/* This file is part of the source code for 3D-XplorMath-J, Version 1.0 (January 2008).
* Copyright (c) 2008 The 3D-XplorMath Consortium (http://3d-xplormath.org).
* This source code is released under a BSD License, which allows redistribution
* in source and binary form, with or without modification, provided copyright
* and license information are included, and with no warranty or guarantee of
* any kind. For details, see http://3d-xplormath.org/j/source/BSDLicense.txt
*/
package vmm3d.surface.parametric;
import vmm3d.core.RealParamAnimateable;
import vmm3d.core3D.Vector3D;
import vmm3d.core3D.View3DLit;
/**
* Defines the Cyclide surface family.
*/
public class Cyclide extends SurfaceParametric {
private RealParamAnimateable aa = new RealParamAnimateable("genericParam.aa","1.75","1.75","1.2");
private RealParamAnimateable bb = new RealParamAnimateable("genericParam.bb","0.4","0.4","1.2");
private RealParamAnimateable cc = new RealParamAnimateable("genericParam.cc","0.4","0.4","1.2");
private RealParamAnimateable dd = new RealParamAnimateable("genericParam.dd","1","1","1");
private RealParamAnimateable ee = new RealParamAnimateable("genericParam.ee","1","1","1");
private RealParamAnimateable ff = new RealParamAnimateable("genericParam.ff","1","1","1");
private RealParamAnimateable gg = new RealParamAnimateable("genericParam.gg","3.25","3.55","3.55");
private RealParamAnimateable hh = new RealParamAnimateable("genericParam.hh","2.25","2.25","2.25");
public Cyclide() {
uPatchCount.setValueAndDefault(12);
vPatchCount.setValueAndDefault(32);
umin.reset("0");
umax.reset("2 pi");
vmin.reset("0");
vmax.reset("2 pi");
setDefaultViewpoint(new Vector3D(-20,-6,-6));
setDefaultWindow(-3.0,3.0,-3.0,3.0);
setDefaultOrientation(View3DLit.NO_ORIENTATION);
addParameter(aa);
addParameter(bb);
addParameter(cc);
addParameter(dd);
addParameter(ee);
addParameter(ff);
addParameter(gg);
addParameter(hh);
}
static private Vector3D Inversion(double radius,Vector3D center, Vector3D source ){
Vector3D u = new Vector3D();
Vector3D P = new Vector3D();
double nrmsqr,mult;
u.x = source.x - center.x;
u.y = source.y - center.y;
u.z = source.z - center.z;
nrmsqr = u.x * u.x + u.y * u.y + u.z * u.z;
mult = radius / nrmsqr;
P.x = mult * u.x + center.x;
P.y = mult * u.y + center.y;
P.z = mult * u.z + center.z;
return P;
}
public Vector3D surfacePoint(double u, double v) {
double AA = aa.getValue();
double BB = bb.getValue();
double CC = cc.getValue();
double DD = dd.getValue();
double EE = ee.getValue();
double FF = ff.getValue();
double GG = gg.getValue();
double HH = hh.getValue();
double x = (AA + BB * Math.cos(u))* Math.cos(v);
double y = (AA + BB * Math.cos(u))* Math.sin(v);
double z = CC * Math.sin(u);
Vector3D center = new Vector3D(DD,EE,FF);
Vector3D toruspoint = new Vector3D(x,y,z);
Vector3D P = new Vector3D();
P = Inversion(GG,center,toruspoint);
P.z = P.z + HH;
return P;
}
}
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