//******************************************************************************
//
// File:    Quadratic.java
// Package: edu.rit.numeric
// Unit:    Class edu.rit.numeric.Quadratic
//
// This Java source file is copyright (C) 2008 by Alan Kaminsky. All rights
// reserved. For further information, contact the author, Alan Kaminsky, at
// ark@cs.rit.edu.
//
// This Java source file is part of the Parallel Java Library ("PJ"). PJ is free
// software; you can redistribute it and/or modify it under the terms of the GNU
// General Public License as published by the Free Software Foundation; either
// version 3 of the License, or (at your option) any later version.
//
// PJ is distributed in the hope that it will be useful, but WITHOUT ANY
// WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR
// A PARTICULAR PURPOSE. See the GNU General Public License for more details.
//
// A copy of the GNU General Public License is provided in the file gpl.txt. You
// may also obtain a copy of the GNU General Public License on the World Wide
// Web at http://www.gnu.org/licenses/gpl.html.
//
//******************************************************************************

package edu.rit.numeric;

/**
 * Class Quadratic solves for the real roots of a quadratic equation with real
 * coefficients. The quadratic equation is of the form
 * 

* ax2 + bx + c = 0 *

* To solve a quadratic equation, construct an instance of class Quadratic; call * the Quadratic object's solve() method, passing in the coefficients * a, b, and c; and obtain the roots from the Quadratic * object's fields. The number of (real) roots, either 0 or 2, is stored in * field nRoots. If there are no roots, fields x1 and * x2 are set to NaN. If there are two roots, they are stored in fields * x1 and x2 in descending order. *

* The same Quadratic object may be used to solve several quadratic equations. * Each time the solve() method is called, the solution is stored in * the Quadratic object's fields. *

* The formulas for the roots of a quadratic equation come from: *

* E. Weisstein. "Quadratic equation." From MathWorld--A Wolfram Web * Resource. * http://mathworld.wolfram.com/QuadraticEquation.html * * @author Alan Kaminsky * @version 05-Mar-2008 */ public class Quadratic { // Hidden constants. private static final double TWO_PI = 2.0 * Math.PI; private static final double FOUR_PI = 4.0 * Math.PI; // Exported fields. /** * The number of real roots. */ public int nRoots; /** * The first real root. */ public double x1; /** * The second real root. */ public double x2; // Exported constructors. /** * Construct a new Quadratic object. */ public Quadratic() { } // Exported operations. /** * Solve the quadratic equation with the given coefficients. The results are * stored in this Quadratic object's fields. * * @param a Coefficient of x2. * @param b Coefficient of x. * @param c Constant coefficient. * * @exception DomainException * (unchecked exception) Thrown if a is 0; in other words, the * coefficients do not represent a quadratic equation. */ public void solve (double a, double b, double c) { // Verify preconditions. if (a == 0.0) { throw new DomainException ("Quadratic.solve(): a = 0"); } // Compute discriminant. double d = b*b - 4.0*a*c; if (d >= 0.0) { // Two real roots. nRoots = 2; double q = -0.5 * (b + sgn(b)*Math.sqrt(d)); x1 = q / a; x2 = c / q; sortRoots(); } else { // No real roots. nRoots = 0; x1 = Double.NaN; x2 = Double.NaN; } } // Hidden operations. /** * Returns the signum of x. */ private static double sgn (double x) { return x < 0.0 ? -1.0 : 1.0; } /** * Sort the roots into descending order. */ private void sortRoots() { if (x1 < x2) { double tmp = x1; x1 = x2; x2 = tmp; } } // Unit test main program. /** * Unit test main program. *

* Usage: java edu.rit.numeric.Quadratic a b c */ public static void main (String[] args) throws Exception { if (args.length != 3) usage(); double a = Double.parseDouble (args[0]); double b = Double.parseDouble (args[1]); double c = Double.parseDouble (args[2]); Quadratic quadratic = new Quadratic(); quadratic.solve (a, b, c); if (quadratic.nRoots == 2) { System.out.println ("x1 = " + quadratic.x1); System.out.println ("x2 = " + quadratic.x2); } else { System.out.println ("No real roots"); } } /** * Print a usage message and exit. */ private static void usage() { System.err.println ("Usage: java edu.rit.numeric.Quadratic "); System.err.println ("Solves ax^2 + bx + c = 0"); System.exit (1); } }

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