/*
 * @(#)Command.java 5.2
 *
 */

package CH.ifa.draw.util;

/**
 * Commands encapsulate an action to be executed. Commands have
 * a name and can be used in conjunction with Command enabled
 * ui components.
 * 
* Design Patterns

*  o * Command
* Command is a simple instance of the command pattern without undo * support. *


* * @see CommandButton * @see CommandMenu * @see CommandChoice */ public abstract class Command { private String fName; /** * Constructs a command with the given name. */ public Command(String name) { fName = name; } /** * Executes the command. */ public abstract void execute(); /** * Tests if the command can be executed. */ public boolean isExecutable() { return true; } /** * Gets the command name. */ public String name() { return fName; } }

Ads help maintain this website.