cern.colt.buffer.tlong
Class LongBuffer3D
- java.lang.Object
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- cern.colt.PersistentObject
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- cern.colt.buffer.tlong.LongBuffer3D
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- All Implemented Interfaces:
- LongBuffer3DConsumer, java.io.Serializable, java.lang.Cloneable
public class LongBuffer3D extends PersistentObject implements LongBuffer3DConsumer
Fixed sized (non resizable) streaming buffer connected to a target LongBuffer3DConsumer to which data is automatically flushed upon buffer overflow.- See Also:
- Serialized Form
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Constructor Summary
Constructors Constructor and Description LongBuffer3D(LongBuffer3DConsumer target, int capacity)Constructs and returns a new buffer with the given target.
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Method Summary
All Methods Instance Methods Concrete Methods Modifier and Type Method and Description voidadd(long x, long y, long z)Adds the specified point (x,y,z) to the receiver.voidaddAllOf(LongArrayList xElements, LongArrayList yElements, LongArrayList zElements)Adds all specified (x,y,z) points to the receiver.voidclear()Sets the receiver's size to zero.voidflush()Adds all internally buffered points to the receiver's target, then resets the current buffer size to zero.-
Methods inherited from class cern.colt.PersistentObject
clone
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Constructor Detail
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LongBuffer3D
public LongBuffer3D(LongBuffer3DConsumer target, int capacity)
Constructs and returns a new buffer with the given target.- Parameters:
target- the target to flush to.capacity- the number of points the buffer shall be capable of holding before overflowing and flushing to the target.
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Method Detail
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add
public void add(long x, long y, long z)Adds the specified point (x,y,z) to the receiver.- Parameters:
x- the x-coordinate of the point to add.y- the y-coordinate of the point to add.z- the z-coordinate of the point to add.
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addAllOf
public void addAllOf(LongArrayList xElements, LongArrayList yElements, LongArrayList zElements)
Adds all specified (x,y,z) points to the receiver.- Specified by:
addAllOfin interfaceLongBuffer3DConsumer- Parameters:
xElements- the x-coordinates of the points.yElements- the y-coordinates of the points.zElements- the y-coordinates of the points.
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clear
public void clear()
Sets the receiver's size to zero. In other words, forgets about any internally buffered elements.
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flush
public void flush()
Adds all internally buffered points to the receiver's target, then resets the current buffer size to zero.
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