/**
* Copyright (c) 2006, Seweryn Habdank-Wojewodzki
* Copyright (c) 2006, Janusz Rybarski
*
* All rights reserved.
*
* Redistribution and use in source and binary forms,
* with or without modification, are permitted provided
* that the following conditions are met:
*
* Redistributions of source code must retain the above
* copyright notice, this list of conditions and the
* following disclaimer.
*
* Redistributions in binary form must reproduce the
* above copyright notice, this list of conditions
* and the following disclaimer in the documentation
* and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS
* AND CONTRIBUTORS "AS IS" AND ANY EXPRESS OR IMPLIED
* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
* A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL
* THE COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF
* USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
* HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
* WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY
* WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED
* OF THE POSSIBILITY OF SUCH DAMAGE.
*/
package jhpro.nnet.jknnl;
import java.util.Random;
/**
* Class representing default neuron with specified
* activation function
*
* @author Janusz Rybarski
* e-mail: janusz.rybarski AT ae DOT krakow DOT pl
* @author Seweryn Habdank-Wojewdzki
* e-mail: habdank AT megapolis DOT pl
* @version 1.0 2006/07/09
* @see ActivationFunctionModel
*/
public class DefaultNeuron implements NeuronModel {
/**
* array of the weight
*/
private double[] weight;
/**
* activation function
*/
private ActivationFunctionModel activationFunction;
/**
* Creates a new instance of DefaultNeuronWithBias with random weights value
* @param weightNumber numbers of weights
* @param maxWeight maximal value of neuron weight
* @param activationFunction reference to activation function
*/
public DefaultNeuron(int weightNumber, double[] maxWeight, ActivationFunctionModel activationFunction) {
if(weightNumber == maxWeight.length){
Random rand = new Random();
weight = new double[weightNumber];
for(int i=0; i< weightNumber; i++){
weight[i] = rand.nextDouble() * maxWeight[i];
}
}
this.activationFunction = activationFunction;
}
/**
* Creates a new instance of DefaultNeuronWithBias with specified weights
* defined in array
* @param weightArray array of weights value
* @param activationFunction reference to activation function
*/
public DefaultNeuron(double[] weightArray,ActivationFunctionModel activationFunction){
int weightSize = weightArray.length;
weight = new double[weightSize];
for(int i=0; i< weightSize; i++){
weight[i] = weightArray[i];
}
this.activationFunction = activationFunction;
}
/**
*
* Returns array contains value of the weights
* @return array of the weights
*
*/
public double[] getWeight() {
return weight.clone();
}
/**
*
* Set weights from array as parameter
* @param weight array of the weights
*
*/
public void setWeight(double[] weight) {
for (int i=0; i < weight.length; i++ ){
this.weight[i] = weight[i];
}
}
/**
*
* Return value of the neuron after activation.
* @param inputVector input vector for neuron
* @return return
*
*/
public double getValue(double[] inputVector) {
double value = 0;
int inputSize = inputVector.length;
for(int i=0; i< inputSize; i++){
value = value + inputVector[i] * weight[i];
}
if( activationFunction != null)
return activationFunction.getValue(value);
else
return value;
}
/**
* Return reference to activation function
* @return reference to activation function
*/
public ActivationFunctionModel getActivationFunction() {
return activationFunction;
}
/**
* Set activation function
* @param activationFunction reference to activation function
*/
public void setActivationFunction(ActivationFunctionModel activationFunction) {
this.activationFunction = activationFunction;
}
}
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