/*
  Copyright 2006 by Sean Luke
  Licensed under the Academic Free License version 3.0
  See the file "LICENSE" for more information
*/


package ec.gp;
import ec.*;

/* 
 * GPNodeSelector.java
 * 
 * Created: Tue Oct 12 17:08:10 1999
 * By: Sean Luke
 */

/**
 * GPNodeSelector is a Prototype which describes algorithms which
 * select random nodes out of trees, typically marking them for
 * mutation, crossover, or whatnot.  GPNodeSelectors can cache information
 * about a tree, as they may receive the pickNode(...) method more than
 * once on a tree.  But this should really only be done if it can be
 * done relatively efficiently; it's not all that common.  A GPNodeSelector
 * will be called reset() just before it is pressed into service in
 * selecting nodes from a new tree, which gives it the chance to
 * reset caches, etc.
 *
 * @author Sean Luke
 * @version 1.0 
 */

public interface GPNodeSelector extends Prototype 
    {
    /** Picks a node at random from tree and returns it.   The tree
        is located in ind, which is located in s.population[subpopulation].
        This method will be preceded with a call to reset();
        afterwards, pickNode(...) may be called several times for the
        same tree.
    */

    public abstract GPNode pickNode(final EvolutionState s,
        final int subpopulation,
        final int thread,
        final GPIndividual ind,
        final GPTree tree);

    /** Resets the Node Selector before a new series of pickNode()
        if need be. */
    public abstract void reset();

    }

 

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