package org.nd4j.linalg.jblas.complex;
import org.nd4j.linalg.api.buffer.DataBuffer;
import org.nd4j.linalg.api.complex.BaseComplexNDArray;
import org.nd4j.linalg.api.complex.IComplexDouble;
import org.nd4j.linalg.api.complex.IComplexNDArray;
import org.nd4j.linalg.api.complex.IComplexNumber;
import org.nd4j.linalg.api.ndarray.INDArray;
import org.nd4j.linalg.jblas.NDArray;
import java.util.List;
/**
* ComplexNDArray for complex numbers.
*
*
* Note that the indexing scheme for a complex ndarray is 2 * length
* not length.
*
* The reason for this is the fact that imaginary components have
* to be stored alongside realComponent components.
*
* @author Adam Gibson
*/
public class ComplexNDArray extends BaseComplexNDArray {
/**
* Create this ndarray with the given data and shape and 0 offset
*
* @param data the data to use
* @param shape the shape of the ndarray
* @param ordering
*/
public ComplexNDArray(float[] data, int[] shape, char ordering) {
super(data, shape, ordering);
}
public ComplexNDArray(int[] shape, int offset, char ordering) {
super(shape, offset, ordering);
}
public ComplexNDArray(int[] shape) {
super(shape);
}
public ComplexNDArray(float[] data, int[] shape, int[] stride, char ordering) {
super(data, shape, stride, ordering);
}
public ComplexNDArray(int[] shape, char ordering) {
super(shape, ordering);
}
/**
* Initialize the given ndarray as the real component
*
* @param m the real component
* @param stride the stride of the ndarray
* @param ordering the ordering for the ndarray
*/
public ComplexNDArray(INDArray m, int[] stride, char ordering) {
super(m, stride, ordering);
}
/**
* Construct a complex matrix from a realComponent matrix.
*
* @param m
* @param ordering
*/
public ComplexNDArray(INDArray m, char ordering) {
super(m, ordering);
}
/**
* Construct a complex matrix from a realComponent matrix.
*
* @param m
*/
public ComplexNDArray(INDArray m) {
super(m);
}
/**
* Create with the specified ndarray as the real component
* and the given stride
*
* @param m the ndarray to use as the stride
* @param stride the stride of the ndarray
*/
public ComplexNDArray(INDArray m, int[] stride) {
super(m, stride);
}
/**
* Create an ndarray from the specified slices
* and the given shape
*
* @param slices the slices of the ndarray
* @param shape the final shape of the ndarray
* @param stride the stride of the ndarray
*/
public ComplexNDArray(List slices, int[] shape, int[] stride) {
super(slices, shape, stride);
}
/**
* Create an ndarray from the specified slices
* and the given shape
*
* @param slices the slices of the ndarray
* @param shape the final shape of the ndarray
* @param stride the stride of the ndarray
* @param ordering the ordering for the ndarray
*/
public ComplexNDArray(List slices, int[] shape, int[] stride, char ordering) {
super(slices, shape, stride, ordering);
}
/**
* Create an ndarray from the specified slices
* and the given shape
*
* @param slices the slices of the ndarray
* @param shape the final shape of the ndarray
* @param ordering the ordering of the ndarray
*/
public ComplexNDArray(List slices, int[] shape, char ordering) {
super(slices, shape, ordering);
}
/**
* Create an ndarray from the specified slices
* and the given shape
*
* @param slices the slices of the ndarray
* @param shape the final shape of the ndarray
*/
public ComplexNDArray(List slices, int[] shape) {
super(slices, shape);
}
/**
* Create a complex ndarray with the given complex doubles.
* Note that this maybe an easier setup than the new float[]
*
* @param newData the new data for this array
* @param shape the shape of the ndarray
*/
public ComplexNDArray(IComplexNumber[] newData, int[] shape) {
super(newData, shape);
}
/**
* Create a complex ndarray with the given complex doubles.
* Note that this maybe an easier setup than the new float[]
*
* @param newData the new data for this array
* @param shape the shape of the ndarray
* @param stride
*/
public ComplexNDArray(IComplexNumber[] newData, int[] shape, int[] stride) {
super(newData, shape, stride);
}
/**
* Create a complex ndarray with the given complex doubles.
* Note that this maybe an easier setup than the new float[]
*
* @param newData the new data for this array
* @param shape the shape of the ndarray
* @param ordering the ordering for the ndarray
*/
public ComplexNDArray(IComplexNumber[] newData, int[] shape, char ordering) {
super(newData, shape, ordering);
}
/**
* Initialize with the given data,shape and stride
*
* @param data the data to use
* @param shape the shape of the ndarray
* @param stride the stride of the ndarray
*/
public ComplexNDArray(float[] data, int[] shape, int[] stride) {
super(data, shape, stride);
}
/**
* THe ordering of the ndarray
*
* @param data the data to use
* @param shape the final shape of the ndarray
* @param stride the stride of the ndarray
* @param offset the offset
* @param ordering the ordering
*/
public ComplexNDArray(float[] data, int[] shape, int[] stride, int offset, char ordering) {
super(data, shape, stride, offset, ordering);
}
public ComplexNDArray(float[] data, int[] shape, int[] stride, int offset) {
super(data, shape, stride, offset);
}
public ComplexNDArray(float[] data, int[] shape) {
super(data, shape);
}
public ComplexNDArray(float[] data, int[] shape, int offset, char ordering) {
super(data, shape, offset, ordering);
}
public ComplexNDArray(float[] data, int[] shape, int offset) {
super(data, shape, offset);
}
/**
* Construct an ndarray of the specified shape
* with an empty data array
*
* @param shape the shape of the ndarray
* @param stride the stride of the ndarray
* @param offset the desired offset
*/
public ComplexNDArray(int[] shape, int[] stride, int offset) {
super(shape, stride, offset);
}
/**
* Construct an ndarray of the specified shape
* with an empty data array
*
* @param shape the shape of the ndarray
* @param stride the stride of the ndarray
* @param offset the desired offset
* @param ordering the ordering for the ndarray
*/
public ComplexNDArray(int[] shape, int[] stride, int offset, char ordering) {
super(shape, stride, offset, ordering);
}
/**
* Create the ndarray with
* the specified shape and stride and an offset of 0
*
* @param shape the shape of the ndarray
* @param stride the stride of the ndarray
* @param ordering
*/
public ComplexNDArray(int[] shape, int[] stride, char ordering) {
super(shape, stride, ordering);
}
/**
* Create the ndarray with
* the specified shape and stride and an offset of 0
*
* @param shape the shape of the ndarray
* @param stride the stride of the ndarray
*/
public ComplexNDArray(int[] shape, int[] stride) {
super(shape, stride);
}
/**
* @param shape
* @param offset
*/
public ComplexNDArray(int[] shape, int offset) {
super(shape, offset);
}
/**
* Creates a new n times m ComplexDoubleMatrix.
*
* @param newRows the number of rows (n) of the new matrix.
* @param newColumns the number of columns (m) of the new matrix.
*/
public ComplexNDArray(int newRows, int newColumns) {
super(newRows, newColumns);
}
/**
* Creates a new n times m ComplexDoubleMatrix.
*
* @param newRows the number of rows (n) of the new matrix.
* @param newColumns the number of columns (m) of the new matrix.
* @param ordering the ordering of the ndarray
*/
public ComplexNDArray(int newRows, int newColumns, char ordering) {
super(newRows, newColumns, ordering);
}
public ComplexNDArray(float[] doubles) {
super(doubles);
}
public ComplexNDArray(float[][] floats) {
this(new NDArray(floats));
}
public ComplexNDArray(DataBuffer data) {
super(data);
}
public ComplexNDArray(DataBuffer data, int[] shape, int[] stride, int offset) {
super(data,shape,stride,offset);
}
public ComplexNDArray(IComplexNumber[] data, int[] shape, int[] stride, int offset, char ordering) {
super(data,shape,stride,offset,ordering);
}
public ComplexNDArray(DataBuffer data, int[] newDims, int[] newStrides, int offset, char ordering) {
super(data,newDims,newStrides,offset,ordering);
}
public ComplexNDArray(DataBuffer data, int[] shape) {
super(data,shape);
}
public ComplexNDArray(DataBuffer data, int[] shape, int[] stride) {
super(data,shape,stride);
}
public ComplexNDArray(float[] data, Character order) {
super(data,order);
}
}
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