// Catalano Genetic Library
// The Catalano Framework
//
// Copyright © Diego Catalano, 2012-2016
// diego.catalano at live.com
//
// Copyright (c) 2015, Yarpiz (www.yarpiz.com)
// All rights reserved.
//
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions are
// met:
//
//     * Redistributions of source code must retain the above copyright
//       notice, this list of conditions and the following disclaimer.
//	  
//     * Redistributions in binary form must reproduce the above copyright
//       notice, this list of conditions and the following disclaimer in
//       the documentation and/or other materials provided with the distribution
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
// AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
// IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
// ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE
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// POSSIBILITY OF SUCH DAMAGE.
//
//    This library is free software; you can redistribute it and/or
//    modify it under the terms of the GNU Lesser General Public
//    License as published by the Free Software Foundation; either
//    version 2.1 of the License, or (at your option) any later version.
//
//    This library is distributed in the hope that it will be useful,
//    but WITHOUT ANY WARRANTY; without even the implied warranty of
//    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
//    Lesser General Public License for more details.
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//    You should have received a copy of the GNU Lesser General Public
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package Catalano.Evolutionary.Metaheuristics.Monoobjective;

import Catalano.Core.DoubleRange;
import java.util.ArrayList;
import java.util.List;
import java.util.Random;

/**
 * Particle Swarm Optimization (PSO).
 * @author Diego Catalano
 */
public class ParticleSwarmOptimization extends BaseEvolutionaryOptimization {
    
    private long seed;
    
    private double w;
    private double C1;
    private double C2;
    
    private Random random = new Random();
    
    private List swarm;

    /**
     * Initializes a new instance of the ParticleSwarmOptimization class.
     */
    public ParticleSwarmOptimization() {
        this(64,100);
    }
    
    /**
     * Initializes a new instance of the ParticleSwarmOptimization class.
     * @param swarm Number of swarms.
     * @param iterations Number of iterations.
     */
    public ParticleSwarmOptimization(int swarm, int iterations) {
        this(swarm, iterations, 1.5, 1.5, 0.9);
    }
    
    /**
     * Initializes a new instance of the ParticleSwarmOptimization class.
     * @param swarm Number of swarms.
     * @param iterations Number of iterations.
     * @param c1 Learning factor 1.
     * @param c2 Learning factor 2.
     * @param w Learning factor 0.
     */
    public ParticleSwarmOptimization(int swarm, int iterations, double c1, double c2, double w){
        this(swarm, iterations, c1, c2, w, 0);
    }
    
    /**
     * Initializes a new instance of the ParticleSwarmOptimization class.
     * @param swarm Number of swarms.
     * @param iterations Number of iterations.
     * @param c1 Learning factor 1.
     * @param c2 Learning factor 2.
     * @param w Learning factor 0.
     * @param seed Random seed.
     */
    public ParticleSwarmOptimization(int swarm, int iterations, double c1, double c2, double w, long seed){
        this.populationSize = swarm;
        this.generations = iterations;
        this.C1 = c1;
        this.C2 = c2;
        this.w = w;
        this.seed = seed;
    }

    @Override
    public void Compute(IObjectiveFunction function, List boundConstraint) {
        List velocity = new ArrayList(boundConstraint.size());
        for (int i = 0; i < boundConstraint.size(); i++) {
            double v = 0.2 * (boundConstraint.get(i).getMax() - boundConstraint.get(i).getMin());
            velocity.add(new DoubleRange(-v, v));
        }
        
        Compute(function, boundConstraint, velocity);
        
    }
    
    /**
     * Optimize the function.
     * @param function Objective function.
     * @param boundConstraint Constraint.
     * @param velocity Velocity.
     * @return Best parameters.
     */
    public void Compute(IObjectiveFunction function, List boundConstraint, List velocity){
        
        minError = Double.MAX_VALUE;
        nEvals = 0;
        double wf = w;

        //Initialize the particles
        Initialize(populationSize, boundConstraint, function, seed);
        
        for (int i = 0; i < generations; i++) {
            
            //For each swarm
            for (int j = 0; j < populationSize; j++) {

                Particle p = swarm.get(j);

                //Update velocity
                double[] newVelocity = new double[boundConstraint.size()];
                for (int k = 0; k < newVelocity.length; k++) {
                    newVelocity[k] = (wf * p.getVelocity()[k]) + 
                                        (random.nextDouble() * C1) * (p.getBestLocation()[k] - p.getLocation()[k]) +
                                        (random.nextDouble() * C2) * (best[k] - p.getLocation()[k]);
                }
                
                //Fix constraint
                for (int k = 0; k < newVelocity.length; k++) {
                    newVelocity[k] = newVelocity[k] < velocity.get(k).getMin() ? velocity.get(k).getMin() : newVelocity[k];
                    newVelocity[k] = newVelocity[k] > velocity.get(k).getMax() ? velocity.get(k).getMax() : newVelocity[k];
                }
                p.setVelocity(newVelocity);

                //Update location
                double[] newLocation = new double[boundConstraint.size()];
                for (int k = 0; k < newLocation.length; k++) {
                    newLocation[k] = p.getLocation()[k] + newVelocity[k];
                }
                
                //Fix constraint
                for (int k = 0; k < newLocation.length; k++) {
                    newLocation[k] = newLocation[k] < boundConstraint.get(k).getMin() ? boundConstraint.get(k).getMin() : newLocation[k];
                    newLocation[k] = newLocation[k] > boundConstraint.get(k).getMax() ? boundConstraint.get(k).getMax() : newLocation[k];
                }
                p.setLocation(newLocation);
                
                p.setFitness(function.Compute(newLocation));
                nEvals++;
                
                if(p.getFitness() < p.getBestFitness()){
                    p.setBestLocation(p.getLocation());
                    p.setBestFitness(p.getFitness());
                    
                    if(p.getBestFitness() < minError){
                        best = p.getBestLocation();
                        minError = p.getBestFitness();
                    }
                }
                
                //Swap the swarm
                swarm.set(j, p);
                
            }
            
            //Dumping factor
            wf *= 0.99;
            
            if(listener != null)
                listener.onIteration(i+1, minError);
            
        }
        
    }
    
    private void Initialize(int swarmSize, List location, IObjectiveFunction function, long seed) {
        
        swarm = new ArrayList(swarmSize);
        
        int size = location.size();
        
        if(seed != 0) random.setSeed(seed);
        
        for(int i = 0; i < swarmSize; i++) {

            // randomize location inside the bound constraint.
            double[] loc = new double[size];
            for (int j = 0; j < size; j++) {
                DoubleRange range = location.get(j);
                loc[j] = range.getMin() + random.nextDouble() * (range.getMax() - range.getMin());
            }

            // Initialize velocity.
            double[] vel = new double[size];
            
            Particle p = new Particle();
            p.setLocation(loc);
            p.setBestLocation(loc);
            p.setVelocity(vel);
            p.setFitness(function.Compute(loc));
            p.setBestFitness(p.getFitness());
            
            if(p.getFitness() < minError){
                minError = p.getFitness();
                best = p.getLocation();
            }

            swarm.add(p);
        }
    }
}

class Particle {
    
    private double fitness;
    private double[] velocity;
    private double[] location;
    
    private double bestFitness;
    private double[] bestLocation;

    /**
     * Get fitness value.
     * @return Fitness value.
     */
    public double getFitness() {
        return fitness;
    }

    /**
     * Set fitness value.
     * @param fitness Fitness value.
     */
    public void setFitness(double fitness) {
        this.fitness = fitness;
    }

    public double getBestFitness() {
        return bestFitness;
    }

    public void setBestFitness(double bestFitness) {
        this.bestFitness = bestFitness;
    }

    public double[] getBestLocation() {
        return bestLocation;
    }

    public void setBestLocation(double[] bestLocation) {
        this.bestLocation = bestLocation;
    }

    /**
     * Get velocity.
     * @return Velocity value.
     */
    public double[] getVelocity() {
        return velocity;
    }

    /**
     * Set velocity.
     * @param velocity Velocity.
     */
    public void setVelocity(double[] velocity) {
        this.velocity = velocity;
    }

    /**
     * Get location.
     * @return Location value.
     */
    public double[] getLocation() {
        return location;
    }

    /**
     * Set location.
     * @param location Set location value.
     */
    public void setLocation(double[] location) {
        this.location = location;
    }

    /**
     * Initializes a new instance of the Particle class.
     */
    public Particle() {}
    
    /**
     * Initializes a new instance of the Particle class.
     * @param location Location value.
     * @param velocity Velocity value.
     */
    public Particle(double[] location, double[] velocity) {
        this(location, velocity, 0);
    }

    /**
     * Initializes a new instance of the Particle class.
     * @param location Location value.
     * @param velocity Velocity value.
     * @param fitness Fitness value.
     */
    public Particle(double[] location, double[] velocity, double fitness) {
        this.location = location;
        this.velocity = velocity;
        this.fitness = fitness;
    }
    
}
 

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