Returns the matrix cell value at coordinate [slice,row,column].

        Provided with invalid parameters this method may return invalid objects without throwing any exception. You should only use this method when you are absolutely sure that the coordinate is within bounds. Precondition (unchecked): slice<0 || slice>=slices() || row<0 || row>=rows() || column<0 || column>=column().

        Specified by:
        getQuick in class IntMatrix3D
        Parameters:
        slice - the index of the slice-coordinate.
        row - the index of the row-coordinate.
        column - the index of the column-coordinate.
        Returns:
        the value at the specified coordinate.
      • index

        public long index(int slice,
                          int row,
                          int column)
        Description copied from class: AbstractMatrix3D
        Returns the position of the given coordinate within the (virtual or non-virtual) internal 1-dimensional array.
        Overrides:
        index in class AbstractMatrix3D
        Parameters:
        slice - the index of the slice-coordinate.
        row - the index of the row-coordinate.
        column - the index of the third-coordinate.
      • like

        public IntMatrix3D like(int slices,
                                int rows,
                                int columns)
        Description copied from class: IntMatrix3D
        Construct and returns a new empty matrix of the same dynamic type as the receiver, having the specified number of slices, rows and columns. For example, if the receiver is an instance of type DenseIntMatrix3D the new matrix must also be of type DenseIntMatrix3D, if the receiver is an instance of type SparseIntMatrix3D the new matrix must also be of type SparseIntMatrix3D, etc. In general, the new matrix should have internal parametrization as similar as possible.
        Specified by:
        like in class IntMatrix3D
        Parameters:
        slices - the number of slices the matrix shall have.
        rows - the number of rows the matrix shall have.
        columns - the number of columns the matrix shall have.
        Returns:
        a new empty matrix of the same dynamic type.
      • like2D

        public IntMatrix2D like2D(int rows,
                                  int columns)
        Description copied from class: IntMatrix3D
        Construct and returns a new 2-d matrix of the corresponding dynamic type, sharing the same cells. For example, if the receiver is an instance of type DenseDoubleMatrix3D the new matrix must also be of type DenseDoubleMatrix2D, if the receiver is an instance of type SparseDoubleMatrix3D the new matrix must also be of type SparseDoubleMatrix2D, etc.
        Specified by:
        like2D in class IntMatrix3D
        Parameters:
        rows - the number of rows the matrix shall have.
        columns - the number of columns the matrix shall have.
        Returns:
        a new matrix of the corresponding dynamic type.
      • setQuick

        public void setQuick(int slice,
                             int row,
                             int column,
                             int value)
        Description copied from class: IntMatrix3D
        Sets the matrix cell at coordinate [slice,row,column] to the specified value.

        Provided with invalid parameters this method may access illegal indexes without throwing any exception. You should only use this method when you are absolutely sure that the coordinate is within bounds. Precondition (unchecked): slice<0 || slice>=slices() || row<0 || row>=rows() || column<0 || column>=column().

        Specified by:
        setQuick in class IntMatrix3D
        Parameters:
        slice - the index of the slice-coordinate.
        row - the index of the row-coordinate.
        column - the index of the column-coordinate.
        value - the value to be filled into the specified cell.
      • toString

        public java.lang.String toString()
        Description copied from class: IntMatrix3D
        Returns a string representation using default formatting.
        Overrides:
        toString in class IntMatrix3D
        See Also:
        IntFormatter
      • trimToSize

        public void trimToSize()
        Description copied from class: AbstractMatrix
        Releases any superfluous internal memory. An application can use this operation to minimize the storage of the receiver.

        This default implementation does nothing. Override this method if necessary.

        Overrides:
        trimToSize in class AbstractMatrix
      • vectorize

        public IntMatrix1D vectorize()
        Description copied from class: IntMatrix3D
        Returns a vector obtained by stacking the columns of each slice of the matrix on top of one another.
        Specified by:
        vectorize in class IntMatrix3D
        Returns:
        a vector obtained by stacking the columns of each slice of the matrix on top of one another.

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