/* This file is part of the source code for 3D-XplorMath-J, Version 1.0 (January 2008).
* Copyright (c) 2008 The 3D-XplorMath Consortium (http://3d-xplormath.org).
* This source code is released under a BSD License, which allows redistribution
* in source and binary form, with or without modification, provided copyright
* and license information are included, and with no warranty or guarantee of
* any kind. For details, see http://3d-xplormath.org/j/source/BSDLicense.txt
*/
package vmm3d.surface.implicit;
import vmm3d.core3D.Vector3D;
public class WhitneyUmbrella extends SurfaceImplicit {
public static double sqr(double x){return x*x;}
public double heightFunction(double x, double y, double z) {
double height;
double xsqr =sqr(x); double zsqr = sqr(z);
height = -(xsqr * y -zsqr);
return height;
}
public WhitneyUmbrella(){
setDefaultWindow(-3.2, 3.2, -3.2, 3.2);
setDefaultViewpoint(new Vector3D(0.05,-17.33,0.83));
setDefaultViewUp(new Vector3D(1,0,0.0));
searchRadius.reset(3);
randomLineCount.reset(60000);
pointCloudCount.reset(12000);
level.reset(0.0,-0.5,0.5);
setFramesForMorphing(14);
heightFunctionType = equationType.CUBIC;
// heightFunctionType = equationType.QUADRATIC;
}
}
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