/*
* Copyright (c) 2011-2014, Peter Abeles. All Rights Reserved.
*
* This file is part of BoofCV (http://boofcv.org).
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
package boofcv.struct.feature;
import org.ddogleg.struct.FastQueue;
/**
* Stores an array of floats on constant size. Intended for storing multi band data.
*
* @author Peter Abeles
*/
public class ColorQueue_F32 extends FastQueue {
int numBands;
public ColorQueue_F32(int numBands) {
this.numBands = numBands;
init(10, float[].class, true);
}
@Override
protected float[] createInstance() {
return new float[ numBands ];
}
}
Ads help maintain this website.