//
// DefaultRendererJ2D.java
//

/*
VisAD system for interactive analysis and visualization of numerical
data.  Copyright (C) 1996 - 2017 Bill Hibbard, Curtis Rueden, Tom
Rink, Dave Glowacki, Steve Emmerson, Tom Whittaker, Don Murray, and
Tommy Jasmin.

This library is free software; you can redistribute it and/or
modify it under the terms of the GNU Library General Public
License as published by the Free Software Foundation; either
version 2 of the License, or (at your option) any later version.

This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
Library General Public License for more details.

You should have received a copy of the GNU Library General Public
License along with this library; if not, write to the Free
Software Foundation, Inc., 59 Temple Place - Suite 330, Boston,
MA 02111-1307, USA
*/

package visad.java2d;

import visad.*;

import java.rmi.*;

/**
   DefaultRendererJ2D is the VisAD class for the default graphics
   rendering algorithm under Java2D.

*/ public class DefaultRendererJ2D extends RendererJ2D { DataDisplayLink link; /** this is the default DataRenderer used by the addReference method for DisplayImplJ2D */ public DefaultRendererJ2D () { super(); } public void setLinks(DataDisplayLink[] links, DisplayImpl d) throws VisADException { if (links == null || links.length != 1) { throw new DisplayException("DefaultRendererJ2D.setLinks: must be " + "exactly one DataDisplayLink"); } super.setLinks(links, d); } /** create a VisADGroup scene graph for Data in links[0] */ public VisADGroup doTransform() throws VisADException, RemoteException { // J2D DataDisplayLink[] Links = getLinks(); if (Links == null || Links.length == 0) { link = null; return null; } link = Links[0]; ShadowTypeJ2D type = (ShadowTypeJ2D) link.getShadow(); VisADGroup branch = new VisADGroup(); // initialize valueArray to missing int valueArrayLength = getDisplay().getValueArrayLength(); float[] valueArray = new float[valueArrayLength]; for (int i=0; i

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