/*
 *  UnitSystemSI.java, unit system for the "International System of Units" (abbr. SI).
 *  Copyright (C) 2004 - 2011 Achim Westermann.
 *
 *  This library is free software; you can redistribute it and/or
 *  modify it under the terms of the GNU Lesser General Public
 *  License as published by the Free Software Foundation; either
 *  version 2.1 of the License, or (at your option) any later version.
 * 
 *  This library is distributed in the hope that it will be useful,
 *  but WITHOUT ANY WARRANTY; without even the implied warranty of
 *  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
 *  Lesser General Public License for more details.
 * 
 *  You should have received a copy of the GNU Lesser General Public
 *  License along with this library; if not, write to the Free Software
 *  Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA  02110-1301  USA
 *
 *  If you modify or optimize the code in a useful way please let me know.
 *  Achim.Westermann@gmx.de
 *
 */
package info.monitorenter.util.units;

/**
 * The unit system for the "International System of Units" (SI).
 * 

* * @see info.monitorenter.util.units.AUnit * * @see info.monitorenter.util.units.UnitFactory * * @see info.monitorenter.util.units.IUnitSystem * * @author Achim Westermann * * @version $Revision: 1.7 $ */ public final class UnitSystemSI implements IUnitSystem { /** Singleton instance. */ private static IUnitSystem instance; /** The unit classes of this system. */ private static final Class[] UNITS = new Class[] {UnitFemto.class, UnitNano.class, UnitMicro.class, UnitMilli.class, UnitUnchanged.class, UnitKilo.class, UnitMega.class, UnitGiga.class, UnitTera.class, UnitPeta.class }; /** * Singleton retrieval method. *

* * @return the unique instance within the current VM. */ public static IUnitSystem getInstance() { if (UnitSystemSI.instance == null) { UnitSystemSI.instance = new UnitSystemSI(); } return UnitSystemSI.instance; } /** * Singleton constructor. *

* */ private UnitSystemSI() { // nop } /** * @see info.monitorenter.util.units.IUnitSystem#getUnits() */ public Class[] getUnits() { int len = UnitSystemSI.UNITS.length; Class[] result = new Class[len]; System.arraycopy(UnitSystemSI.UNITS, 0, result, 0, len); return result; } }

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