cern.colt.matrix.tfloat
Class FloatFactory3D
- java.lang.Object
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- cern.colt.PersistentObject
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- cern.colt.matrix.tfloat.FloatFactory3D
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- All Implemented Interfaces:
- java.io.Serializable, java.lang.Cloneable
public class FloatFactory3D extends PersistentObject
Factory for convenient construction of 3-d matrices holding float cells. Use idioms like FloatFactory3D.dense.make(4,4,4) to construct dense matrices, FloatFactory3D.sparse.make(4,4,4) to construct sparse matrices. If the factory is used frequently it might be useful to streamline the notation. For example by aliasing:FloatFactory3D F = FloatFactory3D.dense; F.make(4,4,4); F.descending(10,20,5); F.random(4,4,5); ...
- See Also:
- Serialized Form
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Field Summary
Fields Modifier and Type Field and Description static FloatFactory3DdenseA factory producing dense matrices.static FloatFactory3DsparseA factory producing sparse matrices.
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Method Summary
All Methods Instance Methods Concrete Methods Modifier and Type Method and Description FloatMatrix3Dascending(int slices, int rows, int columns)Constructs a matrix with cells having ascending values.FloatMatrix3Ddescending(int slices, int rows, int columns)Constructs a matrix with cells having descending values.FloatMatrix3Dmake(float[][][] values)Constructs a matrix with the given cell values.FloatMatrix3Dmake(int slices, int rows, int columns)Constructs a matrix with the given shape, each cell initialized with zero.FloatMatrix3Dmake(int slices, int rows, int columns, float initialValue)Constructs a matrix with the given shape, each cell initialized with the given value.FloatMatrix3Drandom(int slices, int rows, int columns)Constructs a matrix with uniformly distributed values in (0,1) (exclusive).-
Methods inherited from class cern.colt.PersistentObject
clone
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Field Detail
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dense
public static final FloatFactory3D dense
A factory producing dense matrices.
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sparse
public static final FloatFactory3D sparse
A factory producing sparse matrices.
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Method Detail
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ascending
public FloatMatrix3D ascending(int slices, int rows, int columns)
Constructs a matrix with cells having ascending values. For debugging purposes.
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descending
public FloatMatrix3D descending(int slices, int rows, int columns)
Constructs a matrix with cells having descending values. For debugging purposes.
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make
public FloatMatrix3D make(float[][][] values)
Constructs a matrix with the given cell values. values is required to have the form values[slice][row][column] and have exactly the same number of slices, rows and columns as the receiver.The values are copied. So subsequent changes in values are not reflected in the matrix, and vice-versa.
- Parameters:
values- the values to be filled into the cells.- Returns:
- this (for convenience only).
- Throws:
java.lang.IllegalArgumentException- if values.length != slices() || for any 0 <= slice < slices(): values[slice].length != rows() .java.lang.IllegalArgumentException- if for any 0 <= column < columns(): values[slice][row].length != columns() .
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make
public FloatMatrix3D make(int slices, int rows, int columns)
Constructs a matrix with the given shape, each cell initialized with zero.
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make
public FloatMatrix3D make(int slices, int rows, int columns, float initialValue)
Constructs a matrix with the given shape, each cell initialized with the given value.
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random
public FloatMatrix3D random(int slices, int rows, int columns)
Constructs a matrix with uniformly distributed values in (0,1) (exclusive).
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