// Catalano Imaging Library
// The Catalano Framework
//
// Copyright © Diego Catalano, 2012-2016
// diego.catalano at live.com
//
//    This library is free software; you can redistribute it and/or
//    modify it under the terms of the GNU Lesser General Public
//    License as published by the Free Software Foundation; either
//    version 2.1 of the License, or (at your option) any later version.
//
//    This library is distributed in the hope that it will be useful,
//    but WITHOUT ANY WARRANTY; without even the implied warranty of
//    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
//    Lesser General Public License for more details.
//
//    You should have received a copy of the GNU Lesser General Public
//    License along with this library; if not, write to the Free Software
//    Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA  02110-1301  USA
//

package Catalano.Imaging.Filters;

import Catalano.Imaging.FastBitmap;
import Catalano.Imaging.IApplyInPlace;

/**
 * Closing operator from Mathematical Morphology.
 * 

Applied to binary image, the filter may be used connect or fill objects. Since dilatation is used first, it may connect/fill object areas. Then erosion restores objects. But since dilatation may connect something before, erosion may not remove after that because of the formed connection.

* *

  • Supported types: Grayscale, RGB. *
  • Coordinate System: Matrix. * * @author Diego Catalano */ public class Closing implements IApplyInPlace{ private int[][] kernel; private int radius = 0; /** * Initializes a new instance of the Closing class. */ public Closing() { this.radius = 1; } /** * Initializes a new instance of the Closing class. * @param se Structuring element. */ public Closing(int[][] se) { this.kernel = se; } /** * Initializes a new instance of the Closing class. * @param radius Radius. */ public Closing(int radius) { radius = radius < 1 ? 1 : radius; this.radius = radius; } @Override public void applyInPlace(FastBitmap fastBitmap){ if (radius != 0) { ApplyInPlace(fastBitmap, radius); } else{ ApplyInPlace(fastBitmap, kernel); } } private void ApplyInPlace(FastBitmap fastBitmap, int[][] se){ Dilatation dil = new Dilatation(se); Erosion ero = new Erosion(se); dil.applyInPlace(fastBitmap); ero.applyInPlace(fastBitmap); } private void ApplyInPlace(FastBitmap fastBitmap, int radius){ Dilatation dil = new Dilatation(radius); Erosion ero = new Erosion(radius); dil.applyInPlace(fastBitmap); ero.applyInPlace(fastBitmap); } }
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