/*
 *  AUnit.java, base class for units in jchart2d.
 *  Copyright (C) 2004 - 2011 Achim Westermann.
 *
 *  This library is free software; you can redistribute it and/or
 *  modify it under the terms of the GNU Lesser General Public
 *  License as published by the Free Software Foundation; either
 *  version 2.1 of the License, or (at your option) any later version.
 * 
 *  This library is distributed in the hope that it will be useful,
 *  but WITHOUT ANY WARRANTY; without even the implied warranty of
 *  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
 *  Lesser General Public License for more details.
 * 
 *  You should have received a copy of the GNU Lesser General Public
 *  License along with this library; if not, write to the Free Software
 *  Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA  02110-1301  USA
 *
 *  If you modify or optimize the code in a useful way please let me know.
 *  Achim.Westermann@gmx.de
 *
 */

package info.monitorenter.util.units;

import java.io.Serializable;

/**
 * A unit.
 * 

* * @author Achim Westermann * * @version $Revision: 1.10 $ * * @see info.monitorenter.util.units.UnitFactory * * @see info.monitorenter.util.units.IUnitSystem * * @see info.monitorenter.util.units.UnitSystemSI */ public abstract class AUnit extends Object implements Serializable { /** Generated serialVersionUID. **/ private static final long serialVersionUID = -8890511971185813347L; /** * @see java.lang.Object#hashCode() */ @Override public int hashCode() { final int prime = 31; int result = 1; result = prime * result + this.m_decimals; long temp; temp = Double.doubleToLongBits(this.m_factor); result = prime * result + (int) (temp ^ (temp >>> 32)); result = prime * result + ((this.m_unitName == null) ? 0 : this.m_unitName.hashCode()); return result; } /** * @see java.lang.Object#equals(java.lang.Object) */ @Override public boolean equals(Object obj) { if (this == obj) { return true; } if (obj == null) { return false; } if (getClass() != obj.getClass()) { return false; } AUnit other = (AUnit) obj; if (this.m_decimals != other.m_decimals) { return false; } if (Double.doubleToLongBits(this.m_factor) != Double.doubleToLongBits(other.m_factor)) { return false; } if (this.m_unitName == null) { if (other.m_unitName != null) { return false; } } else if (!this.m_unitName.equals(other.m_unitName)) { return false; } return true; } /** Decimals for rounding. */ protected int m_decimals = 2; /** * The factor a result of {@link #getValue(double)} had to be multiplied with * if the real (unitless) value has to be calculated. */ protected double m_factor; /** * The next smaller unit to this one within this unit's {@link IUnitSystem}. *

*/ protected AUnit m_nexLowerUnit; /** * The next greater unit to this one within this unit's {@link IUnitSystem}. *

*/ protected AUnit m_nextHigherUnit; /** * The short unit name of this unit a result of {@link #getValue(double)} has * to be related with to know the this result is displayed in a unit. *

*/ protected String m_unitName; /** * Protected constructor to ensure package access only. *

* * Use {@link UnitFactory#getInstance()} and * {@link UnitFactory#getUnit(double, IUnitSystem)} to obtain a proper unit. *

* */ protected AUnit() { // nop } /** * Returns the number of decimals that should be be taken into account if the * method {@link #getValue(double)} is invoked (rounding). *

* * @return the number of decimals that should be be taken into account if the * method {@link #getValue(double)} is invoked (rounding). */ public int getDecimals() { return this.m_decimals; } /** * Returns the factor a result of {@link #getValue(double)} had to be * multiplied with if the real (unitless) value has to be calculated. *

* * For performance reason (fast access) factor is public. This is against * "safety by desing" so do never set this value. *

* * @return the factor a result of {@link #getValue(double)} had to be * multiplied with if the real (unitless) value has to be calculated. */ public double getFactor() { return this.m_factor; } /** * Returns the the value divided by this unit's factor, rounded to this unit's * configured decimals and suffixed by the unit name. *

* * @param value * the value for the label. * * @return the the value divided by this unit's factor, rounded by this unit's * configured decimals and suffixed by the unit name. * * @see #getUnitName() * @see #getDecimals() * */ public String getLabel(final double value) { return new StringBuffer().append(this.round(value / this.m_factor)).append(" ").append( this.m_unitName).toString(); } /** * Returns the next smaller unit to this one within this unit's * {@link IUnitSystem}. *

* * If this is already the smallest unit, this will be returned so add * unit == unit.getLowerUnit() as the termination criteria in * loops to search for the smallest unit (to avoid endless loops). *

* * @return the next lower unit to this one within this unit's * {@link IUnitSystem}. */ public AUnit getNexLowerUnit() { return this.m_nexLowerUnit; } /** * Returns the next greater unit to this one within this unit's * {@link IUnitSystem}. *

* * If this is already the greatest unit, this will be returned so add * unit == unit.getNextHigherUnit() as the termination criteria * in loops to search for the greatest unit (to avoid endless loops). *

* * @return the next greater unit to this one within this unit's * {@link IUnitSystem}. */ public AUnit getNextHigherUnit() { return this.m_nextHigherUnit; } /** * Retunrns the short unit name of this unit a result of * {@link #getValue(double)} has to be related with to know the this result is * displayed in a unit. *

* * @return the short unit name of this unit a result of * {@link #getValue(double)} has to be related with to know the this * result is displayed in a unit. *

*/ public String getUnitName() { return this.m_unitName; } /** * Transforms the given absolute value into the represented unit value by * dividing by the specific factor. *

* * The result is rounded using the actual decimal setting. *

* * @param value * the value to represent in this unit. * * @return The value to display in this unit rounded using the internal * decimals. */ public double getValue(final double value) { return this.round(value / this.m_factor); } /** * Internal rounding routine for {@link #getValue(double)}. *

* * @param value * the value to round. * @return the given value rounded to the amount of decimals configured. */ private final double round(final double value) { double tmp = Math.pow(10, this.m_decimals); return (Math.floor(value * tmp + 0.5d)) / tmp; } /** * Define how many decimals should be taken into account if the method * {@link #getValue(double)} is invoked (rounding). *

* * @param aftercomma * the number of decimals that should be taken into account if the * method {@link #getValue(double)} is invoked (rounding) */ public void setDecimals(final int aftercomma) { if (aftercomma >= 0) { this.m_decimals = aftercomma; } } /** * Returns the same as {@link #getUnitName()}, prefer calling this directly * if desired. *

* * @return the same as {@link #getUnitName()}, prefer calling this directly * if desired. * */ @Override public String toString() { return this.getUnitName(); } }

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