cern.colt.buffer.tfloat
Class FloatBuffer3D
- java.lang.Object
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- cern.colt.PersistentObject
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- cern.colt.buffer.tfloat.FloatBuffer3D
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- All Implemented Interfaces:
- FloatBuffer3DConsumer, java.io.Serializable, java.lang.Cloneable
public class FloatBuffer3D extends PersistentObject implements FloatBuffer3DConsumer
Fixed sized (non resizable) streaming buffer connected to a target FloatBuffer3DConsumer to which data is automatically flushed upon buffer overflow.- See Also:
- Serialized Form
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Constructor Summary
Constructors Constructor and Description FloatBuffer3D(FloatBuffer3DConsumer target, int capacity)Constructs and returns a new buffer with the given target.
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Method Summary
All Methods Instance Methods Concrete Methods Modifier and Type Method and Description voidadd(float x, float y, float z)Adds the specified point (x,y,z) to the receiver.voidaddAllOf(FloatArrayList xElements, FloatArrayList yElements, FloatArrayList zElements)Adds all specified (x,y,z) points to the receiver.voidclear()Sets the receiver's size to zero.voidflush()Adds all internally buffered points to the receiver's target, then resets the current buffer size to zero.-
Methods inherited from class cern.colt.PersistentObject
clone
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Constructor Detail
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FloatBuffer3D
public FloatBuffer3D(FloatBuffer3DConsumer target, int capacity)
Constructs and returns a new buffer with the given target.- Parameters:
target- the target to flush to.capacity- the number of points the buffer shall be capable of holding before overflowing and flushing to the target.
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Method Detail
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add
public void add(float x, float y, float z)Adds the specified point (x,y,z) to the receiver.- Parameters:
x- the x-coordinate of the point to add.y- the y-coordinate of the point to add.z- the z-coordinate of the point to add.
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addAllOf
public void addAllOf(FloatArrayList xElements, FloatArrayList yElements, FloatArrayList zElements)
Adds all specified (x,y,z) points to the receiver.- Specified by:
addAllOfin interfaceFloatBuffer3DConsumer- Parameters:
xElements- the x-coordinates of the points.yElements- the y-coordinates of the points.zElements- the y-coordinates of the points.
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clear
public void clear()
Sets the receiver's size to zero. In other words, forgets about any internally buffered elements.
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flush
public void flush()
Adds all internally buffered points to the receiver's target, then resets the current buffer size to zero.
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