/* ========================================================================
* PlantUML : a free UML diagram generator
* ========================================================================
*
* (C) Copyright 2009-2017, Arnaud Roques
*
* Project Info: http://plantuml.com
*
* If you like this project or if you find it useful, you can support us at:
*
* http://plantuml.com/patreon (only 1$ per month!)
* http://plantuml.com/paypal
*
* This file is part of PlantUML.
*
* PlantUML is free software; you can redistribute it and/or modify it
* under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* PlantUML distributed in the hope that it will be useful, but
* WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY
* or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public
* License for more details.
*
* You should have received a copy of the GNU General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301,
* USA.
*
*
* Original Author: Arnaud Roques
*
*
*/
package net.sourceforge.plantuml.graph;
import java.awt.Color;
import java.awt.Graphics2D;
import java.awt.image.BufferedImage;
public class Graph1 {
private final Board board;
private final int widthCell = 40;
private final int heightCell = 40;
public Graph1(Board board) {
this.board = board;
}
public BufferedImage createBufferedImage() {
final BufferedImage im = new BufferedImage(widthCell * 15, heightCell * 15, BufferedImage.TYPE_INT_RGB);
final Graphics2D g2d = im.createGraphics();
g2d.setColor(Color.WHITE);
g2d.fillRect(0, 0, im.getWidth(), im.getHeight());
g2d.setColor(Color.BLACK);
for (ANode n : board.getNodes()) {
final int x = board.getCol(n) * widthCell;
final int y = n.getRow() * heightCell;
g2d.drawString(n.getCode(), x + 5, y + heightCell / 2 - 5);
g2d.drawOval(x, y, widthCell / 2, heightCell / 2);
}
for (ALink link : board.getLinks()) {
final ANode n1 = link.getNode1();
final ANode n2 = link.getNode2();
final int x1 = 10 + board.getCol(n1) * widthCell;
final int y1 = 10 + n1.getRow() * heightCell;
final int x2 = 10 + board.getCol(n2) * widthCell;
final int y2 = 10 + n2.getRow() * heightCell;
g2d.drawLine(x1, y1, x2, y2);
}
return im;
}
}
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