/**
* Pop up a (modal) Message dialog and wait for a user to press "continue".
*/
package org.joone.edit;
import java.awt.*;
import java.awt.event.*;
public class MessageDialog extends Dialog implements ActionListener {
private static final long serialVersionUID = -5288039878156013941L;
public MessageDialog(Frame frame, String title, String message) {
this(frame, title, message, false);
}
public MessageDialog(Frame frame, String title,
String message, boolean leftIndented) {
super(frame, title, true);
new WindowCloser(this);
GridBagLayout gridBag = new GridBagLayout();
setLayout(gridBag);
GridBagConstraints cons = new GridBagConstraints();
cons.gridwidth = GridBagConstraints.REMAINDER;
if (leftIndented) {
cons.anchor = GridBagConstraints.WEST;
}
// Add a "Label" for reach line of text.
int height = 5;
while (message.length() > 0) {
int ix = message.indexOf('\n');
String line;
if (ix >= 0) {
line = message.substring(0, ix);
message = message.substring(ix+1);
} else {
line = message;
message = "";
}
Label l = new Label(line);
gridBag.setConstraints(l, cons);
add(l);
height += 20;
}
cons.anchor = GridBagConstraints.CENTER;
Button b = new Button("Continue");
b.addActionListener(this);
gridBag.setConstraints(b, cons);
add(b);
height += 25;
height += 35;
int x = frame.getLocation().x + 30;
int y = frame.getLocation().y + 100;
setBounds(x, y, 400, height+5);
show();
}
public void actionPerformed(ActionEvent evt) {
// our button got pushed.
dispose();
}
}
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