/*
 * Copyright (c) 2011-2015, Peter Abeles. All Rights Reserved.
 *
 * This file is part of BoofCV (http://boofcv.org).
 *
 * Licensed under the Apache License, Version 2.0 (the "License");
 * you may not use this file except in compliance with the License.
 * You may obtain a copy of the License at
 *
 *   http://www.apache.org/licenses/LICENSE-2.0
 *
 * Unless required by applicable law or agreed to in writing, software
 * distributed under the License is distributed on an "AS IS" BASIS,
 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
 * See the License for the specific language governing permissions and
 * limitations under the License.
 */

package boofcv.alg.geo;

import boofcv.alg.distort.*;
import boofcv.struct.calib.IntrinsicParameters;
import boofcv.struct.distort.PointTransform_F32;
import boofcv.struct.distort.PointTransform_F64;
import boofcv.struct.geo.AssociatedPair;
import boofcv.struct.geo.AssociatedTriple;
import georegression.geometry.GeometryMath_F64;
import georegression.metric.UtilAngle;
import georegression.struct.point.Point2D_F32;
import georegression.struct.point.Point2D_F64;
import georegression.struct.point.Point3D_F64;
import georegression.struct.point.Vector3D_F64;
import georegression.struct.se.Se3_F64;
import georegression.transform.se.SePointOps_F64;
import org.ejml.data.DenseMatrix64F;
import org.ejml.ops.CommonOps;

import java.util.List;

/**
 * Functions related to perspective geometry and intrinsic camera calibration.
 *
 * @author Peter Abeles
 */
public class PerspectiveOps {

	/**
	 * Creates a set of intrinsic parameters, without distortion, for a camera with the specified characteristics
	 *
	 * @param width Image width
	 * @param height Image height
	 * @param hfov Horizontal FOV in degrees
	 * @param vfov Vertical FOV in degrees
	 * @return guess camera parameters
	 */
	public static IntrinsicParameters createIntrinsic(int width, int height, double hfov, double vfov) {
		IntrinsicParameters intrinsic = new IntrinsicParameters();
		intrinsic.width = width;
		intrinsic.height = height;
		intrinsic.cx = width / 2;
		intrinsic.cy = height / 2;
		intrinsic.fx = intrinsic.cx / Math.tan(UtilAngle.degreeToRadian(hfov/2.0));
		intrinsic.fy = intrinsic.cy / Math.tan(UtilAngle.degreeToRadian(vfov/2.0));

		return intrinsic;
	}

	/**
	 * Creates a set of intrinsic parameters, without distortion, for a camera with the specified characteristics.
	 * The focal length is assumed to be the same for x and y.
	 *
	 * @param width Image width
	 * @param height Image height
	 * @param hfov Horizontal FOV in degrees
	 * @return guess camera parameters
	 */
	public static IntrinsicParameters createIntrinsic(int width, int height, double hfov) {
		IntrinsicParameters intrinsic = new IntrinsicParameters();
		intrinsic.width = width;
		intrinsic.height = height;
		intrinsic.cx = width / 2;
		intrinsic.cy = height / 2;
		intrinsic.fx = intrinsic.cx / Math.tan(UtilAngle.degreeToRadian(hfov/2.0));
		intrinsic.fy = intrinsic.fx;

		return intrinsic;
	}

	/**
	 * Multiplies each element of the intrinsic parameters by the provided scale factor.  Useful
	 * if the image has been rescaled.
	 *
	 * @param param Intrinsic parameters
	 * @param scale Scale factor that input image is being scaled by.
	 */
	public static void scaleIntrinsic( IntrinsicParameters param , double scale ) {
		param.width = (int)(param.width*scale);
		param.height = (int)(param.height*scale);
		param.cx *= scale;
		param.cy *= scale;
		param.fx *= scale;
		param.fy *= scale;
		param.skew *= scale;
	}

	/**
	 *
	 * 

Recomputes the {@link IntrinsicParameters} given an adjustment matrix.

* KA = A*K
* Where KA is the returned adjusted intrinsic matrix, A is the adjustment matrix and K is the * original intrinsic calibration matrix. * *

* NOTE: Distortion parameters are ignored in the provided {@link IntrinsicParameters} class. *

* * @param parameters (Input) Original intrinsic parameters. Not modified. * @param adjustMatrix (Input) Adjustment matrix. Not modified. * @param adjustedParam (Output) Optional storage for adjusted intrinsic parameters. Can be null. * @return Adjusted intrinsic parameters. */ public static IntrinsicParameters adjustIntrinsic(IntrinsicParameters parameters, DenseMatrix64F adjustMatrix, IntrinsicParameters adjustedParam) { if( adjustedParam == null ) adjustedParam = new IntrinsicParameters(); DenseMatrix64F K = PerspectiveOps.calibrationMatrix(parameters, null); DenseMatrix64F K_adj = new DenseMatrix64F(3,3); CommonOps.mult(adjustMatrix, K, K_adj); PerspectiveOps.matrixToParam(K_adj, parameters.width, parameters.height, adjustedParam); return adjustedParam; } /** * Given the intrinsic parameters create a calibration matrix * * @param fx Focal length x-axis in pixels * @param fy Focal length y-axis in pixels * @param skew skew in pixels * @param xc camera center x-axis in pixels * @param yc center center y-axis in pixels * @return Calibration matrix 3x3 */ public static DenseMatrix64F calibrationMatrix(double fx, double fy, double skew, double xc, double yc) { return new DenseMatrix64F(3,3,true,fx,skew,xc,0,fy,yc,0,0,1); } /** * Given the intrinsic parameters create a calibration matrix * * @param param Intrinsic parameters structure that is to be converted into a matrix * @param K Storage for calibration matrix, must be 3x3. If null then a new matrix is declared * @return Calibration matrix 3x3 */ public static DenseMatrix64F calibrationMatrix( IntrinsicParameters param , DenseMatrix64F K ) { if( K == null ) { K = new DenseMatrix64F(3,3); } CommonOps.fill(K, 0); K.data[0] = param.fx; K.data[1] = param.skew; K.data[2] = param.cx; K.data[4] = param.fy; K.data[5] = param.cy; K.data[8] = 1; return K; } /** * Converts a calibration matrix into intrinsic parameters * * @param K Camera calibration matrix. * @param width Image width in pixels * @param height Image height in pixels * @param param Where the intrinsic parameter are written to. If null then a new instance is declared. * @return IntrinsicParameters structure. */ public static IntrinsicParameters matrixToParam( DenseMatrix64F K , int width , int height , IntrinsicParameters param ) { if( param == null ) param = new IntrinsicParameters(); param.fx = K.get(0,0); param.fy = K.get(1,1); param.skew = K.get(0,1); param.cx = K.get(0,2); param.cy = K.get(1,2); param.width = width; param.height = height; return param; } /** *

* Convenient function for converting from normalized image coordinates to the original image pixel coordinate. * If speed is a concern then {@link NormalizedToPixel_F64} should be used instead. *

* * @param param Intrinsic camera parameters * @param x X-coordinate of normalized. * @param y Y-coordinate of normalized. * @param pixel Optional storage for output. If null a new instance will be declared. * @return pixel image coordinate */ public static Point2D_F64 convertNormToPixel( IntrinsicParameters param , double x , double y , Point2D_F64 pixel ) { if( pixel == null ) pixel = new Point2D_F64(); PointTransform_F64 normToPixel = LensDistortionOps.transformPoint(param).distort_F64(false,true); normToPixel.compute(x,y,pixel); return pixel; } /** *

* Convenient function for converting from normalized image coordinates to the original image pixel coordinate. * If speed is a concern then {@link NormalizedToPixel_F32} should be used instead. *

* * @param param Intrinsic camera parameters * @param x X-coordinate of normalized. * @param y Y-coordinate of normalized. * @param pixel Optional storage for output. If null a new instance will be declared. * @return pixel image coordinate */ public static Point2D_F32 convertNormToPixel( IntrinsicParameters param , float x , float y , Point2D_F32 pixel ) { if( pixel == null ) pixel = new Point2D_F32(); PointTransform_F32 normToPixel = LensDistortionOps.transformPoint(param).distort_F32(false, true); normToPixel.compute(x,y,pixel); return pixel; } /** *

* Convenient function for converting from normalized image coordinates to the original image pixel coordinate. * If speed is a concern then {@link NormalizedToPixel_F64} should be used instead. *

* * NOTE: norm and pixel can be the same instance. * * @param param Intrinsic camera parameters * @param norm Normalized image coordinate. * @param pixel Optional storage for output. If null a new instance will be declared. * @return pixel image coordinate */ public static Point2D_F64 convertNormToPixel( IntrinsicParameters param , Point2D_F64 norm , Point2D_F64 pixel ) { return convertNormToPixel(param,norm.x,norm.y,pixel); } /** *

* Convenient function for converting from normalized image coordinates to the original image pixel coordinate. * If speed is a concern then {@link NormalizedToPixel_F64} should be used instead. *

* * NOTE: norm and pixel can be the same instance. * * @param K Intrinsic camera calibration matrix * @param norm Normalized image coordinate. * @param pixel Optional storage for output. If null a new instance will be declared. * @return pixel image coordinate */ public static Point2D_F64 convertNormToPixel( DenseMatrix64F K, Point2D_F64 norm , Point2D_F64 pixel ) { if( pixel == null ) pixel = new Point2D_F64(); NormalizedToPixel_F64 alg = new NormalizedToPixel_F64(); alg.set(K.get(0,0),K.get(1,1),K.get(0,1),K.get(0,2),K.get(1,2)); alg.compute(norm.x,norm.y,pixel); return pixel; } /** *

* Convenient function for converting from original image pixel coordinate to normalized< image coordinates. * If speed is a concern then {@link PixelToNormalized_F64} should be used instead. *

* * NOTE: norm and pixel can be the same instance. * * @param param Intrinsic camera parameters * @param pixel Pixel coordinate * @param norm Optional storage for output. If null a new instance will be declared. * @return normalized image coordinate */ public static Point2D_F64 convertPixelToNorm( IntrinsicParameters param , Point2D_F64 pixel , Point2D_F64 norm ) { if( norm == null ) norm = new Point2D_F64(); PointTransform_F64 pixelToNorm = LensDistortionOps.transformPoint(param).distort_F64(true, false); pixelToNorm.compute(pixel.x,pixel.y,norm); return norm; } /** *

* Convenient function for converting from original image pixel coordinate to normalized< image coordinates. * If speed is a concern then {@link PixelToNormalized_F32} should be used instead. *

* * NOTE: norm and pixel can be the same instance. * * @param param Intrinsic camera parameters * @param pixel Pixel coordinate * @param norm Optional storage for output. If null a new instance will be declared. * @return normalized image coordinate */ public static Point2D_F32 convertPixelToNorm( IntrinsicParameters param , Point2D_F32 pixel , Point2D_F32 norm ) { if( norm == null ) norm = new Point2D_F32(); PointTransform_F32 pixelToNorm = LensDistortionOps.transformPoint(param).distort_F32(true, false); pixelToNorm.compute(pixel.x,pixel.y,norm); return norm; } /** *

* Convenient function for converting from original image pixel coordinate to normalized< image coordinates. * If speed is a concern then {@link PixelToNormalized_F64} should be used instead. *

* * NOTE: norm and pixel can be the same instance. * * @param K Intrinsic camera calibration matrix * @param pixel Pixel coordinate. * @param norm Optional storage for output. If null a new instance will be declared. * @return normalized image coordinate */ public static Point2D_F64 convertPixelToNorm( DenseMatrix64F K , Point2D_F64 pixel , Point2D_F64 norm ) { if( norm == null ) norm = new Point2D_F64(); PixelToNormalized_F64 alg = new PixelToNormalized_F64(); alg.set(K.get(0,0),K.get(1,1),K.get(0,1),K.get(0,2),K.get(1,2)); alg.compute(pixel.x,pixel.y,norm); return norm; } /** * Renders a point in world coordinates into the image plane in pixels or normalized image * coordinates. * * @param worldToCamera Transform from world to camera frame * @param K Optional. Intrinsic camera calibration matrix. If null then normalized image coordinates are returned. * @param X 3D Point in world reference frame.. * @return 2D Render point on image plane or null if it's behind the camera */ public static Point2D_F64 renderPixel( Se3_F64 worldToCamera , DenseMatrix64F K , Point3D_F64 X ) { Point3D_F64 X_cam = new Point3D_F64(); SePointOps_F64.transform(worldToCamera, X, X_cam); // see if it's behind the camera if( X_cam.z <= 0 ) return null; Point2D_F64 norm = new Point2D_F64(X_cam.x/X_cam.z,X_cam.y/X_cam.z); if( K == null ) return norm; // convert into pixel coordinates return GeometryMath_F64.mult(K, norm, norm); } /** * Renders a point in camera coordinates into the image plane in pixels. * * @param intrinsic Intrinsic camera parameters. * @param X 3D Point in world reference frame.. * @return 2D Render point on image plane or null if it's behind the camera */ public static Point2D_F64 renderPixel( IntrinsicParameters intrinsic , Point3D_F64 X ) { Point2D_F64 norm = new Point2D_F64(X.x/X.z,X.y/X.z); return PerspectiveOps.convertNormToPixel(intrinsic, norm, norm); } /** * Computes the image coordinate of a point given its 3D location and the camera matrix. * * @param worldToCamera 3x4 camera matrix for transforming a 3D point from world to image coordinates. * @param X 3D Point in world reference frame.. * @return 2D Render point on image plane. */ public static Point2D_F64 renderPixel( DenseMatrix64F worldToCamera , Point3D_F64 X ) { DenseMatrix64F P = worldToCamera; double x = P.data[0]*X.x + P.data[1]*X.y + P.data[2]*X.z + P.data[3]; double y = P.data[4]*X.x + P.data[5]*X.y + P.data[6]*X.z + P.data[7]; double z = P.data[8]*X.x + P.data[9]*X.y + P.data[10]*X.z + P.data[11]; Point2D_F64 pixel = new Point2D_F64(); pixel.x = x/z; pixel.y = y/z; return pixel; } /** * Takes a list of {@link AssociatedPair} as input and breaks it up into two lists for each view. * * @param pairs Input: List of associated pairs. * @param view1 Output: List of observations from view 1 * @param view2 Output: List of observations from view 2 */ public static void splitAssociated( List pairs , List view1 , List view2 ) { for( AssociatedPair p : pairs ) { view1.add(p.p1); view2.add(p.p2); } } /** * Takes a list of {@link AssociatedTriple} as input and breaks it up into three lists for each view. * * @param pairs Input: List of associated triples. * @param view1 Output: List of observations from view 1 * @param view2 Output: List of observations from view 2 * @param view3 Output: List of observations from view 3 */ public static void splitAssociated( List pairs , List view1 , List view2 , List view3 ) { for( AssociatedTriple p : pairs ) { view1.add(p.p1); view2.add(p.p2); view3.add(p.p3); } } /** * Create a 3x4 camera matrix. For calibrated camera P = [R|T]. For uncalibrated camera it is P = K*[R|T]. * * @param R Rotation matrix. 3x3 * @param T Translation vector. * @param K Optional camera calibration matrix 3x3. * @param ret Storage for camera calibration matrix. If null a new instance will be created. * @return Camera calibration matrix. */ public static DenseMatrix64F createCameraMatrix( DenseMatrix64F R , Vector3D_F64 T , DenseMatrix64F K , DenseMatrix64F ret ) { if( ret == null ) ret = new DenseMatrix64F(3,4); CommonOps.insert(R,ret,0,0); ret.data[3] = T.x; ret.data[7] = T.y; ret.data[11] = T.z; if( K == null ) return ret; DenseMatrix64F temp = new DenseMatrix64F(3,4); CommonOps.mult(K,ret,temp); ret.set(temp); return ret; } /** * Creates a transform from world coordinates into pixel coordinates. can handle lens distortion */ public static WorldToCameraToPixel createWorldToPixel( IntrinsicParameters intrinsic , Se3_F64 worldToCamera ) { WorldToCameraToPixel alg = new WorldToCameraToPixel(); alg.configure(intrinsic,worldToCamera); return alg; } }

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